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author | The Android Open Source Project <initial-contribution@android.com> | 2009-03-03 19:31:44 -0800 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2009-03-03 19:31:44 -0800 |
commit | 9066cfe9886ac131c34d59ed0e2d287b0e3c0087 (patch) | |
tree | d88beb88001f2482911e3d28e43833b50e4b4e97 /opengl/libagl/egl.cpp | |
parent | d83a98f4ce9cfa908f5c54bbd70f03eec07e7553 (diff) | |
download | frameworks_base-9066cfe9886ac131c34d59ed0e2d287b0e3c0087.tar.gz frameworks_base-9066cfe9886ac131c34d59ed0e2d287b0e3c0087.tar.bz2 frameworks_base-9066cfe9886ac131c34d59ed0e2d287b0e3c0087.zip |
auto import from //depot/cupcake/@135843
Diffstat (limited to 'opengl/libagl/egl.cpp')
-rw-r--r-- | opengl/libagl/egl.cpp | 1543 |
1 files changed, 1543 insertions, 0 deletions
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp new file mode 100644 index 00000000000..5b90bf03fd6 --- /dev/null +++ b/opengl/libagl/egl.cpp @@ -0,0 +1,1543 @@ +/* +** +** Copyright 2007 The Android Open Source Project +** +** Licensed under the Apache License Version 2.0(the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing software +** distributed under the License is distributed on an "AS IS" BASIS +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#define LOG_TAG "EGL" + +#include <assert.h> +#include <errno.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <unistd.h> +#include <fcntl.h> +#include <sys/ioctl.h> +#include <sys/types.h> +#include <sys/mman.h> + +#include <cutils/log.h> +#include <cutils/atomic.h> + +#include <utils/threads.h> + +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES/gl.h> +#include <GLES/glext.h> + +#include <pixelflinger/format.h> +#include <pixelflinger/pixelflinger.h> + +#include "context.h" +#include "state.h" +#include "texture.h" +#include "matrix.h" + +#undef NELEM +#define NELEM(x) (sizeof(x)/sizeof(*(x))) + +// ---------------------------------------------------------------------------- +namespace android { +// ---------------------------------------------------------------------------- + +const unsigned int NUM_DISPLAYS = 1; + +static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER; +static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER; +static pthread_key_t gEGLErrorKey = -1; +#ifndef HAVE_ANDROID_OS +namespace gl { +pthread_key_t gGLKey = -1; +}; // namespace gl +#endif + +template<typename T> +static T setError(GLint error, T returnValue) { + if (ggl_unlikely(gEGLErrorKey == -1)) { + pthread_mutex_lock(&gErrorKeyMutex); + if (gEGLErrorKey == -1) + pthread_key_create(&gEGLErrorKey, NULL); + pthread_mutex_unlock(&gErrorKeyMutex); + } + pthread_setspecific(gEGLErrorKey, (void*)error); + return returnValue; +} + +static GLint getError() { + if (ggl_unlikely(gEGLErrorKey == -1)) + return EGL_SUCCESS; + GLint error = (GLint)pthread_getspecific(gEGLErrorKey); + pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS); + return error; +} + +// ---------------------------------------------------------------------------- + +struct egl_display_t +{ + egl_display_t() : type(0), initialized(0) { } + + static egl_display_t& get_display(EGLDisplay dpy); + + static EGLBoolean is_valid(EGLDisplay dpy) { + return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE; + } + + NativeDisplayType type; + volatile int32_t initialized; +}; + +static egl_display_t gDisplays[NUM_DISPLAYS]; + +egl_display_t& egl_display_t::get_display(EGLDisplay dpy) { + return gDisplays[uintptr_t(dpy)-1U]; +} + +struct egl_context_t { + enum { + IS_CURRENT = 0x00010000, + NEVER_CURRENT = 0x00020000 + }; + uint32_t flags; + EGLDisplay dpy; + EGLConfig config; + EGLSurface read; + EGLSurface draw; + + static inline egl_context_t* context(EGLContext ctx) { + ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx); + return static_cast<egl_context_t*>(gl->rasterizer.base); + } +}; + +// ---------------------------------------------------------------------------- + +struct egl_surface_t +{ + enum { + PAGE_FLIP = 0x00000001, + MAGIC = 0x31415265 + }; + + uint32_t magic; + EGLDisplay dpy; + EGLConfig config; + EGLContext ctx; + + egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat); + virtual ~egl_surface_t(); + virtual bool isValid() const = 0; + + virtual EGLBoolean bindDrawSurface(ogles_context_t* gl) = 0; + virtual EGLBoolean bindReadSurface(ogles_context_t* gl) = 0; + virtual EGLint getWidth() const = 0; + virtual EGLint getHeight() const = 0; + virtual void* getBits() const = 0; + + virtual EGLint getHorizontalResolution() const; + virtual EGLint getVerticalResolution() const; + virtual EGLint getRefreshRate() const; + virtual EGLint getSwapBehavior() const; + virtual EGLBoolean swapBuffers(); +protected: + GGLSurface depth; +}; + +egl_surface_t::egl_surface_t(EGLDisplay dpy, + EGLConfig config, + int32_t depthFormat) + : magic(MAGIC), dpy(dpy), config(config), ctx(0) +{ + depth.version = sizeof(GGLSurface); + depth.data = 0; + depth.format = depthFormat; +} +egl_surface_t::~egl_surface_t() +{ + magic = 0; + free(depth.data); +} +EGLBoolean egl_surface_t::swapBuffers() { + return EGL_FALSE; +} +EGLint egl_surface_t::getHorizontalResolution() const { + return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); +} +EGLint egl_surface_t::getVerticalResolution() const { + return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); +} +EGLint egl_surface_t::getRefreshRate() const { + return (60 * EGL_DISPLAY_SCALING); +} +EGLint