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authorSushil Chauhan <sushilchauhan@codeaurora.org>2017-01-11 18:09:02 -0800
committerSushil Chauhan <sushilchauhan@codeaurora.org>2017-01-11 18:51:08 -0800
commit1cc416f1223c47e75c2f7342f15d4e4cae09c976 (patch)
tree1f919b3ab8efe7170060bdf63ec6be17861fce80 /gpu_tonemapper/Tonemapper.cpp
parenteb5c32bed2b2a73c4b68efd3ad18ed9a76a2aeb1 (diff)
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gpu_tonemapper: Clear EGLImage mappings in Tonemapper
Tonemapper does not clear the eglImage/fd mappings in the destructor, which leads to incorrect usage of those fds, when a tone map session gets deleted and a new session gets created, leading to artifcats. CRs-Fixed: 1104823 Change-Id: I9697eff93f9e5f150796a582f471246bca3b2816
Diffstat (limited to 'gpu_tonemapper/Tonemapper.cpp')
-rw-r--r--gpu_tonemapper/Tonemapper.cpp14
1 files changed, 11 insertions, 3 deletions
diff --git a/gpu_tonemapper/Tonemapper.cpp b/gpu_tonemapper/Tonemapper.cpp
index 957c1335..5f2f9741 100644
--- a/gpu_tonemapper/Tonemapper.cpp
+++ b/gpu_tonemapper/Tonemapper.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2016, The Linux Foundation. All rights reserved.
+ * Copyright (c) 2016-2017, The Linux Foundation. All rights reserved.
* Not a Contribution.
*
* Copyright 2015 The Android Open Source Project
@@ -32,6 +32,7 @@ Tonemapper::Tonemapper()
tonemapTexture = 0;
lutXformTexture = 0;
programID = 0;
+ eglImageWrapper = new EGLImageWrapper();
}
//-----------------------------------------------------------------------------
@@ -41,6 +42,13 @@ Tonemapper::~Tonemapper()
engine_deleteInputBuffer(tonemapTexture);
engine_deleteInputBuffer(lutXformTexture);
engine_deleteProgram(programID);
+
+ // clear EGLImage mappings
+ if (eglImageWrapper != 0) {
+ eglImageWrapper->destroy();
+ delete eglImageWrapper;
+ eglImageWrapper = 0;
+ }
}
//-----------------------------------------------------------------------------
@@ -95,8 +103,8 @@ int Tonemapper::blit(const void *dst, const void *src, int srcFenceFd)
engine_bind();
// create eglimages if required
- EGLImageBuffer *dst_buffer = EGLImageWrapper::wrap(dst);
- EGLImageBuffer *src_buffer = EGLImageWrapper::wrap(src);
+ EGLImageBuffer *dst_buffer = eglImageWrapper->wrap(dst);
+ EGLImageBuffer *src_buffer = eglImageWrapper->wrap(src);
// bind the program
engine_setProgram(programID);