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author | Bobby Georgescu <georgescu@google.com> | 2012-10-15 13:48:08 -0700 |
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committer | Bobby Georgescu <georgescu@google.com> | 2012-10-16 16:30:17 -0700 |
commit | 5585826e68c62c3719fb346d40fd1999438c6c6b (patch) | |
tree | c6a161bc84c2c4b6222bb2035e2993233c42fc15 /src/com/android/gallery3d/ui/PreparePageFadeoutTexture.java | |
parent | e34a5a5eaedb870798a5cc7415079d04a6ca42e0 (diff) | |
download | android_packages_apps_Gallery2-5585826e68c62c3719fb346d40fd1999438c6c6b.tar.gz android_packages_apps_Gallery2-5585826e68c62c3719fb346d40fd1999438c6c6b.tar.bz2 android_packages_apps_Gallery2-5585826e68c62c3719fb346d40fd1999438c6c6b.zip |
Consistent animations & up button behavior in Gallery
Bug: 7302857
Bug: 7295464
This CL makes all of the transition animations throughout
the Gallery app consistent. The animation is the previous
view shrinking and fading out while the new view starts out
bigger than the view port and is coming in to the viewport
size as it fades in. Having consistent animations allows us
to not keep PhotoPage/AlbumPage instances around in certain
cases, making it possible to have consistent up button
behavior when switching between the grid and filmstrip.
Finally, this also makes the transitions in the camera app
filmstrip/grid switching consistent with those in the
gallery app.
Change-Id: I77bac6a0cde1e439738c78f9e16ab15ed5910cfb
Diffstat (limited to 'src/com/android/gallery3d/ui/PreparePageFadeoutTexture.java')
-rw-r--r-- | src/com/android/gallery3d/ui/PreparePageFadeoutTexture.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/com/android/gallery3d/ui/PreparePageFadeoutTexture.java b/src/com/android/gallery3d/ui/PreparePageFadeoutTexture.java index 812e831e1..7cab753c3 100644 --- a/src/com/android/gallery3d/ui/PreparePageFadeoutTexture.java +++ b/src/com/android/gallery3d/ui/PreparePageFadeoutTexture.java @@ -6,7 +6,7 @@ import com.android.gallery3d.app.AbstractGalleryActivity; import com.android.gallery3d.ui.GLRoot.OnGLIdleListener; public class PreparePageFadeoutTexture implements OnGLIdleListener { - private static final long TIMEOUT = FadeTexture.DURATION; + private static final long TIMEOUT = 500; public static final String KEY_FADE_TEXTURE = "fade_texture"; private RawTexture mTexture; |