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-rw-r--r--docs/gallium/cso/sampler.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/gallium/cso/sampler.rst b/docs/gallium/cso/sampler.rst
index 9959793a332..2cccad5aa92 100644
--- a/docs/gallium/cso/sampler.rst
+++ b/docs/gallium/cso/sampler.rst
@@ -30,7 +30,7 @@ The wrap modes are:
scaling to the texture size. This corresponds to the legacy OpenGL GL_CLAMP
texture wrap mode. Historically, this mode hasn't acted consistantly across
all graphics hardware. It sometimes acts like CLAMP_TO_EDGE or
- CLAMP_TO_BORDER. The behaviour may also vary depending on linear vs.
+ CLAMP_TO_BORDER. The behavior may also vary depending on linear vs.
nearest sampling mode.
* ``PIPE_TEX_WRAP_MIRROR_REPEAT``: If the integer part of the coordinate
is odd, the coord becomes (1 - coord). Then, normal texture REPEAT is