summaryrefslogtreecommitdiffstats
path: root/src/com/android/gallery3d/ui/PhotoView.java
blob: 7b7c8325b9a6886341e24b7ba727a43e00fb8c3b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.gallery3d.ui;

import android.content.Context;
import android.graphics.Color;
import android.graphics.Point;
import android.graphics.Rect;
import android.os.Message;
import android.view.MotionEvent;
import android.view.animation.AccelerateInterpolator;

import com.android.gallery3d.R;
import com.android.gallery3d.app.GalleryActivity;
import com.android.gallery3d.common.Utils;
import com.android.gallery3d.data.MediaObject;
import com.android.gallery3d.util.RangeArray;

import java.util.Arrays;

public class PhotoView extends GLView {
    @SuppressWarnings("unused")
    private static final String TAG = "PhotoView";
    private static final int PLACEHOLDER_COLOR = 0xFF222222;

    public static final int INVALID_SIZE = -1;
    public static final long INVALID_DATA_VERSION =
            MediaObject.INVALID_DATA_VERSION;

    public static class Size {
        public int width;
        public int height;
    }

    public interface Model extends TileImageView.Model {
        public int getCurrentIndex();
        public void moveTo(int index);

        // Returns the size for the specified picture. If the size information is
        // not avaiable, width = height = 0.
        public void getImageSize(int offset, Size size);

        // Returns the rotation for the specified picture.
        public int getImageRotation(int offset);

        // This amends the getScreenNail() method of TileImageView.Model to get
        // ScreenNail at previous (negative offset) or next (positive offset)
        // positions. Returns null if the specified ScreenNail is unavailable.
        public ScreenNail getScreenNail(int offset);

        // Set this to true if we need the model to provide full images.
        public void setNeedFullImage(boolean enabled);

        // Returns true if the item is the Camera preview.
        public boolean isCamera(int offset);

        // Returns true if the item is a Video.
        public boolean isVideo(int offset);
    }

    public interface Listener {
        public void onSingleTapUp(int x, int y);
        public void lockOrientation();
        public void unlockOrientation();
        public void onFullScreenChanged(boolean full);
        public void onActionBarAllowed(boolean allowed);
    }

    // Here is a graph showing the places we need to lock/unlock device
    // orientation:
    //
    //           +------------+ A  +------------+
    // Page mode |   Camera   |<---|   Photo    |
    //           |  [locked]  |--->| [unlocked] |
    //           +------------+  B +------------+
    //                ^                  ^
    //                | C                | D
    //           +------------+    +------------+
    //           |   Camera   |    |   Photo    |
    // Film mode |    [*]     |    |    [*]     |
    //           +------------+    +------------+
    //
    // In Page mode, we want to lock in Camera because we don't want the system
    // rotation animation. We also want to unlock in Photo because we want to
    // show the system action bar in the right place.
    //
    // We don't show action bar in Film mode, so it's fine for it to be locked
    // or unlocked in Film mode.
    //
    // There are four transitions we need to check if we need to
    // lock/unlock. Marked as A to D above and in the code.

    private static final int MSG_SHOW_LOADING = 1;
    private static final int MSG_CANCEL_EXTRA_SCALING = 2;
    private static final int MSG_SWITCH_FOCUS = 3;
    private static final int MSG_CAPTURE_ANIMATION_DONE = 4;

    private static final long DELAY_SHOW_LOADING = 250; // 250ms;

    private static final int LOADING_INIT = 0;
    private static final int LOADING_TIMEOUT = 1;
    private static final int LOADING_COMPLETE = 2;
    private static final int LOADING_FAIL = 3;

    private static final int MOVE_THRESHOLD = 256;
    private static final float SWIPE_THRESHOLD = 300f;

    private static final float DEFAULT_TEXT_SIZE = 20;
    private static float TRANSITION_SCALE_FACTOR = 0.74f;
    private static final int ICON_RATIO = 6;

    // whether we want to apply card deck effect in page mode.
    private static final boolean CARD_EFFECT = true;

    // Used to calculate the scaling factor for the fading animation.
    private ZInterpolator mScaleInterpolator = new ZInterpolator(0.5f);

    // Used to calculate the alpha factor for the fading animation.
    private AccelerateInterpolator mAlphaInterpolator =
            new AccelerateInterpolator(0.9f);

    // We keep this many previous ScreenNails. (also this many next ScreenNails)
    public static final int SCREEN_NAIL_MAX = 3;

    // The picture entries, the valid index is from -SCREEN_NAIL_MAX to
    // SCREEN_NAIL_MAX.
    private final RangeArray<Picture> mPictures =
            new RangeArray<Picture>(-SCREEN_NAIL_MAX, SCREEN_NAIL_MAX);

    private final long mDataVersion[] = new long[2 * SCREEN_NAIL_MAX + 1];
    private final int mFromIndex[] = new int[2 * SCREEN_NAIL_MAX + 1];

    private final MyGestureListener mGestureListener;
    private final GestureRecognizer mGestureRecognizer;
    private final PositionController mPositionController;

    private Listener mListener;
    private Model mModel;
    private StringTexture mLoadingText;
    private StringTexture mNoThumbnailText;
    private TileImageView mTileView;
    private EdgeView mEdgeView;
    private Texture mVideoPlayIcon;

    private ProgressSpinner mLoadingSpinner;

    private SynchronizedHandler mHandler;

    private int mLoadingState = LOADING_COMPLETE;

    private Point mImageCenter = new Point();
    private boolean mCancelExtraScalingPending;
    private boolean mFilmMode = false;
    private int mDisplayRotation = 0;
    private int mCompensation = 0;
    private boolean mFullScreen = true;
    private Rect mCameraNaturalFrame = new Rect();
    private Rect mCameraRect = new Rect();

