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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.gallery3d.ui;
import android.content.Context;
public class StaticBackground extends GLView {
private Context mContext;
private int mLandscapeResource;
private int mPortraitResource;
private BasicTexture mBackground;
private boolean mIsLandscape = false;
public StaticBackground(Context context) {
mContext = context;
}
@Override
protected void onLayout(boolean changeSize, int l, int t, int r, int b) {
setOrientation(getWidth() >= getHeight());
}
private void setOrientation(boolean isLandscape) {
if (mIsLandscape == isLandscape) return;
mIsLandscape = isLandscape;
if (mBackground != null) mBackground.recycle();
mBackground = new ResourceTexture(
mContext, mIsLandscape ? mLandscapeResource : mPortraitResource);
invalidate();
}
public void setImage(int landscapeId, int portraitId) {
mLandscapeResource = landscapeId;
mPortraitResource = portraitId;
if (mBackground != null) mBackground.recycle();
mBackground = new ResourceTexture(
mContext, mIsLandscape ? landscapeId : portraitId);
invalidate();
}
@Override
protected void render(GLCanvas canvas) {
mBackground.draw(canvas, 0, 0, getWidth(), getHeight());
}
}
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