egl_surface_t::getSwapBehavior() const { + return EGL_BUFFER_PRESERVED; +} + +// ---------------------------------------------------------------------------- + +struct egl_window_surface_t : public egl_surface_t +{ + egl_window_surface_t( + EGLDisplay dpy, EGLConfig config, + int32_t depthFormat, + egl_native_window_t* window); + + ~egl_window_surface_t(); + + virtual bool isValid() const { return nativeWindow->magic == 0x600913; } + virtual EGLBoolean swapBuffers(); + virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); + virtual EGLBoolean bindReadSurface(ogles_context_t* gl); + virtual EGLint getWidth() const { return nativeWindow->width; } + virtual EGLint getHeight() const { return nativeWindow->height; } + virtual void* getBits() const; + virtual EGLint getHorizontalResolution() const; + virtual EGLint getVerticalResolution() const; + virtual EGLint getRefreshRate() const; + virtual EGLint getSwapBehavior() const; +private: + egl_native_window_t* nativeWindow; +}; + +egl_window_surface_t::egl_window_surface_t(EGLDisplay dpy, + EGLConfig config, + int32_t depthFormat, + egl_native_window_t* window) + : egl_surface_t(dpy, config, depthFormat), nativeWindow(window) +{ + if (depthFormat) { + depth.width = window->width; + depth.height = window->height; + depth.stride = depth.width; // use the width here + depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); + if (depth.data == 0) { + setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); + return; + } + } + nativeWindow->incRef(nativeWindow); +} +egl_window_surface_t::~egl_window_surface_t() { + nativeWindow->decRef(nativeWindow); +} + +EGLBoolean egl_window_surface_t::swapBuffers() +{ + uint32_t flags = nativeWindow->swapBuffers(nativeWindow); + if (flags & EGL_NATIVES_FLAG_SIZE_CHANGED) { + // TODO: we probably should reset the swap rect here + // if the window size has changed + if (depth.data) { + free(depth.data); + depth.width = nativeWindow->width; + depth.height = nativeWindow->height; + depth.stride = nativeWindow->stride; + depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); + if (depth.data == 0) { + setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); + return EGL_FALSE; + } + } + } + return EGL_TRUE; +} + +EGLBoolean egl_window_surface_t::bindDrawSurface(ogles_context_t* gl) +{ + GGLSurface buffer; + buffer.version = sizeof(GGLSurface); + buffer.width = nativeWindow->width; + buffer.height = nativeWindow->height; + buffer.stride = nativeWindow->stride; + buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset; + buffer.format = nativeWindow->format; + gl->rasterizer.procs.colorBuffer(gl, &buffer); + if (depth.data != gl->rasterizer.state.buffers.depth.data) + gl->rasterizer.procs.depthBuffer(gl, &depth); + return EGL_TRUE; +} +EGLBoolean egl_window_surface_t::bindReadSurface(ogles_context_t* gl) +{ + GGLSurface buffer; + buffer.version = sizeof(GGLSurface); + buffer.width = nativeWindow->width; + buffer.height = nativeWindow->height; + buffer.stride = nativeWindow->stride; + buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset; + buffer.format = nativeWindow->format; + gl->rasterizer.procs.readBuffer(gl, &buffer); + return EGL_TRUE; +} +void* egl_window_surface_t::getBits() const { + return (GGLubyte*)nativeWindow->base + nativeWindow->offset; +} +EGLint egl_window_surface_t::getHorizontalResolution() const { + return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); +} +EGLint egl_window_surface_t::getVerticalResolution() const { + return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); +} +EGLint egl_window_surface_t::getRefreshRate() const { + return (nativeWindow->fps * EGL_DISPLAY_SCALING); +} +EGLint egl_window_surface_t::getSwapBehavior() const { + uint32_t flags = nativeWindow->flags; + if (flags & EGL_NATIVES_FLAG_DESTROY_BACKBUFFER) + return EGL_BUFFER_DESTROYED; + return EGL_BUFFER_PRESERVED; +} + +// ---------------------------------------------------------------------------- + +struct egl_pixmap_surface_t : public egl_surface_t +{ + egl_pixmap_surface_t( + EGLDisplay dpy, EGLConfig config, + int32_t depthFormat, + egl_native_pixmap_t const * pixmap); + + virtual ~egl_pixmap_surface_t() { } + + virtual bool isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); } + virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); + virtual EGLBoolean bindReadSurface(ogles_context_t* gl); + virtual EGLint getWidth() const { return nativePixmap.width; } + virtual EGLint getHeight() const { return nativePixmap.height; } + virtual void* getBits() const { return nativePixmap.data; } +private: + egl_native_pixmap_t nativePixmap; +}; + +egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy, + EGLConfig config, + int32_t depthFormat, + egl_native_pixmap_t const * pixmap) + : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap) +{ + if (depthFormat) { + depth.width = pixmap->width; + depth.height = pixmap->height; + depth.stride = depth.width; // use the width here + depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); + if (depth.data == 0) { + setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); + return; + } + } +} +EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl) +{ + GGLSurface buffer; + buffer.version = sizeof(GGLSurface); + buffer.width = nativePixmap.width; + buffer.height = nativePixmap.height; + buffer.stride = nativePixmap.stride; + buffer.data = nativePixmap.data; + buffer.format = nativePixmap.format; + + gl->rasterizer.procs.colorBuffer(gl, &buffer); + if (depth.data != gl->rasterizer.state.buffers.depth.data) + gl->rasterizer.procs.depthBuffer(gl, &depth); + return EGL_TRUE; +} +EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl) +{ + GGLSurface buffer; + buffer.version = sizeof(GGLSurface); + buffer.width = nativePixmap.width; + buffer.height = nativePixmap.height; + buffer.stride = nativePixmap.stride; + buffer.data = nativePixmap.data; + buffer.format = nativePixmap.format; + gl->rasterizer.procs.readBuffer(gl, &buffer); + return EGL_TRUE; +} + +// ---------------------------------------------------------------------------- + +struct egl_pbuffer_surface_t : public egl_surface_t +{ + egl_pbuffer_surface_t( + EGLDisplay dpy, EGLConfig config, int32_t depthFormat, + int32_t w, int32_t h, int32_t f); + + virtual ~egl_pbuffer_surface_t(); + + virtual bool isValid() const { return pbuffer.data != 0; } + virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); + virtual EGLBoolean bindReadSurface(ogles_context_t* gl); + virtual EGLint getWidth() const { return pbuffer.width; } + virtual EGLint getHeight() const { return pbuffer.height; } + virtual void* getBits() const { return pbuffer.data; } +private: + GGLSurface pbuffer; +}; + +egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy, + EGLConfig config, int32_t depthFormat, + int32_t w, int32_t h, int32_t f) + : egl_surface_t(dpy, config, depthFormat) +{ + size_t size = w*h; + switch (f) { + case GGL_PIXEL_FORMAT_A_8: size *= 1; break; + case GGL_PIXEL_FORMAT_RGB_565: size *= 2; break; + case GGL_PIXEL_FORMAT_RGBA_8888: size *= 4; break; + default: + LOGE("incompatible pixel format for pbuffer (format=%d)", f); + pbuffer.data = 0; + break; + } + pbuffer.version = sizeof(GGLSurface); + pbuffer.width = w; + pbuffer.height = h; + pbuffer.stride = w; + pbuffer.data = (GGLubyte*)malloc(size); + pbuffer.format = f; + + if (depthFormat) { + depth.width = pbuffer.width; + depth.height = pbuffer.height; + depth.stride = depth.width; // use the width here + depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); + if (depth.data == 0) { + setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); + return; + } + } +} +egl_pbuffer_surface_t::~egl_pbuffer_surface_t() { + free(pbuffer.data); +} +EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl) +{ + gl->rasterizer.procs.colorBuffer(gl, &pbuffer); + if (depth.data != gl->rasterizer.state.buffers.depth.data) + gl->rasterizer.procs.depthBuffer(gl, &depth); + return EGL_TRUE; +} +EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl) +{ + gl->rasterizer.procs.readBuffer(gl, &pbuffer); + return EGL_TRUE; +} + +// ---------------------------------------------------------------------------- + +struct config_pair_t { + GLint key; + GLint value; +}; + +struct configs_t { + const config_pair_t* array; + int size; +}; + +struct config_management_t { + GLint key; + bool (*match)(GLint reqValue, GLint confValue); + static bool atLeast(GLint reqValue, GLint confValue) { + return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue); + } + static bool exact(GLint reqValue, GLint confValue) { + return (reqValue == EGL_DONT_CARE) || (confValue == reqValue); + } + static bool mask(GLint reqValue, GLint confValue) { + return (confValue & reqValue) == reqValue; + } +}; + +// ---------------------------------------------------------------------------- + +#define VERSION_MAJOR 1 +#define VERSION_MINOR 2 +static char const * const gVendorString = "Google Inc."; +static char const * const gVersionString = "1.2 Android Driver"; +static char const * const gClientApiString = "OpenGL ES"; +static char const * const gExtensionsString = ""; + +// ---------------------------------------------------------------------------- + +struct extention_map_t { + const char * const name; + __eglMustCastToProperFunctionPointerType address; +}; + +static const extention_map_t gExtentionMap[] = { + { "glDrawTexsOES", (void(*)())&glDrawTexsOES }, + { "glDrawTexiOES", (void(*)())&glDrawTexiOES }, + { "glDrawTexfOES", (void(*)())&glDrawTexfOES }, + { "glDrawTexxOES", (void(*)())&glDrawTexxOES }, + { "glDrawTexsvOES", (void(*)())&glDrawTexsvOES }, + { "glDrawTexivOES", (void(*)())&glDrawTexivOES }, + { "glDrawTexfvOES", (void(*)())&glDrawTexfvOES }, + { "glDrawTexxvOES", (void(*)())&glDrawTexxvOES }, + { "glQueryMatrixxOES", (void(*)())&glQueryMatrixxOES }, + { "glClipPlanef", (void(*)())&glClipPlanef }, + { "glClipPlanex", (void(*)())&glClipPlanex }, + { "glBindBuffer", (void(*)())&glBindBuffer }, + { "glBufferData", (void(*)())&glBufferData }, + { "glBufferSubData", (void(*)())&glBufferSubData }, + { "glDeleteBuffers", (void(*)())&glDeleteBuffers }, + { "glGenBuffers", (void(*)())&glGenBuffers }, +}; + +/* + * In the lists below, attributes names MUST be sorted. + * Additionally, all configs must be sorted according to + * the EGL specification. + */ + +static config_pair_t const config_base_attribute_list[] = { + { EGL_STENCIL_SIZE, 0 }, + { EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG }, + { EGL_LEVEL, 0 }, + { EGL_MAX_PBUFFER_HEIGHT, GGL_MAX_VIEWPORT_DIMS }, + { EGL_MAX_PBUFFER_PIXELS, + GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS }, + { EGL_MAX_PBUFFER_WIDTH, GGL_MAX_VIEWPORT_DIMS }, + { EGL_NATIVE_RENDERABLE, EGL_TRUE }, + { EGL_NATIVE_VISUAL_ID, 0 }, + { EGL_NATIVE_VISUAL_TYPE, GGL_PIXEL_FORMAT_RGB_565 }, + { EGL_SAMPLES, 0 }, + { EGL_SAMPLE_BUFFERS, 0 }, + { EGL_TRANSPARENT_TYPE, EGL_NONE }, + { EGL_TRANSPARENT_BLUE_VALUE, 0 }, + { EGL_TRANSPARENT_GREEN_VALUE, 