    // [mPrevBound, mNextBound] is the range of index for all pictures in the
    // model, if we assume the index of current focused picture is 0.  So if
    // there are some previous pictures, mPrevBound < 0, and if there are some
    // next pictures, mNextBound > 0.
    private int mPrevBound;
    private int mNextBound;

    // This variable prevents us doing snapback until its values goes to 0. This
    // happens if the user gesture is still in progress or we are in a capture
    // animation.
    private int mHolding;
    private static final int HOLD_TOUCH_DOWN = 1;
    private static final int HOLD_CAPTURE_ANIMATION = 2;

    public PhotoView(GalleryActivity activity) {
        mTileView = new TileImageView(activity);
        addComponent(mTileView);
        Context context = activity.getAndroidContext();
        mEdgeView = new EdgeView(context);
        addComponent(mEdgeView);
        mLoadingSpinner = new ProgressSpinner(context);
        mLoadingText = StringTexture.newInstance(
                context.getString(R.string.loading),
                DEFAULT_TEXT_SIZE, Color.WHITE);
        mNoThumbnailText = StringTexture.newInstance(
                context.getString(R.string.no_thumbnail),
                DEFAULT_TEXT_SIZE, Color.WHITE);

        mHandler = new MyHandler(activity.getGLRoot());

        mGestureListener = new MyGestureListener();
        mGestureRecognizer = new GestureRecognizer(context, mGestureListener);

        mPositionController = new PositionController(context,
                new PositionController.Listener() {
                    public void invalidate() {
                        PhotoView.this.invalidate();
                    }
                    public boolean isHolding() {
                        return mHolding != 0;
                    }
                    public void onPull(int offset, int direction) {
                        mEdgeView.onPull(offset, direction);
                    }
                    public void onRelease() {
                        mEdgeView.onRelease();
                    }
                    public void onAbsorb(int velocity, int direction) {
                        mEdgeView.onAbsorb(velocity, direction);
                    }
                });
        mVideoPlayIcon = new ResourceTexture(context, R.drawable.ic_control_play);
        Arrays.fill(mDataVersion, INVALID_DATA_VERSION);
        for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
            if (i == 0) {
                mPictures.put(i, new FullPicture());
            } else {
                mPictures.put(i, new ScreenNailPicture(i));
            }
        }
    }

    public void setModel(Model model) {
        mModel = model;
        mTileView.setModel(mModel);
    }

    class MyHandler extends SynchronizedHandler {
        public MyHandler(GLRoot root) {
            super(root);
        }

        @Override
        public void handleMessage(Message message) {
            switch (message.what) {
                case MSG_SHOW_LOADING: {
                    if (mLoadingState == LOADING_INIT) {
                        // We don't need the opening animation
                        mPositionController.setOpenAnimationRect(null);

                        mLoadingSpinner.startAnimation();
                        mLoadingState = LOADING_TIMEOUT;
                        invalidate();
                    }
                    break;
                }
                case MSG_CANCEL_EXTRA_SCALING: {
                    mGestureRecognizer.cancelScale();
                    mPositionController.setExtraScalingRange(false);
                    mCancelExtraScalingPending = false;
                    break;
                }
                case MSG_SWITCH_FOCUS: {
                    switchFocus();
                    break;
                }
                case MSG_CAPTURE_ANIMATION_DONE: {
                    // message.arg1 is the offset parameter passed to
                    // switchWithCaptureAnimation().
                    captureAnimationDone(message.arg1);
                    break;
                }
                default: throw new AssertionError(message.what);
            }
        }
    };

    private void updateLoadingState() {
        // Possible transitions of mLoadingState:
        //        INIT --> TIMEOUT, COMPLETE, FAIL
        //     TIMEOUT --> COMPLETE, FAIL, INIT
        //    COMPLETE --> INIT
        //        FAIL --> INIT
        if (mModel.getLevelCount() != 0 || mModel.getScreenNail() != null) {
            mHandler.removeMessages(MSG_SHOW_LOADING);
            mLoadingState = LOADING_COMPLETE;
        } else if (mModel.isFailedToLoad()) {
            mHandler.removeMessages(MSG_SHOW_LOADING);
            mLoadingState = LOADING_FAIL;
            // We don't want the opening animation after loading failure
            mPositionController.setOpenAnimationRect(null);
        } else if (mLoadingState != LOADING_INIT) {
            mLoadingState = LOADING_INIT;
            mHandler.removeMessages(MSG_SHOW_LOADING);
            mHandler.sendEmptyMessageDelayed(
                    MSG_SHOW_LOADING, DELAY_SHOW_LOADING);
        }
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Data/Image change notifications
    ////////////////////////////////////////////////////////////////////////////

    public void notifyDataChange(long[] versions, int prevBound, int nextBound) {
        mPrevBound = prevBound;
        mNextBound = nextBound;

        // Check if the data version actually changed.
        boolean changed = false;
        int N = 2 * SCREEN_NAIL_MAX + 1;
        for (int i = 0; i < N; i++) {
            if (versions[i] != mDataVersion[i]) {
                changed = true;
                break;
            }
        }
        if (!changed) return;

