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-rw-r--r--src/com/android/gallery3d/ui/TileImageView.java22
1 files changed, 16 insertions, 6 deletions
diff --git a/src/com/android/gallery3d/ui/TileImageView.java b/src/com/android/gallery3d/ui/TileImageView.java
index 9eb4f4787..5ce06bec4 100644
--- a/src/com/android/gallery3d/ui/TileImageView.java
+++ b/src/com/android/gallery3d/ui/TileImageView.java
@@ -29,6 +29,7 @@ import com.android.gallery3d.common.Utils;
import com.android.gallery3d.data.BitmapPool;
import com.android.gallery3d.data.DecodeUtils;
import com.android.gallery3d.util.Future;
+import com.android.gallery3d.util.GalleryUtils;
import com.android.gallery3d.util.ThreadPool;
import com.android.gallery3d.util.ThreadPool.CancelListener;
import com.android.gallery3d.util.ThreadPool.JobContext;
@@ -43,15 +44,12 @@ public class TileImageView extends GLView {
// TILE_SIZE must be 2^N - 2. We put one pixel border in each side of the
// texture to avoid seams between tiles.
- private static final int TILE_SIZE = 254;
+ private static int TILE_SIZE;
private static final int TILE_BORDER = 1;
- private static final int BITMAP_SIZE = TILE_SIZE + TILE_BORDER * 2;
+ private static int BITMAP_SIZE;
private static final int UPLOAD_LIMIT = 1;
- private static final BitmapPool sTilePool =
- ApiHelper.HAS_REUSING_BITMAP_IN_BITMAP_REGION_DECODER
- ? new BitmapPool(BITMAP_SIZE, BITMAP_SIZE, 128)
- : null;
+ private static BitmapPool sTilePool;
/*
* This is the tile state in the CPU side.
@@ -152,6 +150,18 @@ public class TileImageView extends GLView {
public TileImageView(GalleryContext context) {
mThreadPool = context.getThreadPool();
mTileDecoder = mThreadPool.submit(new TileDecoder());
+ if (TILE_SIZE == 0) {
+ if (GalleryUtils.isHighResolution(context.getAndroidContext())) {
+ TILE_SIZE = 510 ;
+ } else {
+ TILE_SIZE = 254;
+ }
+ BITMAP_SIZE = TILE_SIZE + TILE_BORDER * 2;
+ sTilePool =
+ ApiHelper.HAS_REUSING_BITMAP_IN_BITMAP_REGION_DECODER
+ ? new BitmapPool(BITMAP_SIZE, BITMAP_SIZE, 128)
+ : null;
+ }
}
public void setModel(Model model) {