0 }, + { EGL_TRANSPARENT_RED_VALUE, 0 }, + { EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE }, + { EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE }, + { EGL_MIN_SWAP_INTERVAL, 1 }, + { EGL_MAX_SWAP_INTERVAL, 4 }, +}; + +// These configs can override the base attribute list +// NOTE: when adding a config here, don't forget to update eglCreate*Surface() + +static config_pair_t const config_0_attribute_list[] = { + { EGL_BUFFER_SIZE, 16 }, + { EGL_ALPHA_SIZE, 0 }, + { EGL_BLUE_SIZE, 5 }, + { EGL_GREEN_SIZE, 6 }, + { EGL_RED_SIZE, 5 }, + { EGL_DEPTH_SIZE, 0 }, + { EGL_CONFIG_ID, 0 }, + { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, +}; + +static config_pair_t const config_1_attribute_list[] = { + { EGL_BUFFER_SIZE, 16 }, + { EGL_ALPHA_SIZE, 0 }, + { EGL_BLUE_SIZE, 5 }, + { EGL_GREEN_SIZE, 6 }, + { EGL_RED_SIZE, 5 }, + { EGL_DEPTH_SIZE, 16 }, + { EGL_CONFIG_ID, 1 }, + { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, +}; + +static config_pair_t const config_2_attribute_list[] = { + { EGL_BUFFER_SIZE, 32 }, + { EGL_ALPHA_SIZE, 8 }, + { EGL_BLUE_SIZE, 8 }, + { EGL_GREEN_SIZE, 8 }, + { EGL_RED_SIZE, 8 }, + { EGL_DEPTH_SIZE, 0 }, + { EGL_CONFIG_ID, 2 }, + { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, +}; + +static config_pair_t const config_3_attribute_list[] = { + { EGL_BUFFER_SIZE, 32 }, + { EGL_ALPHA_SIZE, 8 }, + { EGL_BLUE_SIZE, 8 }, + { EGL_GREEN_SIZE, 8 }, + { EGL_RED_SIZE, 8 }, + { EGL_DEPTH_SIZE, 16 }, + { EGL_CONFIG_ID, 3 }, + { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, +}; + +static config_pair_t const config_4_attribute_list[] = { + { EGL_BUFFER_SIZE, 8 }, + { EGL_ALPHA_SIZE, 8 }, + { EGL_BLUE_SIZE, 0 }, + { EGL_GREEN_SIZE, 0 }, + { EGL_RED_SIZE, 0 }, + { EGL_DEPTH_SIZE, 0 }, + { EGL_CONFIG_ID, 4 }, + { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, +}; + +static config_pair_t const config_5_attribute_list[] = { + { EGL_BUFFER_SIZE, 8 }, + { EGL_ALPHA_SIZE, 8 }, + { EGL_BLUE_SIZE, 0 }, + { EGL_GREEN_SIZE, 0 }, + { EGL_RED_SIZE, 0 }, + { EGL_DEPTH_SIZE, 16 }, + { EGL_CONFIG_ID, 5 }, + { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, +}; + +static configs_t const gConfigs[] = { + { config_0_attribute_list, NELEM(config_0_attribute_list) }, + { config_1_attribute_list, NELEM(config_1_attribute_list) }, + { config_2_attribute_list, NELEM(config_2_attribute_list) }, + { config_3_attribute_list, NELEM(config_3_attribute_list) }, + { config_4_attribute_list, NELEM(config_4_attribute_list) }, + { config_5_attribute_list, NELEM(config_5_attribute_list) }, +}; + +static config_management_t const gConfigManagement[] = { + { EGL_BUFFER_SIZE, config_management_t::atLeast }, + { EGL_ALPHA_SIZE, config_management_t::atLeast }, + { EGL_BLUE_SIZE, config_management_t::atLeast }, + { EGL_GREEN_SIZE, config_management_t::atLeast }, + { EGL_RED_SIZE, config_management_t::atLeast }, + { EGL_DEPTH_SIZE, config_management_t::atLeast }, + { EGL_STENCIL_SIZE, config_management_t::atLeast }, + { EGL_CONFIG_CAVEAT, config_management_t::exact }, + { EGL_CONFIG_ID, config_management_t::exact }, + { EGL_LEVEL, config_management_t::exact }, + { EGL_MAX_PBUFFER_HEIGHT, config_management_t::exact }, + { EGL_MAX_PBUFFER_PIXELS, config_management_t::exact }, + { EGL_MAX_PBUFFER_WIDTH, config_management_t::exact }, + { EGL_NATIVE_RENDERABLE, config_management_t::exact }, + { EGL_NATIVE_VISUAL_ID, config_management_t::exact }, + { EGL_NATIVE_VISUAL_TYPE, config_management_t::exact }, + { EGL_SAMPLES, config_management_t::exact }, + { EGL_SAMPLE_BUFFERS, config_management_t::exact }, + { EGL_SURFACE_TYPE, config_management_t::mask }, + { EGL_TRANSPARENT_TYPE, config_management_t::exact }, + { EGL_TRANSPARENT_BLUE_VALUE, config_management_t::exact }, + { EGL_TRANSPARENT_GREEN_VALUE, config_management_t::exact }, + { EGL_TRANSPARENT_RED_VALUE, config_management_t::exact }, + { EGL_BIND_TO_TEXTURE_RGBA, config_management_t::exact }, + { EGL_BIND_TO_TEXTURE_RGB, config_management_t::exact }, + { EGL_MIN_SWAP_INTERVAL, config_management_t::exact }, + { EGL_MAX_SWAP_INTERVAL, config_management_t::exact }, +}; + +static config_pair_t const config_defaults[] = { + { EGL_SURFACE_TYPE, EGL_WINDOW_BIT }, +}; + +// ---------------------------------------------------------------------------- + +template<typename T> +static int binarySearch(T const sortedArray[], int first, int last, EGLint key) +{ + while (first <= last) { + int mid = (first + last) / 2; + if (key > sortedArray[mid].key) { + first = mid + 1; + } else if (key < sortedArray[mid].key) { + last = mid - 1; + } else { + return mid; + } + } + return -1; +} + +static int isAttributeMatching(int i, EGLint attr, EGLint val) +{ + // look for the attribute in all of our configs + config_pair_t const* configFound = gConfigs[i].array; + int index = binarySearch<config_pair_t>( + gConfigs[i].array, + 0, gConfigs[i].size-1, + attr); + if (index < 0) { + configFound = config_base_attribute_list; + index = binarySearch<config_pair_t>( + config_base_attribute_list, + 0, NELEM(config_base_attribute_list)-1, + attr); + } + if (index >= 0) { + // attribute found, check if this config could match + int cfgMgtIndex = binarySearch<config_management_t>( + gConfigManagement, + 0, NELEM(gConfigManagement)-1, + attr); + if (index >= 0) { + bool match = gConfigManagement[cfgMgtIndex].match( + val, configFound[index].value); + if (match) { + // this config matches + return 1; + } + } else { + // attribute not found. this should NEVER happen. + } + } else { + // error, this attribute doesn't exist + } + return 0; +} + +static int makeCurrent(ogles_context_t* gl) +{ + ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific(); + if (gl) { + egl_context_t* c = egl_context_t::context(gl); + if (c->flags & egl_context_t::IS_CURRENT) { + if (current != gl) { + // it is an error to set a context current, if it's already + // current to another thread + return -1; + } + } else { + if (current) { + // mark the current context as not current, and flush + glFlush(); + egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; + } + } + if (!