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-rw-r--r--actionbarsherlock/src/com/actionbarsherlock/view/ActionMode.java224
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diff --git a/actionbarsherlock/src/com/actionbarsherlock/view/ActionMode.java b/actionbarsherlock/src/com/actionbarsherlock/view/ActionMode.java
deleted file mode 100644
index 81b4cd4d2..000000000
--- a/actionbarsherlock/src/com/actionbarsherlock/view/ActionMode.java
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@@ -1,224 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.actionbarsherlock.view;
-
-import android.view.View;
-
-
-/**
- * Represents a contextual mode of the user interface. Action modes can be used for
- * modal interactions with content and replace parts of the normal UI until finished.
- * Examples of good action modes include selection modes, search, content editing, etc.
- */
-public abstract class ActionMode {
- private Object mTag;
-
- /**
- * Set a tag object associated with this ActionMode.
- *
- * <p>Like the tag available to views, this allows applications to associate arbitrary
- * data with an ActionMode for later reference.
- *
- * @param tag Tag to associate with this ActionMode
- *
- * @see #getTag()
- */
- public void setTag(Object tag) {
- mTag = tag;
- }
-
- /**
- * Retrieve the tag object associated with this ActionMode.
- *
- * <p>Like the tag available to views, this allows applications to associate arbitrary
- * data with an ActionMode for later reference.
- *
- * @return Tag associated with this ActionMode
- *
- * @see #setTag(Object)
- */
- public Object getTag() {
- return mTag;
- }
-
- /**
- * Set the title of the action mode. This method will have no visible effect if
- * a custom view has been set.
- *
- * @param title Title string to set
- *
- * @see #setTitle(int)
- * @see #setCustomView(View)
- */
- public abstract void setTitle(CharSequence title);
-
- /**
- * Set the title of the action mode. This method will have no visible effect if
- * a custom view has been set.
- *
- * @param resId Resource ID of a string to set as the title
- *
- * @see #setTitle(CharSequence)
- * @see #setCustomView(View)
- */
- public abstract void setTitle(int resId);
-
- /**
- * Set the subtitle of the action mode. This method will have no visible effect if
- * a custom view has been set.
- *
- * @param subtitle Subtitle string to set
- *
- * @see #setSubtitle(int)
- * @see #setCustomView(View)
- */
- public abstract void setSubtitle(CharSequence subtitle);
-
- /**
- * Set the subtitle of the action mode. This method will have no visible effect if
- * a custom view has been set.
- *
- * @param resId Resource ID of a string to set as the subtitle
- *
- * @see #setSubtitle(CharSequence)
- * @see #setCustomView(View)
- */
- public abstract void setSubtitle(int resId);
-
- /**
- * Set a custom view for this action mode. The custom view will take the place of
- * the title and subtitle. Useful for things like search boxes.
- *
- * @param view Custom view to use in place of the title/subtitle.
- *
- * @see #setTitle(CharSequence)
- * @see #setSubtitle(CharSequence)
- */
- public abstract void setCustomView(View view);
-
- /**
- * Invalidate the action mode and refresh menu content. The mode's
- * {@link ActionMode.Callback} will have its
- * {@link Callback#onPrepareActionMode(ActionMode, Menu)} method called.
- * If it returns true the menu will be scanned for updated content and any relevant changes
- * will be reflected to the user.
- */
- public abstract void invalidate();
-
- /**
- * Finish and close this action mode. The action mode's {@link ActionMode.Callback} will
- * have its {@link Callback#onDestroyActionMode(ActionMode)} method called.
- */
- public abstract void finish();
-
- /**
- * Returns the menu of actions that this action mode presents.
- * @return The action mode's menu.
- */
- public abstract Menu getMenu();
-
- /**
- * Returns the current title of this action mode.
- * @return Title text
- */
- public abstract CharSequence getTitle();
-
- /**
- * Returns the current subtitle of this action mode.
- * @return Subtitle text
- */
- public abstract CharSequence getSubtitle();
-
- /**
- * Returns the current custom view for this action mode.
- * @return The current custom view
- */
- public abstract View getCustomView();
-
- /**
- * Returns a {@link MenuInflater} with the ActionMode's context.
- */
- public abstract MenuInflater getMenuInflater();
-
- /**
- * Returns whether the UI presenting this action mode can take focus or not.
- * This is used by internal components within the framework that would otherwise
- * present an action mode UI that requires focus, such as an EditText as a custom view.
- *
- * @return true if the UI used to show this action mode can take focus
- * @hide Internal use only
- */
- public boolean isUiFocusable() {
- return true;
- }
-
- /**
- * Callback interface for action modes. Supplied to
- * {@link View#startActionMode(Callback)}, a Callback
- * configures and handles events raised by a user's interaction with an action mode.
- *
- * <p>An action mode's lifecycle is as follows:
- * <ul>
- * <li>{@link Callback#onCreateActionMode(ActionMode, Menu)} once on initial
- * creation</li>
- * <li>{@link Callback#onPrepareActionMode(ActionMode, Menu)} after creation
- * and any time the {@link ActionMode} is invalidated</li>
- * <li>{@link Callback#onActionItemClicked(ActionMode, MenuItem)} any time a
- * contextual action button is clicked</li>
- * <li>{@link Callback#onDestroyActionMode(ActionMode)} when the action mode
- * is closed</li>
- * </ul>
- */
- public interface Callback {
- /**
- * Called when action mode is first created. The menu supplied will be used to
- * generate action buttons for the action mode.
- *
- * @param mode ActionMode being created
- * @param menu Menu used to populate action buttons
- * @return true if the action mode should be created, false if entering this
- * mode should be aborted.
- */
- public boolean onCreateActionMode(ActionMode mode, Menu menu);
-
- /**
- * Called to refresh an action mode's action menu whenever it is invalidated.
- *
- * @param mode ActionMode being prepared
- * @param menu Menu used to populate action buttons
- * @return true if the menu or action mode was updated, false otherwise.
- */
- public boolean onPrepareActionMode(ActionMode mode, Menu menu);
-
- /**
- * Called to report a user click on an action button.
- *
- * @param mode The current ActionMode
- * @param item The item that was clicked
- * @return true if this callback handled the event, false if the standard MenuItem
- * invocation should continue.
- */
- public boolean onActionItemClicked(ActionMode mode, MenuItem item);
-
- /**
- * Called when an action mode is about to be exited and destroyed.
- *
- * @param mode The current ActionMode being destroyed
- */
- public void onDestroyActionMode(ActionMode mode);
- }
-} \ No newline at end of file