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authorAngus Kong <shkong@google.com>2013-12-05 14:19:15 -0800
committerAngus Kong <shkong@google.com>2013-12-05 14:24:16 -0800
commit4583f053f5f3205e6016e1cb6c2a5475e0588bdf (patch)
tree5e50a8de618e905ad4f5bd5f586975aa38e0e8ab /jni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.h
parentaeaef40c8285e5c2c0c5e13a8f8229cdb531836c (diff)
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Remove build target and codes for legacy panorama.
bug:11811982 Change-Id: I733e80511d8eecdd1dbc90daf9b7f9fb709a2766
Diffstat (limited to 'jni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.h')
-rwxr-xr-xjni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.h44
1 files changed, 0 insertions, 44 deletions
diff --git a/jni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.h b/jni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.h
deleted file mode 100755
index ea2b81ade..000000000
--- a/jni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.h
+++ /dev/null
@@ -1,44 +0,0 @@
-#pragma once
-
-#include "FrameBuffer.h"
-#include "Renderer.h"
-
-#include <GLES2/gl2.h>
-
-#include <stdint.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-class SurfaceTextureRenderer: public Renderer {
- public:
- SurfaceTextureRenderer();
- virtual ~SurfaceTextureRenderer();
-
- // Initialize OpenGL resources
- // @return true if successful
- bool InitializeGLProgram();
-
- bool DrawTexture(GLfloat *affine);
-
- void SetViewportMatrix(int w, int h, int W, int H);
- void SetScalingMatrix(float xscale, float yscale);
- void SetSTMatrix(float *stmat);
-
- private:
- // Source code for shaders.
- const char* VertexShaderSource() const;
- const char* FragmentShaderSource() const;
-
- // Attribute locations
- GLint mScalingtransLoc;
- GLint muSTMatrixHandle;
- GLint maPositionHandle;
- GLint maTextureHandle;
-
- GLfloat mViewportMatrix[16];
- GLfloat mScalingMatrix[16];
-
- GLfloat mSTMatrix[16];
-
-};
-