        // Create the mFromIndex array, which records the index where the picture
        // come from. The value Integer.MAX_VALUE means it's a new picture.
        for (int i = 0; i < N; i++) {
            long v = versions[i];
            if (v == INVALID_DATA_VERSION) {
                mFromIndex[i] = Integer.MAX_VALUE;
                continue;
            }

            // Try to find the same version number in the old array
            int j;
            for (j = 0; j < N; j++) {
                if (mDataVersion[j] == v) {
                    break;
                }
            }
            mFromIndex[i] = (j < N) ? j - SCREEN_NAIL_MAX : Integer.MAX_VALUE;
        }

        // Copy the new data version
        for (int i = 0; i < N; i++) {
            mDataVersion[i] = versions[i];
        }

        // Move the boxes
        mPositionController.moveBox(mFromIndex, mPrevBound < 0, mNextBound > 0,
                mModel.isCamera(0));

        // Update the ScreenNails.
        for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
            mPictures.get(i).reload();
        }

        invalidate();
    }

    public void notifyImageChange(int index) {
        mPictures.get(index).reload();
        invalidate();
    }

    @Override
    protected void onOrient(int displayRotation, int compensation) {
        // onLayout will be called soon. We need to change the size and rotation
        // of the Camera ScreenNail, but we don't want it start moving because
        // the view size will be changed soon.
        mDisplayRotation = displayRotation;
        mCompensation = compensation;
        for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
            Picture p = mPictures.get(i);
            if (p.isCamera()) {
                p.updateSize(true);
            }
        }
    }

    @Override
    protected void onLayout(
            boolean changeSize, int left, int top, int right, int bottom) {
        mTileView.layout(left, top, right, bottom);
        mEdgeView.layout(left, top, right, bottom);
        updateConstrainedFrame();
        if (changeSize) {
            mPositionController.setViewSize(getWidth(), getHeight());
        }
    }

    // Update the constrained frame due to layout change.
    private void updateConstrainedFrame() {
        int w = getWidth();
        int h = getHeight();
        int rotation = getCameraRotation();
        if (rotation % 180 != 0) {
            int tmp = w;
            w = h;
            h = tmp;
        }

        int l = mCameraNaturalFrame.left;
        int t = mCameraNaturalFrame.top;
        int r = mCameraNaturalFrame.right;
        int b = mCameraNaturalFrame.bottom;

        switch (rotation) {
            case 0: mCameraRect.set(l, t, r, b); break;
            case 90: mCameraRect.set(h - b, l, h - t, r); break;
            case 180: mCameraRect.set(w - r, h - b, w - l, h - t); break;
            case 270: mCameraRect.set(t, w - r, b, w - l); break;
        }

        mPositionController.setConstrainedFrame(mCameraRect);
    }

    public void setCameraNaturalFrame(Rect frame) {
        mCameraNaturalFrame.set(frame);
    }

    // Returns the rotation we need to do to the camera texture before drawing
    // it to the canvas, assuming the camera texture is correct when the device
    // is in its natural orientation.
    private int getCameraRotation() {
        return (mCompensation - mDisplayRotation + 360) % 360;
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Pictures
    ////////////////////////////////////////////////////////////////////////////

    private interface Picture {
        void reload();
        void draw(GLCanvas canvas, Rect r);
        void setScreenNail(ScreenNail s);
        boolean isCamera();  // whether the picture is a camera preview
        void updateSize(boolean force);  // called when mCompensation changes
    };

    class FullPicture implements Picture {
        private int mRotation;
        private boolean mIsCamera;
        private boolean mIsVideo;
        private boolean mWasCameraCenter;

        public void FullPicture(TileImageView tileView) {
            mTileView = tileView;
        }

        @Override
        public void reload() {
            // mImageWidth and mImageHeight will get updated
            mTileView.notifyModelInvalidated();

            mIsCamera = mModel.isCamera(0);
            mIsVideo = mModel.isVideo(0);
            setScreenNail(mModel.getScreenNail(0));
            updateSize(false);
            updateLoadingState();
        }

        @Override
        public void updateSize(boolean force) {
            if (mIsCamera) {
                mRotation = getCameraRotation();
            } else {
                mRotation = mModel.getImageRotation(0);
            }

            int w = mTileView.mImageWidth;
            int h = mTileView.mImageHeight;
            mPositionController.setImageSize(0,
                    getRotated(mRotation, w, h),
                    getRotated(mRotation, h, w),
                    force);
        }

        @Override
        public void draw(GLCanvas canvas, Rect r) {
            boolean isCenter = mPositionController.isCenter();

            if (mLoadingState == LOADING_COMPLETE) {
                drawTileView(canvas, r);
            }
            renderMessage(canvas, r.centerX(), r.centerY());

            if (mIsCamera) {
                boolean full = !mFilmMode && isCenter
                        && mPositionController.isAtMinimalScale();
                if (full != mFullScreen) {
                    mFullScreen = full;
                    mListener.onFullScreenChanged(full);
                }
            }

            // We want to have the following transitions:
            // (1) Move camera preview out of its place: switch to film mode
            // (2) Move camera preview into its place: switch to page mode
            // The extra mWasCenter check makes sure (1) does not apply if in
            // page mode, we move _to_ the camera preview from another picture.

