index
:
android_frameworks_rs
cm-10.1
cm-10.2
cm-11.0
cm-12.0
cm-12.1
cm-13.0
jellybean
jellybean-stable
mr1.1-staging
shipping/cm-11.0
stable/cm-10.2
stable/cm-11.0
stable/cm-11.0-XNF8Y
stable/cm-11.0-XNF9X
stable/cm-11.0-XNG2S
stable/cm-11.0-XNG3C
stable/cm-12.0-YNG1I
stable/cm-12.0-YNG1T
stable/cm-12.0-YNG1TA
stable/cm-12.0-YNG3C
stable/cm-12.0-YNG4N
stable/cm-12.1-YOG3C
stable/cm-12.1-YOG4P
stable/cm-12.1-YOG7D
stable/cm-13.0-ZNH0E
stable/cm-13.0-ZNH2K
stable/cm-13.0-ZNH2KB
stable/cm-13.0-ZNH5Y
staging/cm-12.0-caf
staging/cm-12.1
staging/cm-13.0+r22
staging/cm-14.0
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
rsProgramFragment.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Revert "Replaced android::Vector with std::vector."
Yang Ni
2015-02-15
1
-1
/
+5
*
Replaced android::Vector with std::vector.
Chris Wailes
2014-08-18
1
-5
/
+1
*
Work-around 64bit build issues.
Ian Rogers
2014-01-29
1
-1
/
+1
*
Plumb context through for serialization.
Jason Sams
2012-07-24
1
-1
/
+1
*
Piping texture names through shader builder.
Alex Sakhartchouk
2012-02-15
1
-3
/
+3
*
rsLib cleanup
Alex Sakhartchouk
2011-05-06
1
-1
/
+1
*
Moving renderscript GL code into the HAL
Alex Sakhartchouk
2011-04-29
1
-4
/
+1
*
Code cleanup to make formatting consistent
Alex Sakhartchouk
2010-11-10
1
-5
/
+2
*
Adding support for all allowed textures.
Alex Sakhartchouk
2010-09-23
1
-13
/
+2
*
Cleanup GL setup code and remove legacy 1.1 paths.
Jason Sams
2010-09-16
1
-1
/
+0
*
Fixing fragment shader bounding code
Alex Sakhartchouk
2010-09-02
1
-0
/
+1
*
Support constant and varying colors in ProgramFragment.
Jason Sams
2010-08-05
1
-0
/
+6
*
Creating the jni and java layer to integrate a3d
Alex Sakhartchouk
2010-06-04
1
-1
/
+1
*
Removed unnecessary change based on comments.
Alex Sakhartchouk
2010-05-21
1
-0
/
+3
*
Change RS to use the passed surface size rather than EGL size.
Jason Sams
2010-05-14
1
-1
/
+1
*
Move texture bindings to base program object. Change ProgramFragment creatio...
Jason Sams
2009-12-17
1
-26
/
+3
*
Place shader logging behind prop to declutter logs.
Jason Sams
2009-12-15
1
-1
/
+1
*
Continue es2 shader dev
Jason Sams
2009-12-15
1
-0
/
+3
*
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c...
Jason Sams
2009-11-25
1
-1
/
+4
*
Improved object lifecycle tracking and fix leaks.
Jason Sams
2009-09-25
1
-0
/
+1
*
Improve renderscript context teardown. Track object in the system and then f...
Jason Sams
2009-09-25
1
-1
/
+1
*
Add support for selecting the color bit depth and if the application used a d...
Jason Sams
2009-08-25
1
-1
/
+1
*
Point Sprites
Jason Sams
2009-08-20
1
-1
/
+2
*
Remove useless slot from ProgramVertex. Optimize GL state setup.
Jason Sams
2009-08-05
1
-13
/
+6
*
Implement default programs and implement defaults and parents for imports.
Jason Sams
2009-06-17
1
-1
/
+2
*
Add named objects and implement support for ProgramFragmentStore and ProgramF...
Jason Sams
2009-06-10
1
-1
/
+1
*
Add the Renderscript library. (Not in the build by default yet.)
Jason Sams
2009-05-22
1
-0
/
+98