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authorKevin Chyn <kchyn@google.com>2019-01-31 16:16:28 -0800
committerKevin Chyn <kchyn@google.com>2019-01-31 16:16:28 -0800
commitfbdc22e7b8da054040427588469fc6b308aa1b8a (patch)
tree8b9fdcdf169f7c67dae2b636fb5fdd517cb499d8 /biometrics
parentd9c767a44fc301900e7ec736d1374682d2526c93 (diff)
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Fix incorrect comments in types.hal
Bug: 123262389 Test: Builds Change-Id: I56f60c5ac61be6fdd1f1c49f5a7d8ac0e41d2572
Diffstat (limited to 'biometrics')
-rw-r--r--biometrics/face/1.0/types.hal6
1 files changed, 3 insertions, 3 deletions
diff --git a/biometrics/face/1.0/types.hal b/biometrics/face/1.0/types.hal
index 89e809b3f..b5db966b4 100644
--- a/biometrics/face/1.0/types.hal
+++ b/biometrics/face/1.0/types.hal
@@ -297,7 +297,7 @@ enum FaceAcquiredInfo : int32_t {
* capture plane is too high.
*
* The tilt angle is defined as the angle swept out by the user’s face looking up
- * and down. The pan angle would be zero if the user faced the camera directly.
+ * and down. The tilt angle would be zero if the user faced the camera directly.
*
* The user should be informed to look more directly at the camera.
*/
@@ -308,8 +308,8 @@ enum FaceAcquiredInfo : int32_t {
* capture plane is too high.
*
* The roll angle is defined as the angle swept out by the user’s face tilting their head
- * towards their shoulders to the left and right. The pan angle would be zero if the user
- * faced the camera directly.
+ * towards their shoulders to the left and right. The roll angle would be zero if the user's
+ * head is vertically aligned with the camera.
*
* The user should be informed to look more directly at the camera.
*/