            // Holdings except touch-down prevent the transitions.
            if ((mHolding & ~HOLD_TOUCH_DOWN) != 0) return;

            boolean isCameraCenter = mIsCamera && isCenter;

            if (mWasCameraCenter && mIsCamera && !isCenter && !mFilmMode) {
                // Temporary disabled to de-emphasize filmstrip.
                // setFilmMode(true);
            } else if (!mWasCameraCenter && isCameraCenter && mFilmMode) {
                setFilmMode(false);
            }

            if (isCenter && !mFilmMode) {
                if (mIsCamera) {
                    // move into camera, lock
                    mListener.lockOrientation();  // Transition A
                } else {
                    // move out of camera, unlock
                    mListener.unlockOrientation();  // Transition B
                }
            }

            mWasCameraCenter = isCameraCenter;
        }

        @Override
        public void setScreenNail(ScreenNail s) {
            mTileView.setScreenNail(s);
        }

        @Override
        public boolean isCamera() {
            return mIsCamera;
        }

        private void drawTileView(GLCanvas canvas, Rect r) {
            float imageScale = mPositionController.getImageScale();
            int viewW = getWidth();
            int viewH = getHeight();
            float cx = r.exactCenterX();
            float cy = r.exactCenterY();
            float scale = 1f;  // the scaling factor due to card effect

            canvas.save(GLCanvas.SAVE_FLAG_MATRIX | GLCanvas.SAVE_FLAG_ALPHA);
            float filmRatio = mPositionController.getFilmRatio();
            boolean wantsCardEffect = CARD_EFFECT && !mIsCamera
                    && filmRatio != 1f && !mPictures.get(-1).isCamera();
            if (wantsCardEffect) {
                // Calculate the move-out progress value.
                int left = r.left;
                int right = r.right;
                float progress = calculateMoveOutProgress(left, right, viewW);
                progress = Utils.clamp(progress, -1f, 1f);

                // We only want to apply the fading animation if the scrolling
                // movement is to the right.
                if (progress < 0) {
                    scale = getScrollScale(progress);
                    float alpha = getScrollAlpha(progress);
                    scale = interpolate(filmRatio, scale, 1f);
                    alpha = interpolate(filmRatio, alpha, 1f);

                    imageScale *= scale;
                    canvas.multiplyAlpha(alpha);

                    float cxPage;  // the cx value in page mode
                    if (right - left <= viewW) {
                        // If the picture is narrower than the view, keep it at
                        // the center of the view.
                        cxPage = viewW / 2f;
                    } else {
                        // If the picture is wider than the view (it's
                        // zoomed-in), keep the left edge of the object align
                        // the the left edge of the view.
                        cxPage = (right - left) * scale / 2f;
                    }
                    cx = interpolate(filmRatio, cxPage, cx);
                }
            }

            // Draw the tile view.
            setTileViewPosition(cx, cy, viewW, viewH, imageScale);
            PhotoView.super.render(canvas);

            // Draw the play video icon.
            if (mIsVideo) {
                canvas.translate((int) (cx + 0.5f), (int) (cy + 0.5f));
                int s = (int) (scale * Math.min(r.width(), r.height()) + 0.5f);
                drawVideoPlayIcon(canvas, s);
            }

            canvas.restore();
        }

        // Set the position of the tile view
        private void setTileViewPosition(float cx, float cy,
                int viewW, int viewH, float scale) {
            // Find out the bitmap coordinates of the center of the view
            int imageW = mPositionController.getImageWidth();
            int imageH = mPositionController.getImageHeight();
            int centerX = (int) (imageW / 2f + (viewW / 2f - cx) / scale + 0.5f);
            int centerY = (int) (imageH / 2f + (viewH / 2f - cy) / scale + 0.5f);

            int inverseX = imageW - centerX;
            int inverseY = imageH - centerY;
            int x, y;
            switch (mRotation) {
                case 0: x = centerX; y = centerY; break;
                case 90: x = centerY; y = inverseX; break;
                case 180: x = inverseX; y = inverseY; break;
                case 270: x = inverseY; y = centerX; break;
                default:
                    throw new RuntimeException(String.valueOf(mRotation));
            }
            mTileView.setPosition(x, y, scale, mRotation);
        }

        private void renderMessage(GLCanvas canvas, int x, int y) {
            // Draw the progress spinner and the text below it
            //
            // (x, y) is where we put the center of the spinner.
            // s is the size of the video play icon, and we use s to layout text
            // because we want to keep the text at the same place when the video
            // play icon is shown instead of the spinner.
            int w = getWidth();
            int h = getHeight();
            int s = Math.min(w, h) / ICON_RATIO;

            if (mLoadingState == LOADING_TIMEOUT) {
                StringTexture m = mLoadingText;
                ProgressSpinner p = mLoadingSpinner;
                p.draw(canvas, x - p.getWidth() / 2, y - p.getHeight() / 2);
                m.draw(canvas, x - m.getWidth() / 2, y + s / 2 + 5);
                invalidate(); // we need to keep the spinner rotating
            } else if (mLoadingState == LOADING_FAIL) {
                StringTexture m = mNoThumbnailText;
                m.draw(canvas, x - m.getWidth() / 2, y + s / 2 + 5);
            }

            // Draw a debug indicator showing which picture has focus (index ==
            // 0).
            // canvas.fillRect(x - 10, y - 10, 20, 20, 0x80FF00FF);
        }
    }

    private class ScreenNailPicture implements Picture {
        private int mIndex;
        private int mRotation;
        private ScreenNail mScreenNail;
        private Size mSize = new Size();
        private boolean mIsCamera;
        private boolean mIsVideo;

        public ScreenNailPicture(int index) {
            mIndex = index;
        }

        @Override
        public void reload() {
            mIsCamera = mModel.isCamera(mIndex);
            mIsVideo = mModel.isVideo(mIndex);
            setScreenNail(mModel.getScreenNail(mIndex));
        }

