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authorDave Airlie <airlied@redhat.com>2020-03-31 16:34:49 +1000
committerDave Airlie <airlied@redhat.com>2020-03-31 16:34:55 +1000
commit59e7a8cc2dcf335116d500d684bfb34d1d97a6fe (patch)
tree5359c4fe5df3a646f2b4873bce2c666a14eea783 /drivers/gpu/drm/msm/msm_gpu.c
parent5fc0df93fccd4dc8412bfc488ba4ba8268aa12dc (diff)
parenta5fb8b918920c6f7706a8b5b8ea535a7f077a7f6 (diff)
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Merge tag 'drm-msm-next-2020-03-22' of https://gitlab.freedesktop.org/drm/msm into drm-next
A bit smaller this time around.. there are still a couple uabi additions for vulkan waiting in the wings, but I punted on them this cycle due to running low on time. (They should be easy enough to rebase, and if it is a problem for anyone I can push a next+uabi branch so that tu work can proceed.) The bigger change is refactoring dpu resource manager and moving dpu to use atomic global state. Other than that, it is mostly cleanups and fixes. From: Rob Clark <robdclark@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/ <CAF6AEGuf1R4Xz-t9Z7_cwx9jD=b4wUvvwfqA5cHR8fCSXSd5XQ@mail.gmail.com Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.c')
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.c28
1 files changed, 23 insertions, 5 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index 18f3a5c53ffb..615c5cda5389 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -355,16 +355,34 @@ static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
state->cmd = kstrdup(cmd, GFP_KERNEL);
if (submit) {
- int i;
-
- state->bos = kcalloc(submit->nr_cmds,
+ int i, nr = 0;
+
+ /* count # of buffers to dump: */
+ for (i = 0; i < submit->nr_bos; i++)
+ if (should_dump(submit, i))
+ nr++;
+ /* always dump cmd bo's, but don't double count them: */
+ for (i = 0; i < submit->nr_cmds; i++)
+ if (!should_dump(submit, submit->cmd[i].idx))
+ nr++;
+
+ state->bos = kcalloc(nr,
sizeof(struct msm_gpu_state_bo), GFP_KERNEL);
+ for (i = 0; i < submit->nr_bos; i++) {
+ if (should_dump(submit, i)) {
+ msm_gpu_crashstate_get_bo(state, submit->bos[i].obj,
+ submit->bos[i].iova, submit->bos[i].flags);
+ }
+ }
+
for (i = 0; state->bos && i < submit->nr_cmds; i++) {
int idx = submit->cmd[i].idx;
- msm_gpu_crashstate_get_bo(state, submit->bos[idx].obj,
- submit->bos[idx].iova, submit->bos[idx].flags);
+ if (!should_dump(submit, submit->cmd[i].idx)) {
+ msm_gpu_crashstate_get_bo(state, submit->bos[idx].obj,
+ submit->bos[idx].iova, submit->bos[idx].flags);
+ }
}
}