(c->flags & egl_context_t::IS_CURRENT)) { + // The context is not current, make it current! + setGlThreadSpecific(gl); + c->flags |= egl_context_t::IS_CURRENT; + } + } else { + if (current) { + // mark the current context as not current, and flush + glFlush(); + egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; + } + // this thread has no context attached to it + setGlThreadSpecific(0); + } + return 0; +} + +static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config, + EGLint attribute, EGLint *value) +{ + size_t numConfigs = NELEM(gConfigs); + int index = (int)config; + if (uint32_t(index) >= numConfigs) + return setError(EGL_BAD_CONFIG, EGL_FALSE); + + int attrIndex; + attrIndex = binarySearch<config_pair_t>( + gConfigs[index].array, + 0, gConfigs[index].size-1, + attribute); + if (attrIndex>=0) { + *value = gConfigs[index].array[attrIndex].value; + return EGL_TRUE; + } + + attrIndex = binarySearch<config_pair_t>( + config_base_attribute_list, + 0, NELEM(config_base_attribute_list)-1, + attribute); + if (attrIndex>=0) { + *value = config_base_attribute_list[attrIndex].value; + return EGL_TRUE; + } + return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); +} + +static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config, + NativeWindowType window, const EGLint *attrib_list) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); + if (window == 0) + return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); + + EGLint surfaceType; + if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) + return EGL_FALSE; + + if (!(surfaceType & EGL_WINDOW_BIT)) + return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); + + EGLint configID; + if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) + return EGL_FALSE; + + int32_t depthFormat; + int32_t pixelFormat; + switch(configID) { + case 0: + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + depthFormat = 0; + break; + case 1: + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + depthFormat = GGL_PIXEL_FORMAT_Z_16; + break; + case 2: + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + depthFormat = 0; + break; + case 3: + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + depthFormat = GGL_PIXEL_FORMAT_Z_16; + break; + case 4: + pixelFormat = GGL_PIXEL_FORMAT_A_8; + depthFormat = 0; + break; + case 5: + pixelFormat = GGL_PIXEL_FORMAT_A_8; + depthFormat = GGL_PIXEL_FORMAT_Z_16; + break; + default: + return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); + } + + // FIXME: we don't have access to the pixelFormat here just yet. + // (it's possible that the surface is not fully initialized) + // maybe this should be done after the page-flip + //if (EGLint(info.format) != pixelFormat) + // return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); + + egl_surface_t* surface = + new egl_window_surface_t(dpy, config, depthFormat, + static_cast<egl_native_window_t*>(window)); + + if (!surface->isValid()) { + // there was a problem in the ctor, the error + // flag has been set. + delete surface; + surface = 0; + } + return surface; +} + +static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config, + NativePixmapType pixmap, const EGLint *attrib_list) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); + if (pixmap == 0) + return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); + + EGLint surfaceType; + if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) + return EGL_FALSE; + + if (!(surfaceType & EGL_PIXMAP_BIT)) + return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); + + EGLint configID; + if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) + return EGL_FALSE; + + int32_t depthFormat; + int32_t pixelFormat; + switch(configID) { + case 0: + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + depthFormat = 0; + break; + case 1: + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + depthFormat = GGL_PIXEL_FORMAT_Z_16; + break; + case 2: + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + depthFormat = 0; + break; + case 3: + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + depthFormat = GGL_PIXEL_FORMAT_Z_16; + break; + case 4: + pixelFormat = GGL_PIXEL_FORMAT_A_8; + depthFormat = 0; + break; + case 5: + pixelFormat = GGL_PIXEL_FORMAT_A_8; + depthFormat = GGL_PIXEL_FORMAT_Z_16; + break; + default: + return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); + } + + if (pixmap->format != pixelFormat) + return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); + + egl_surface_t* surface = + new egl_pixmap_surface_t(dpy, config, depthFormat, + static_cast<egl_native_pixmap_t*>(pixmap)); + + if (!surface->isValid()) { + // there was a problem in the ctor, the error + // flag has been set. + delete surface; + surface = 0; + } + return surface; +} + +static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); + + EGLint surfaceType; + if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) + return EGL_FALSE; + + if (!