        @Override
        public void draw(GLCanvas canvas, Rect r) {
            if (mScreenNail == null) {
                // Draw a placeholder rectange if there will be a picture in
                // this position.
                if (mIndex >= mPrevBound && mIndex <= mNextBound) {
                    canvas.fillRect(r.left, r.top, r.width(), r.height(),
                            PLACEHOLDER_COLOR);
                }
                return;
            }
            if (r.left >= getWidth() || r.right <= 0 ||
                    r.top >= getHeight() || r.bottom <= 0) {
                mScreenNail.noDraw();
                return;
            }

            if (mIsCamera && mFullScreen != false) {
                mFullScreen = false;
                mListener.onFullScreenChanged(false);
            }

            float filmRatio = mPositionController.getFilmRatio();
            boolean wantsCardEffect = CARD_EFFECT && mIndex > 0
                    && filmRatio != 1f && !mPictures.get(0).isCamera();
            int w = getWidth();
            int cx = wantsCardEffect
                    ? (int) (interpolate(filmRatio, w / 2, r.centerX()) + 0.5f)
                    : r.centerX();
            int cy = r.centerY();
            canvas.save(GLCanvas.SAVE_FLAG_MATRIX | GLCanvas.SAVE_FLAG_ALPHA);
            canvas.translate(cx, cy);
            if (wantsCardEffect) {
                float progress = (float) (w / 2 - r.centerX()) / w;
                progress = Utils.clamp(progress, -1, 1);
                float alpha = getScrollAlpha(progress);
                float scale = getScrollScale(progress);
                alpha = interpolate(filmRatio, alpha, 1f);
                scale = interpolate(filmRatio, scale, 1f);
                canvas.multiplyAlpha(alpha);
                canvas.scale(scale, scale, 1);
            }
            if (mRotation != 0) {
                canvas.rotate(mRotation, 0, 0, 1);
            }
            int drawW = getRotated(mRotation, r.width(), r.height());
            int drawH = getRotated(mRotation, r.height(), r.width());
            mScreenNail.draw(canvas, -drawW / 2, -drawH / 2, drawW, drawH);
            if (mIsVideo) drawVideoPlayIcon(canvas, Math.min(drawW, drawH));
            canvas.restore();
        }

        @Override
        public void setScreenNail(ScreenNail s) {
            if (mScreenNail == s) return;
            mScreenNail = s;
            updateSize(false);
        }

        @Override
        public void updateSize(boolean force) {
            if (mIsCamera) {
                mRotation = getCameraRotation();
            } else {
                mRotation = mModel.getImageRotation(mIndex);
            }

            int w = 0, h = 0;
            if (mScreenNail != null) {
                w = mScreenNail.getWidth();
                h = mScreenNail.getHeight();
            } else if (mModel != null) {
                // If we don't have ScreenNail available, we can still try to
                // get the size information of it.
                mModel.getImageSize(mIndex, mSize);
                w = mSize.width;
                h = mSize.height;
            }

            if (w != 0 && h != 0)  {
                mPositionController.setImageSize(mIndex,
                        getRotated(mRotation, w, h),
                        getRotated(mRotation, h, w),
                        force);
            }
        }

        @Override
        public boolean isCamera() {
            return mIsCamera;
        }
    }

    // Draw the video play icon (in the place where the spinner was)
    private void drawVideoPlayIcon(GLCanvas canvas, int side) {
        int s = side / ICON_RATIO;
        // Draw the video play icon at the center
        mVideoPlayIcon.draw(canvas, -s / 2, -s / 2, s, s);
    }

    private static int getRotated(int degree, int original, int theother) {
        return (degree % 180 == 0) ? original : theother;
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Gestures Handling
    ////////////////////////////////////////////////////////////////////////////

    @Override
    protected boolean onTouch(MotionEvent event) {
        mGestureRecognizer.onTouchEvent(event);
        return true;
    }

    private class MyGestureListener implements GestureRecognizer.Listener {
        private boolean mIgnoreUpEvent = false;
        // If we can change mode for this scale gesture.
        private boolean mCanChangeMode;
        // If we have changed the film mode in this scaling gesture.
        private boolean mModeChanged;
        // If this scaling gesture should be ignored.
        private boolean mIgnoreScalingGesture;
        // whether the down action happened while the view is scrolling.
        private boolean mDownInScrolling;
        // If we should ignore all gestures other than onSingleTapUp.
        private boolean mIgnoreSwipingGesture;

        @Override
        public boolean onSingleTapUp(float x, float y) {
            // We do this in addition to onUp() because we want the snapback of
            // setFilmMode to happen.
            mHolding &= ~HOLD_TOUCH_DOWN;

            if (mFilmMode && !mDownInScrolling) {
                switchToHitPicture((int) (x + 0.5f), (int) (y + 0.5f));
                setFilmMode(false);
                mIgnoreUpEvent = true;
                return true;
            }

            if (mListener != null) {
                mListener.onSingleTapUp((int) x, (int) y);
            }
            return true;
        }

