summaryrefslogtreecommitdiffstats
path: root/src/com/android/gallery3d/photoeditor
diff options
context:
space:
mode:
authorChih-Chung Chang <chihchung@google.com>2012-02-10 16:10:20 -0800
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-02-10 16:10:20 -0800
commitfc2301b560b161c9e7645a4363ef4f71d155b38b (patch)
treec273e58ed65bd90711ddaca4c409cde8f79500fd /src/com/android/gallery3d/photoeditor
parent0a42b2c7973e108d6b82ac20e7537e29ea0686a0 (diff)
parente1e40b31bfce1885fb96edd1f92016cd73077d36 (diff)
downloadandroid_packages_apps_Snap-fc2301b560b161c9e7645a4363ef4f71d155b38b.tar.gz
android_packages_apps_Snap-fc2301b560b161c9e7645a4363ef4f71d155b38b.tar.bz2
android_packages_apps_Snap-fc2301b560b161c9e7645a4363ef4f71d155b38b.zip
Merge "Use FloatMath instead of Math."
Diffstat (limited to 'src/com/android/gallery3d/photoeditor')
-rw-r--r--src/com/android/gallery3d/photoeditor/RendererUtils.java13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/com/android/gallery3d/photoeditor/RendererUtils.java b/src/com/android/gallery3d/photoeditor/RendererUtils.java
index b92907df0..3edcff5f5 100644
--- a/src/com/android/gallery3d/photoeditor/RendererUtils.java
+++ b/src/com/android/gallery3d/photoeditor/RendererUtils.java
@@ -19,6 +19,7 @@ package com.android.gallery3d.photoeditor;
import android.graphics.Bitmap;
import android.opengl.GLES20;
import android.opengl.GLUtils;
+import android.util.FloatMath;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
@@ -153,8 +154,8 @@ public class RendererUtils {
public static void setRenderToRotate(RenderContext context, int srcWidth, int srcHeight,
int dstWidth, int dstHeight, float degrees) {
float radian = -degrees * DEGREE_TO_RADIAN;
- float cosTheta = (float) Math.cos(radian);
- float sinTheta = (float) Math.sin(radian);
+ float cosTheta = FloatMath.cos(radian);
+ float sinTheta = FloatMath.sin(radian);
float cosWidth = cosTheta * srcWidth;
float sinWidth = sinTheta * srcWidth;
float cosHeight = cosTheta * srcHeight;
@@ -205,8 +206,8 @@ public class RendererUtils {
System.arraycopy(base, 0, vertices, 0, vertices.length);
if (horizontalDegrees % 180f != 0) {
float radian = (horizontalDegrees - horizontalRounds * 180) * DEGREE_TO_RADIAN;
- float cosTheta = (float) Math.cos(radian);
- float sinTheta = (float) Math.sin(radian);
+ float cosTheta = FloatMath.cos(radian);
+ float sinTheta = FloatMath.sin(radian);
float scale = length / (length + sinTheta * base[0]);
vertices[0] = cosTheta * base[0] * scale;
@@ -223,8 +224,8 @@ public class RendererUtils {
if (verticalDegrees % 180f != 0) {
float radian = (verticalDegrees - verticalRounds * 180) * DEGREE_TO_RADIAN;
- float cosTheta = (float) Math.cos(radian);
- float sinTheta = (float) Math.sin(radian);
+ float cosTheta = FloatMath.cos(radian);
+ float sinTheta = FloatMath.sin(radian);
float scale = length / (length + sinTheta * base[1]);
vertices[0] = base[0] * scale;