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authorJason Gunthorpe <jgg@mellanox.com>2019-08-21 14:12:29 -0300
committerJason Gunthorpe <jgg@mellanox.com>2019-08-21 20:58:18 -0300
commitdaa138a58c802e7b4c2fb73f9b85bb082616ef43 (patch)
treebe913e8e3745bb367d2ba371598f447649102cfc /drivers/hid/hid-tmff.c
parent6869b7b206595ae0e326f59719090351eb8f4f5d (diff)
parentfba0e448a2c5b297a4ddc1ec4e48f4aa6600a1c9 (diff)
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Merge branch 'odp_fixes' into hmm.git
From rdma.git Jason Gunthorpe says: ==================== This is a collection of general cleanups for ODP to clarify some of the flows around umem creation and use of the interval tree. ==================== The branch is based on v5.3-rc5 due to dependencies, and is being taken into hmm.git due to dependencies in the next patches. * odp_fixes: RDMA/mlx5: Use odp instead of mr->umem in pagefault_mr RDMA/mlx5: Use ib_umem_start instead of umem.address RDMA/core: Make invalidate_range a device operation RDMA/odp: Use kvcalloc for the dma_list and page_list RDMA/odp: Check for overflow when computing the umem_odp end RDMA/odp: Provide ib_umem_odp_release() to undo the allocs RDMA/odp: Split creating a umem_odp from ib_umem_get RDMA/odp: Make the three ways to create a umem_odp clear RMDA/odp: Consolidate umem_odp initialization RDMA/odp: Make it clearer when a umem is an implicit ODP umem RDMA/odp: Iterate over the whole rbtree directly RDMA/odp: Use the common interval tree library instead of generic RDMA/mlx5: Fix MR npages calculation for IB_ACCESS_HUGETLB Signed-off-by: Jason Gunthorpe <jgg@mellanox.com>
Diffstat (limited to 'drivers/hid/hid-tmff.c')
-rw-r--r--drivers/hid/hid-tmff.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/drivers/hid/hid-tmff.c b/drivers/hid/hid-tmff.c
index e12f2588ddeb..bdfc5ff3b2c5 100644
--- a/drivers/hid/hid-tmff.c
+++ b/drivers/hid/hid-tmff.c
@@ -22,6 +22,8 @@
#include "hid-ids.h"
+#define THRUSTMASTER_DEVICE_ID_2_IN_1_DT 0xb320
+
static const signed short ff_rumble[] = {
FF_RUMBLE,
-1
@@ -76,6 +78,7 @@ static int tmff_play(struct input_dev *dev, void *data,
struct hid_field *ff_field = tmff->ff_field;
int x, y;
int left, right; /* Rumbling */
+ int motor_swap;
switch (effect->type) {
case FF_CONSTANT:
@@ -100,6 +103,13 @@ static int tmff_play(struct input_dev *dev, void *data,
ff_field->logical_minimum,
ff_field->logical_maximum);
+ /* 2-in-1 strong motor is left */
+ if (hid->product == THRUSTMASTER_DEVICE_ID_2_IN_1_DT) {
+ motor_swap = left;
+ left = right;
+ right = motor_swap;
+ }
+
dbg_hid("(left,right)=(%08x, %08x)\n", left, right);
ff_field->value[0] = left;
ff_field->value[1] = right;
@@ -226,6 +236,8 @@ static const struct hid_device_id tm_devices[] = {
.driver_data = (unsigned long)ff_rumble },
{ HID_USB_DEVICE(USB_VENDOR_ID_THRUSTMASTER, 0xb304), /* FireStorm Dual Power 2 (and 3) */
.driver_data = (unsigned long)ff_rumble },
+ { HID_USB_DEVICE(USB_VENDOR_ID_THRUSTMASTER, THRUSTMASTER_DEVICE_ID_2_IN_1_DT), /* Dual Trigger 2-in-1 */
+ .driver_data = (unsigned long)ff_rumble },
{ HID_USB_DEVICE(USB_VENDOR_ID_THRUSTMASTER, 0xb323), /* Dual Trigger 3-in-1 (PC Mode) */
.driver_data = (unsigned long)ff_rumble },
{ HID_USB_DEVICE(USB_VENDOR_ID_THRUSTMASTER, 0xb324), /* Dual Trigger 3-in-1 (PS3 Mode) */