        @Override
        public boolean onDoubleTap(float x, float y) {
            if (mIgnoreSwipingGesture) return true;
            if (mPictures.get(0).isCamera()) return false;
            PositionController controller = mPositionController;
            float scale = controller.getImageScale();
            // onDoubleTap happened on the second ACTION_DOWN.
            // We need to ignore the next UP event.
            mIgnoreUpEvent = true;
            if (scale <= 1.0f || controller.isAtMinimalScale()) {
                controller.zoomIn(x, y, Math.max(1.5f, scale * 1.5f));
            } else {
                controller.resetToFullView();
            }
            return true;
        }

        @Override
        public boolean onScroll(float dx, float dy) {
            if (mIgnoreSwipingGesture) return true;
            mPositionController.startScroll(-dx, -dy);
            return true;
        }

        @Override
        public boolean onFling(float velocityX, float velocityY) {
            if (mIgnoreSwipingGesture) return true;
            if (swipeImages(velocityX, velocityY)) {
                mIgnoreUpEvent = true;
            } else if (mPositionController.fling(velocityX, velocityY)) {
                mIgnoreUpEvent = true;
            }
            return true;
        }

        @Override
        public boolean onScaleBegin(float focusX, float focusY) {
            if (mIgnoreSwipingGesture) return true;
            // We ignore the scaling gesture if it is a camera preview.
            mIgnoreScalingGesture = mPictures.get(0).isCamera();
            if (mIgnoreScalingGesture) {
                return true;
            }
            mPositionController.beginScale(focusX, focusY);
            // We can change mode if we are in film mode, or we are in page
            // mode and at minimal scale.
            mCanChangeMode = mFilmMode
                    || mPositionController.isAtMinimalScale();
            mModeChanged = false;
            return true;
        }

        @Override
        public boolean onScale(float focusX, float focusY, float scale) {
            if (mIgnoreSwipingGesture) return true;
            if (mIgnoreScalingGesture) return true;
            if (mModeChanged) return true;
            if (Float.isNaN(scale) || Float.isInfinite(scale)) return false;

            // We wait for the scale change accumulated to a large enough change
            // before reacting to it. Otherwise we may mistakenly treat a
            // zoom-in gesture as zoom-out or vice versa.
            if (scale > 0.99f && scale < 1.01f) return false;

            int outOfRange = mPositionController.scaleBy(scale, focusX, focusY);

            // If mode changes, we treat this scaling gesture has ended.
            if (mCanChangeMode) {
                if ((outOfRange < 0 && !mFilmMode) ||
                        (outOfRange > 0 && mFilmMode)) {
                    stopExtraScalingIfNeeded();

                    // Removing the touch down flag allows snapback to happen
                    // for film mode change.
                    mHolding &= ~HOLD_TOUCH_DOWN;
                    setFilmMode(!mFilmMode);

                    // We need to call onScaleEnd() before setting mModeChanged
                    // to true.
                    onScaleEnd();
                    mModeChanged = true;
                    return true;
                }
           }

            if (outOfRange != 0) {
                startExtraScalingIfNeeded();
            } else {
                stopExtraScalingIfNeeded();
            }
            return true;
        }

        @Override
        public void onScaleEnd() {
            if (mIgnoreSwipingGesture) return;
            if (mIgnoreScalingGesture) return;
            if (mModeChanged) return;
            mPositionController.endScale();
        }

        private void startExtraScalingIfNeeded() {
            if (!mCancelExtraScalingPending) {
                mHandler.sendEmptyMessageDelayed(
                        MSG_CANCEL_EXTRA_SCALING, 700);
                mPositionController.setExtraScalingRange(true);
                mCancelExtraScalingPending = true;
            }
        }

        private void stopExtraScalingIfNeeded() {
            if (mCancelExtraScalingPending) {
                mHandler.removeMessages(MSG_CANCEL_EXTRA_SCALING);
                mPositionController.setExtraScalingRange(false);
                mCancelExtraScalingPending = false;
            }
        }

        @Override
        public void onDown() {
            if (mIgnoreSwipingGesture) return;

            mHolding |= HOLD_TOUCH_DOWN;

            if (mFilmMode && mPositionController.isScrolling()) {
                mDownInScrolling = true;
                mPositionController.stopScrolling();
            } else {
                mDownInScrolling = false;
            }
        }

        @Override
        public void onUp() {
            if (mIgnoreSwipingGesture) return;

            mHolding &= ~HOLD_TOUCH_DOWN;
            mEdgeView.onRelease();

            if (mIgnoreUpEvent) {
                mIgnoreUpEvent = false;
                return;
            }

            snapback();
        }

        public void setSwipingEnabled(boolean enabled) {
            mIgnoreSwipingGesture = !enabled;
        }
    }

    public void setSwipingEnabled(boolean enabled) {
        mGestureListener.setSwipingEnabled(enabled);
    }

    private void setFilmMode(boolean enabled) {
        if (mFilmMode == enabled) return;
        mFilmMode = enabled;
        mPositionController.setFilmMode(mFilmMode);
        mModel.setNeedFullImage(!enabled);
        mListener.onActionBarAllowed(!enabled);

        // If we leave filmstrip mode, we should lock/unlock
        if (!enabled) {
            if (mPictures.get(0).isCamera()) {
                mListener.lockOrientation();  // Transition C
            } else {
                mListener.unlockOrientation();  // Transition D
            }
        }
    }

    public boolean getFilmMode() {
        return mFilmMode;
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Framework events
    ////////////////////////////////////////////////////////////////////////////

    public void pause() {
        mPositionController.skipAnimation();
        mTileView.freeTextures();
        for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
            mPictures.get(i).setScreenNail(null);
        }
    }

    public void resume() {
        mTileView.prepareTextures();
    }

    // move to the camera preview and show controls after resume
    public void resetToFirstPicture() {
        mModel.moveTo(0);
        setFilmMode(false);
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Rendering
    ////////////////////////////////////////////////////////////////////////////