(surfaceType & EGL_PBUFFER_BIT)) + return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); + + EGLint configID; + if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) + return EGL_FALSE; + + int32_t depthFormat; + int32_t pixelFormat; + switch(configID) { + case 0: + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + depthFormat = 0; + break; + case 1: + pixelFormat = GGL_PIXEL_FORMAT_RGB_565; + depthFormat = GGL_PIXEL_FORMAT_Z_16; + break; + case 2: + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + depthFormat = 0; + break; + case 3: + pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; + depthFormat = GGL_PIXEL_FORMAT_Z_16; + break; + case 4: + pixelFormat = GGL_PIXEL_FORMAT_A_8; + depthFormat = 0; + break; + case 5: + pixelFormat = GGL_PIXEL_FORMAT_A_8; + depthFormat = GGL_PIXEL_FORMAT_Z_16; + break; + default: + return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); + } + + int32_t w = 0; + int32_t h = 0; + while (attrib_list[0]) { + if (attrib_list[0] == EGL_WIDTH) w = attrib_list[1]; + if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1]; + attrib_list+=2; + } + + egl_surface_t* surface = + new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat); + + if (!surface->isValid()) { + // there was a problem in the ctor, the error + // flag has been set. + delete surface; + surface = 0; + } + return surface; +} + +// ---------------------------------------------------------------------------- +}; // namespace android +// ---------------------------------------------------------------------------- + +using namespace android; + +// ---------------------------------------------------------------------------- +// Initialization +// ---------------------------------------------------------------------------- + +EGLDisplay eglGetDisplay(NativeDisplayType display) +{ +#ifndef HAVE_ANDROID_OS + // this just needs to be done once + if (gGLKey == -1) { + pthread_mutex_lock(&gInitMutex); + if (gGLKey == -1) + pthread_key_create(&gGLKey, NULL); + pthread_mutex_unlock(&gInitMutex); + } +#endif + if (display == EGL_DEFAULT_DISPLAY) { + EGLDisplay dpy = (EGLDisplay)1; + egl_display_t& d = egl_display_t::get_display(dpy); + d.type = display; + return dpy; + } + return EGL_NO_DISPLAY; +} + +EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + EGLBoolean res = EGL_TRUE; + egl_display_t& d = egl_display_t::get_display(dpy); + + if (android_atomic_inc(&d.initialized) == 0) { + // initialize stuff here if needed + //pthread_mutex_lock(&gInitMutex); + //pthread_mutex_unlock(&gInitMutex); + } + + if (res == EGL_TRUE) { + if (major != NULL) *major = VERSION_MAJOR; + if (minor != NULL) *minor = VERSION_MINOR; + } + return res; +} + +EGLBoolean eglTerminate(EGLDisplay dpy) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + EGLBoolean res = EGL_TRUE; + egl_display_t& d = egl_display_t::get_display(dpy); + if (android_atomic_dec(&d.initialized) == 1) { + // TODO: destroy all resources (surfaces, contexts, etc...) + //pthread_mutex_lock(&gInitMutex); + //pthread_mutex_unlock(&gInitMutex); + } + return res; +} + +// ---------------------------------------------------------------------------- +// configuration +// ---------------------------------------------------------------------------- + +EGLBoolean eglGetConfigs( EGLDisplay dpy, + EGLConfig *configs, + EGLint config_size, EGLint *num_config) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + GLint numConfigs = NELEM(gConfigs); + if (!configs) { + *num_config = numConfigs; + return EGL_TRUE; + } + GLint i; + for (i=0 ; i<numConfigs && i<config_size ; i++) { + *configs++ = (EGLConfig)i; + } + *num_config = i; + return EGL_TRUE; +} + +EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, + EGLConfig *configs, EGLint config_size, + EGLint *num_config) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + if (ggl_unlikely(configs==0 || attrib_list==0)) { + *num_config = 0; + return EGL_TRUE; + } + + int numAttributes = 0; + int numConfigs = NELEM(gConfigs); + uint32_t possibleMatch = (1<<numConfigs)-1; + while(possibleMatch && *attrib_list != EGL_NONE) { + numAttributes++; + EGLint attr = *attrib_list++; + EGLint val = *attrib_list++; + for (int i=0 ; i<numConfigs ; i++) { + if (!(possibleMatch & (1<<i))) + continue; + if (isAttributeMatching(i, attr, val) == 0) { + possibleMatch &= ~(1<<i); + } + } + } + + // now, handle the attributes which have a useful default value + for (size_t j=0 ; j<NELEM(config_defaults) ; j++) { + // see if this attribute was specified, if not apply its + // default value + if (binarySearch<config_pair_t>( + (config_pair_t const*)attrib_list, + 0, numAttributes, + config_defaults[j].key) < 0) + { + for (int i=0 ; i<numConfigs ; i++) { + if (!