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authorMarco Nelissen <marcone@google.com>2009-05-01 07:44:36 -0700
committerMarco Nelissen <marcone@google.com>2009-05-01 08:15:55 -0700
commitb9e966f56b217bfd90ac0a0ee0dda11b5425dbbb (patch)
treeab9c2d65f7ab145228f9497a99667e5eb46645f0 /adb/Android.mk
parent8634c6cf602efae71326fa7b3910d9034378287a (diff)
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adb seems to build in 64 bit mode these days, so it's safe to build for the simulator too.
While adb is not needed for the simulator, it's handy to have around when you're working with the simulator but need to look at a device.
Diffstat (limited to 'adb/Android.mk')
-rw-r--r--adb/Android.mk2
1 files changed, 0 insertions, 2 deletions
diff --git a/adb/Android.mk b/adb/Android.mk
index 2296610a..c8606cfd 100644
--- a/adb/Android.mk
+++ b/adb/Android.mk
@@ -7,7 +7,6 @@ LOCAL_PATH:= $(call my-dir)
# adb host tool
# =========================================================
-ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean (also unused with the sim)
include $(CLEAR_VARS)
# Default to a virtual (sockets) usb interface
@@ -77,7 +76,6 @@ ifeq ($(HOST_OS),windows)
$(LOCAL_INSTALLED_MODULE): $(HOST_OUT_EXECUTABLES)/AdbWinApi.dll
endif
-endif
# adbd device daemon
# =========================================================