    @Override
    protected void render(GLCanvas canvas) {
        float filmRatio = mPositionController.getFilmRatio();

        // Draw next photos. In page mode, we draw only one next photo.
        int lastPhoto = (filmRatio == 0f) ? 1 : SCREEN_NAIL_MAX;
        for (int i = lastPhoto; i > 0; i--) {
            Rect r = mPositionController.getPosition(i);
            mPictures.get(i).draw(canvas, r);
        }

        // Draw current photo
        mPictures.get(0).draw(canvas, mPositionController.getPosition(0));

        // Draw previous photos. In page mode, we draw only one previous photo.
        lastPhoto = (filmRatio == 0f) ? -1: -SCREEN_NAIL_MAX;
        for (int i = -1; i >= lastPhoto; i--) {
            Rect r = mPositionController.getPosition(i);
            mPictures.get(i).draw(canvas, r);
        }

        mPositionController.advanceAnimation();
        checkFocusSwitching();
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Film mode focus switching
    ////////////////////////////////////////////////////////////////////////////

    // Runs in GL thread.
    private void checkFocusSwitching() {
        if (!mFilmMode) return;
        if (mHandler.hasMessages(MSG_SWITCH_FOCUS)) return;
        if (switchPosition() != 0) {
            mHandler.sendEmptyMessage(MSG_SWITCH_FOCUS);
        }
    }

    // Runs in main thread.
    private void switchFocus() {
        if (mHolding != 0) return;
        switch (switchPosition()) {
            case -1:
                switchToPrevImage();
                break;
            case 1:
                switchToNextImage();
                break;
        }
    }

    // Returns -1 if we should switch focus to the previous picture, +1 if we
    // should switch to the next, 0 otherwise.
    private int switchPosition() {
        Rect curr = mPositionController.getPosition(0);
        int center = getWidth() / 2;

        if (curr.left > center && mPrevBound < 0) {
            Rect prev = mPositionController.getPosition(-1);
            int currDist = curr.left - center;
            int prevDist = center - prev.right;
            if (prevDist < currDist) {
                return -1;
            }
        } else if (curr.right < center && mNextBound > 0) {
            Rect next = mPositionController.getPosition(1);
            int currDist = center - curr.right;
            int nextDist = next.left - center;
            if (nextDist < currDist) {
                return 1;
            }
        }

        return 0;
    }

    // Switch to the previous or next picture if the hit position is inside
    // one of their boxes. This runs in main thread.
    private void switchToHitPicture(int x, int y) {
        if (mPrevBound < 0) {
            Rect r = mPositionController.getPosition(-1);
            if (r.right >= x) {
                slideToPrevPicture();
                return;
            }
        }

        if (mNextBound > 0) {
            Rect r = mPositionController.getPosition(1);
            if (r.left <= x) {
                slideToNextPicture();
                return;
            }
        }
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Page mode focus switching
    //
    //  We slide image to the next one or the previous one in two cases: 1: If
    //  the user did a fling gesture with enough velocity.  2 If the user has
    //  moved the picture a lot.
    ////////////////////////////////////////////////////////////////////////////

    private boolean swipeImages(float velocityX, float velocityY) {
        if (mFilmMode) return false;

        // Avoid swiping images if we're possibly flinging to view the
        // zoomed in picture vertically.
        PositionController controller = mPositionController;
        boolean isMinimal = controller.isAtMinimalScale();
        int edges = controller.getImageAtEdges();
        if (!isMinimal && Math.abs(velocityY) > Math.abs(velocityX))
            if ((edges & PositionController.IMAGE_AT_TOP_EDGE) == 0
                    || (edges & PositionController.IMAGE_AT_BOTTOM_EDGE) == 0)
                return false;

        // If we are at the edge of the current photo and the sweeping velocity
        // exceeds the threshold, slide to the next / previous image.
        if (velocityX < -SWIPE_THRESHOLD && (isMinimal
                || (edges & PositionController.IMAGE_AT_RIGHT_EDGE) != 0)) {
            return slideToNextPicture();
        } else if (velocityX > SWIPE_THRESHOLD && (isMinimal
                || (edges & PositionController.IMAGE_AT_LEFT_EDGE) != 0)) {
            return slideToPrevPicture();
        }

        return false;
    }

    private void snapback() {
        if (mHolding != 0) return;
        if (!snapToNeighborImage()) {
            mPositionController.snapback();
        }
    }

    private boolean snapToNeighborImage() {
        if (mFilmMode) return false;

        Rect r = mPositionController.getPosition(0);
        int viewW = getWidth();
        int threshold = MOVE_THRESHOLD + gapToSide(r.width(), viewW);