(possibleMatch & (1<<i))) + continue; + if (isAttributeMatching(i, + config_defaults[j].key, + config_defaults[j].value) == 0) + { + possibleMatch &= ~(1<<i); + } + } + } + } + + // return the configurations found + int n=0; + if (possibleMatch) { + for (int i=0 ; config_size && i<numConfigs ; i++) { + if (possibleMatch & (1<<i)) { + *configs++ = (EGLConfig)i; + config_size--; + n++; + } + } + } + *num_config = n; + return EGL_TRUE; +} + +EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, + EGLint attribute, EGLint *value) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + return getConfigAttrib(dpy, config, attribute, value); +} + +// ---------------------------------------------------------------------------- +// surfaces +// ---------------------------------------------------------------------------- + +EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, + NativeWindowType window, + const EGLint *attrib_list) +{ + return createWindowSurface(dpy, config, window, attrib_list); +} + +EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, + NativePixmapType pixmap, + const EGLint *attrib_list) +{ + return createPixmapSurface(dpy, config, pixmap, attrib_list); +} + +EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list) +{ + return createPbufferSurface(dpy, config, attrib_list); +} + +EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + if (eglSurface != EGL_NO_SURFACE) { + egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) ); + if (surface->magic != egl_surface_t::MAGIC) + return setError(EGL_BAD_SURFACE, EGL_FALSE); + if (surface->dpy != dpy) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + delete surface; + } + return EGL_TRUE; +} + +EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface, + EGLint attribute, EGLint *value) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface); + if (surface->dpy != dpy) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + EGLBoolean ret = EGL_TRUE; + switch (attribute) { + case EGL_CONFIG_ID: + ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value); + break; + case EGL_WIDTH: + *value = surface->getWidth(); + break; + case EGL_HEIGHT: + *value = surface->getHeight(); + break; + case EGL_LARGEST_PBUFFER: + // not modified for a window or pixmap surface + break; + case EGL_TEXTURE_FORMAT: + *value = EGL_NO_TEXTURE; + break; + case EGL_TEXTURE_TARGET: + *value = EGL_NO_TEXTURE; + break; + case EGL_MIPMAP_TEXTURE: + *value = EGL_FALSE; + break; + case EGL_MIPMAP_LEVEL: + *value = 0; + break; + case EGL_RENDER_BUFFER: + // TODO: return the real RENDER_BUFFER here + *value = EGL_BACK_BUFFER; + break; + case EGL_HORIZONTAL_RESOLUTION: + // pixel/mm * EGL_DISPLAY_SCALING + *value = surface->getHorizontalResolution(); + break; + case EGL_VERTICAL_RESOLUTION: + // pixel/mm * EGL_DISPLAY_SCALING + *value = surface->getVerticalResolution(); + break; + case EGL_PIXEL_ASPECT_RATIO: { + // w/h * EGL_DISPLAY_SCALING + int wr = surface->getHorizontalResolution(); + int hr = surface->getVerticalResolution(); + *value = (wr * EGL_DISPLAY_SCALING) / hr; + } break; + case EGL_SWAP_BEHAVIOR: + *value = surface->getSwapBehavior(); + break; + default: + ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); + } + return ret; +} + +EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, + EGLContext share_list, const EGLint *attrib_list) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); + + ogles_context_t* gl = ogles_init(sizeof(egl_context_t)); + if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT); + + egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base); + c->flags = egl_context_t::NEVER_CURRENT; + c->dpy = dpy; + c->config = config; + c->read = 0; + c->draw = 0; + return (EGLContext)gl; +} + +EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + egl_context_t* c = egl_context_t::context(ctx); + if (c->flags & egl_context_t::IS_CURRENT) + setGlThreadSpecific(0); + ogles_uninit((ogles_context_t*)ctx); + return EGL_TRUE; +} + +EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, + EGLSurface read, EGLContext ctx) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + if (draw) { + egl_surface_t* s = (egl_surface_t*)draw; + if (s->dpy != dpy) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + // TODO: check that draw and read are compatible with the context + } + + EGLContext current_ctx = EGL_NO_CONTEXT; + + if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT)) + return setError(EGL_BAD_MATCH, EGL_FALSE); + + if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT)) + return setError(EGL_BAD_MATCH, EGL_FALSE); + + if (ctx == EGL_NO_CONTEXT) { + // if we're detaching, we need the current context + current_ctx = (EGLContext)getGlThreadSpecific(); + } else { + egl_context_t* c = egl_context_t::context(ctx); + egl_surface_t* d = (egl_surface_t*)draw; + egl_surface_t* r = (egl_surface_t*)read; + if ((d && d->ctx && d->ctx != ctx) || + (r && r->ctx && r->ctx != ctx)) { + // once of the surface is bound to a context in another thread + return setError(EGL_BAD_ACCESS, EGL_FALSE); + } + } + + ogles_context_t* gl = (ogles_context_t*)ctx; + if (makeCurrent(gl) == 0) { + if (ctx) { + egl_context_t* c = egl_context_t::context(ctx); + egl_surface_t* d = (egl_surface_t*)draw; + egl_surface_t* r = (egl_surface_t*)read; + c->read = read; + c->draw = draw; + if (c->flags & egl_context_t::NEVER_CURRENT) { + c->flags &= ~egl_context_t::NEVER_CURRENT; + GLint w = 0; + GLint h = 0; + if (draw) { + w = d->getWidth(); + h = d->getHeight(); + } + ogles_surfaceport(gl, 0, 0); + ogles_viewport(gl, 0, 0, w, h); + ogles_scissor(gl, 0, 0, w, h); + } + if (d) { + d->ctx = ctx; + d->bindDrawSurface(gl); + } + if (r) { + r->ctx = ctx; + r->bindReadSurface(gl); + } + } else { + // if surfaces were bound to the context bound to this thread + // mark then as unbound. + if (current_ctx) { + egl_context_t* c = egl_context_t::context(current_ctx); + egl_surface_t* d = (egl_surface_t*)c->draw; + egl_surface_t* r = (egl_surface_t*)c->read; + if (d) d->ctx = EGL_NO_CONTEXT; + if (r) r->ctx = EGL_NO_CONTEXT; + } + } + return EGL_TRUE; + } + return setError(EGL_BAD_ACCESS, EGL_FALSE); +} + +EGLContext eglGetCurrentContext(void) +{ + // eglGetCurrentContext