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authorOwen Lin <owenlin@google.com>2011-08-17 22:07:43 +0800
committerOwen Lin <owenlin@google.com>2011-08-18 13:33:50 +0800
commitf9a0a4306d589b4a4e20554fed512a603426bfa1 (patch)
treedf0d55b351d5addf3c4149ce942292593b30d700 /src/com/android/gallery3d/ui/DownUpDetector.java
parenta053a3179cfee3d2bb666eff5f4f03a96b092e04 (diff)
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Initial code for Gallery2.
fix: 5176434 Change-Id: I041e282b9c7b34ceb1db8b033be2b853bb3a992c
Diffstat (limited to 'src/com/android/gallery3d/ui/DownUpDetector.java')
-rw-r--r--src/com/android/gallery3d/ui/DownUpDetector.java61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/com/android/gallery3d/ui/DownUpDetector.java b/src/com/android/gallery3d/ui/DownUpDetector.java
new file mode 100644
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+++ b/src/com/android/gallery3d/ui/DownUpDetector.java
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gallery3d.ui;
+
+import android.view.MotionEvent;
+
+public class DownUpDetector {
+ public interface DownUpListener {
+ void onDown(MotionEvent e);
+ void onUp(MotionEvent e);
+ }
+
+ private boolean mStillDown;
+ private DownUpListener mListener;
+
+ public DownUpDetector(DownUpListener listener) {
+ mListener = listener;
+ }
+
+ private void setState(boolean down, MotionEvent e) {
+ if (down == mStillDown) return;
+ mStillDown = down;
+ if (down) {
+ mListener.onDown(e);
+ } else {
+ mListener.onUp(e);
+ }
+ }
+
+ public void onTouchEvent(MotionEvent ev) {
+ switch (ev.getAction() & MotionEvent.ACTION_MASK) {
+ case MotionEvent.ACTION_DOWN:
+ setState(true, ev);
+ break;
+
+ case MotionEvent.ACTION_UP:
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_POINTER_DOWN: // Multitouch event - abort.
+ setState(false, ev);
+ break;
+ }
+ }
+
+ public boolean isDown() {
+ return mStillDown;
+ }
+}