        // If we have moved the picture a lot, switching.
        if (viewW - r.right > threshold) {
            return slideToNextPicture();
        } else if (r.left > threshold) {
            return slideToPrevPicture();
        }

        return false;
    }

    private boolean slideToNextPicture() {
        if (mNextBound <= 0) return false;
        switchToNextImage();
        mPositionController.startHorizontalSlide();
        return true;
    }

    private boolean slideToPrevPicture() {
        if (mPrevBound >= 0) return false;
        switchToPrevImage();
        mPositionController.startHorizontalSlide();
        return true;
    }

    private static int gapToSide(int imageWidth, int viewWidth) {
        return Math.max(0, (viewWidth - imageWidth) / 2);
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Focus switching
    ////////////////////////////////////////////////////////////////////////////

    private void switchToNextImage() {
        mModel.moveTo(mModel.getCurrentIndex() + 1);
    }

    private void switchToPrevImage() {
        mModel.moveTo(mModel.getCurrentIndex() - 1);
    }

    private void switchToFirstImage() {
        mModel.moveTo(0);
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Opening Animation
    ////////////////////////////////////////////////////////////////////////////

    public void setOpenAnimationRect(Rect rect) {
        mPositionController.setOpenAnimationRect(rect);
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Capture Animation
    ////////////////////////////////////////////////////////////////////////////

    public boolean switchWithCaptureAnimation(int offset) {
        GLRoot root = getGLRoot();
        root.lockRenderThread();
        try {
            return switchWithCaptureAnimationLocked(offset);
        } finally {
            root.unlockRenderThread();
        }
    }

    private boolean switchWithCaptureAnimationLocked(int offset) {
        if (mHolding != 0) return true;
        if (offset == 1) {
            if (mNextBound <= 0) return false;
            // Temporary disable action bar until the capture animation is done.
            if (!mFilmMode) mListener.onActionBarAllowed(false);
            switchToNextImage();
            mPositionController.startCaptureAnimationSlide(-1);
        } else if (offset == -1) {
            if (mPrevBound >= 0) return false;
            switchToFirstImage();
            mPositionController.startCaptureAnimationSlide(1);
        } else {
            return false;
        }
        mHolding |= HOLD_CAPTURE_ANIMATION;
        Message m = mHandler.obtainMessage(MSG_CAPTURE_ANIMATION_DONE, offset, 0);
        mHandler.sendMessageDelayed(m, 800);
        return true;
    }

    private void captureAnimationDone(int offset) {
        mHolding &= ~HOLD_CAPTURE_ANIMATION;
        if (offset == 1) {
            // move out of camera, unlock
            if (!mFilmMode) {
                // Now the capture animation is done, enable the action bar.
                mListener.onActionBarAllowed(true);
            }
        }
        snapback();
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Card deck effect calculation
    ////////////////////////////////////////////////////////////////////////////

    // Returns the scrolling progress value for an object moving out of a
    // view. The progress value measures how much the object has moving out of
    // the view. The object currently displays in [left, right), and the view is
    // at [0, viewWidth].
    //
    // The returned value is negative when the object is moving right, and
    // positive when the object is moving left. The value goes to -1 or 1 when
    // the object just moves out of the view completely. The value is 0 if the
    // object currently fills the view.
    private static float calculateMoveOutProgress(int left, int right,
            int viewWidth) {
        // w = object width
        // viewWidth = view width
        int w = right - left;

        // If the object width is smaller than the view width,
        //      |....view....|
        //                   |<-->|      progress = -1 when left = viewWidth
        //          |<-->|               progress = 0 when left = viewWidth / 2 - w / 2
        // |<-->|                        progress = 1 when left = -w
        if (w < viewWidth) {
            int zx = viewWidth / 2 - w / 2;
            if (left > zx) {
                return -(left - zx) / (float) (viewWidth - zx);  // progress = (0, -1]
            } else {
                return (left - zx) / (float) (-w - zx);  // progress = [0, 1]
            }
        }

        // If the object width is larger than the view width,
        //             |..view..|
        //                      |<--------->| progress = -1 when left = viewWidth
        //             |<--------->|          progress = 0 between left = 0
        //          |<--------->|                          and right = viewWidth
        // |<--------->|                      progress = 1 when right = 0
        if (left > 0) {
            return -left / (float) viewWidth;
        }

        if (right < viewWidth) {
            return (viewWidth - right) / (float) viewWidth;
        }

        return 0;
    }

    // Maps a scrolling progress value to the alpha factor in the fading
    // animation.
    private float getScrollAlpha(float scrollProgress) {
        return scrollProgress < 0 ? mAlphaInterpolator.getInterpolation(
                     1 - Math.abs(scrollProgress)) : 1.0f;
    }

    // Maps a scrolling progress value to the scaling factor in the fading
    // animation.
    private float getScrollScale(float scrollProgress) {
        float interpolatedProgress = mScaleInterpolator.getInterpolation(
                Math.abs(scrollProgress));
        float scale = (1 - interpolatedProgress) +
                interpolatedProgress * TRANSITION_SCALE_FACTOR;
        return scale;
    }


    // This interpolator emulates the rate at which the perceived scale of an
    // object changes as its distance from a camera increases. When this
    // interpolator is applied to a scale animation on a view, it evokes the
    // sense that the object is shrinking due to moving away from the camera.
    private static class ZInterpolator {
        private float focalLength;

        public ZInterpolator(float foc) {
            focalLength = foc;
        }

        public float getInterpolation(float input) {
            return (1.0f - focalLength / (focalLength + input)) /
                (1.0f - focalLength / (focalLength + 1.0f));
        }
    }

    // Returns an interpolated value for the page/film transition.
    // When ratio = 0, the result is from.
    // When ratio = 1, the result is to.
    private static float interpolate(float ratio, float from, float to) {
        return from + (to - from) * ratio * ratio;
    }

    ////////////////////////////////////////////////////////////////////////////
    //  Simple public utilities
    ////////////////////////////////////////////////////////////////////////////

    public void setListener(Listener listener) {
        mListener = listener;
    }
}