returns the current EGL rendering context, + // as specified by eglMakeCurrent. If no context is current, + // EGL_NO_CONTEXT is returned. + return (EGLContext)getGlThreadSpecific(); +} + +EGLSurface eglGetCurrentSurface(EGLint readdraw) +{ + // eglGetCurrentSurface returns the read or draw surface attached + // to the current EGL rendering context, as specified by eglMakeCurrent. + // If no context is current, EGL_NO_SURFACE is returned. + EGLContext ctx = (EGLContext)getGlThreadSpecific(); + if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE; + egl_context_t* c = egl_context_t::context(ctx); + if (readdraw == EGL_READ) { + return c->read; + } else if (readdraw == EGL_DRAW) { + return c->draw; + } + return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); +} + +EGLDisplay eglGetCurrentDisplay(void) +{ + // eglGetCurrentDisplay returns the current EGL display connection + // for the current EGL rendering context, as specified by eglMakeCurrent. + // If no context is current, EGL_NO_DISPLAY is returned. + EGLContext ctx = (EGLContext)getGlThreadSpecific(); + if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY; + egl_context_t* c = egl_context_t::context(ctx); + return c->dpy; +} + +EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, + EGLint attribute, EGLint *value) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + egl_context_t* c = egl_context_t::context(ctx); + switch (attribute) { + case EGL_CONFIG_ID: + // Returns the ID of the EGL frame buffer configuration with + // respect to which the context was created + return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value); + } + return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); +} + +EGLBoolean eglWaitGL(void) +{ + return EGL_TRUE; +} + +EGLBoolean eglWaitNative(EGLint engine) +{ + return EGL_TRUE; +} + +EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + egl_surface_t* d = static_cast<egl_surface_t*>(draw); + if (d->dpy != dpy) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + + // post the surface + d->swapBuffers(); + + // if it's bound to a context, update the buffer + if (d->ctx != EGL_NO_CONTEXT) { + d->bindDrawSurface((ogles_context_t*)d->ctx); + // if this surface is also the read surface of the context + // it is bound to, make sure to update the read buffer as well. + // The EGL spec is a little unclear about this. + egl_context_t* c = egl_context_t::context(d->ctx); + if (c->read == draw) { + d->bindReadSurface((ogles_context_t*)d->ctx); + } + } + + return EGL_TRUE; +} + +EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface, + NativePixmapType target) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + // TODO: eglCopyBuffers() + return EGL_FALSE; +} + +EGLint eglGetError(void) +{ + return getError(); +} + +const char* eglQueryString(EGLDisplay dpy, EGLint name) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, (const char*)0); + + switch (name) { + case EGL_VENDOR: + return gVendorString; + case EGL_VERSION: + return gVersionString; + case EGL_EXTENSIONS: + return gExtensionsString; + case EGL_CLIENT_APIS: + return gClientApiString; + } + return setError(EGL_BAD_PARAMETER, (const char *)0); +} + +// ---------------------------------------------------------------------------- +// EGL 1.1 +// ---------------------------------------------------------------------------- + +EGLBoolean eglSurfaceAttrib( + EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + // TODO: eglSurfaceAttrib() + return setError(EGL_BAD_PARAMETER, EGL_FALSE); +} + +EGLBoolean eglBindTexImage( + EGLDisplay dpy, EGLSurface surface, EGLint buffer) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + // TODO: eglBindTexImage() + return setError(EGL_BAD_PARAMETER, EGL_FALSE); +} + +EGLBoolean eglReleaseTexImage( + EGLDisplay dpy, EGLSurface surface, EGLint buffer) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + // TODO: eglReleaseTexImage() + return setError(EGL_BAD_PARAMETER, EGL_FALSE); +} + +EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_FALSE); + // TODO: eglSwapInterval() + return setError(EGL_BAD_PARAMETER, EGL_FALSE); +} + +// ---------------------------------------------------------------------------- +// EGL 1.2 +// ---------------------------------------------------------------------------- + +EGLBoolean eglBindAPI(EGLenum api) +{ + if (api != EGL_OPENGL_ES_API) + return setError(EGL_BAD_PARAMETER, EGL_FALSE); + return EGL_TRUE; +} + +EGLenum eglQueryAPI(void) +{ + return EGL_OPENGL_ES_API; +} + +EGLBoolean eglWaitClient(void) +{ + glFinish(); + return EGL_TRUE; +} + +EGLBoolean eglReleaseThread(void) +{ + // TODO: eglReleaseThread() + return EGL_TRUE; +} + +EGLSurface eglCreatePbufferFromClientBuffer( + EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, + EGLConfig config, const EGLint *attrib_list) +{ + if (egl_display_t::is_valid(dpy) == EGL_FALSE) + return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); + // TODO: eglCreatePbufferFromClientBuffer() + return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE); +} + +// ---------------------------------------------------------------------------- +// Android extensions +// ---------------------------------------------------------------------------- + +void (*eglGetProcAddress (const char *procname))() +{ + extention_map_t const * const map = gExtentionMap; + for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) { + if (!strcmp(procname, map[i].name)) { + return map[i].address; + } + } + return NULL; +} |