index
:
android_frameworks_rs
cm-10.1
cm-10.2
cm-11.0
cm-12.0
cm-12.1
cm-13.0
jellybean
jellybean-stable
mr1.1-staging
shipping/cm-11.0
stable/cm-10.2
stable/cm-11.0
stable/cm-11.0-XNF8Y
stable/cm-11.0-XNF9X
stable/cm-11.0-XNG2S
stable/cm-11.0-XNG3C
stable/cm-12.0-YNG1I
stable/cm-12.0-YNG1T
stable/cm-12.0-YNG1TA
stable/cm-12.0-YNG3C
stable/cm-12.0-YNG4N
stable/cm-12.1-YOG3C
stable/cm-12.1-YOG4P
stable/cm-12.1-YOG7D
stable/cm-13.0-ZNH0E
stable/cm-13.0-ZNH2K
stable/cm-13.0-ZNH2KB
stable/cm-13.0-ZNH5Y
staging/cm-12.0-caf
staging/cm-12.1
staging/cm-13.0+r22
staging/cm-14.0
Unnamed repository; edit this file 'description' to name the repository.
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path:
root
/
driver
/
rsdShader.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Revert "Replaced android::Vector with std::vector."
Yang Ni
2015-02-15
1
-5
/
+4
*
Replace NULL macros with nullptr literals.
Chris Wailes
2014-08-20
1
-10
/
+10
*
Replace android::String8 with std::string
Chris Wailes
2014-08-20
1
-14
/
+18
*
Replaced android::Vector with std::vector.
Chris Wailes
2014-08-18
1
-4
/
+4
*
Make RS compile on ARM64.
Tim Murray
2014-03-13
1
-6
/
+6
*
Add error to catch mismatched allocations and samplers.
Jason Sams
2013-02-05
1
-1
/
+6
*
Separate CPU driver impl from reference driver.
Jason Sams
2012-11-19
1
-4
/
+3
*
Cleanup pointer access in adapter and font.
Jason Sams
2012-07-25
1
-1
/
+3
*
Implement IO_OUTPUT + SurfaceTexture
Jason Sams
2012-04-02
1
-8
/
+13
*
State based shader recompile to support camera input.
Alex Sakhartchouk
2012-03-26
1
-23
/
+65
*
Implement USAGE_IO_INPUT
Jason Sams
2012-03-23
1
-14
/
+28
*
Piping texture names through shader builder.
Alex Sakhartchouk
2012-02-15
1
-20
/
+27
*
Fixing uint32 size_t mismatches.
Alex Sakhartchouk
2012-02-14
1
-1
/
+1
*
am 87a36a3b: Merge "Making shader compilation errors throw a Java exception."
Alex Sakhartchouk
2012-02-10
1
-2
/
+1
|
\
|
*
Merge "Making shader compilation errors throw a Java exception."
Alex Sakhartchouk
2012-02-10
1
-2
/
+1
|
|
\
|
|
*
Making shader compilation errors throw a Java exception.
Alex Sakhartchouk
2012-02-07
1
-2
/
+1
|
*
|
Start implementing SurfaceTexture streaming into RS allocations.
Jason Sams
2012-02-10
1
-1
/
+6
|
|
/
*
|
am dfbcee6c: fix build
Mathias Agopian
2012-01-29
1
-2
/
+2
|
\
|
|
*
fix build
Mathias Agopian
2012-01-29
1
-2
/
+2
*
|
Start implementing SurfaceTexture streaming into RS allocations.
Jason Sams
2012-01-13
1
-1
/
+6
*
|
resolved conflicts for merge of 08289f55 to graphics-dev
Steve Block
2012-01-09
1
-6
/
+6
|
\
|
|
*
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
Steve Block
2012-01-08
1
-6
/
+6
*
|
Cleanup based on comments.
Alex Sakhartchouk
2012-01-05
1
-5
/
+1
*
|
Adding RS comments, cleaning up the gl implementation with new Element hal.
Alex Sakhartchouk
2011-12-28
1
-55
/
+38
|
/
*
Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE
Steve Block
2011-10-26
1
-21
/
+21
*
Remove ObjBaseRef from the hal struct
Alex Sakhartchouk
2011-10-18
1
-9
/
+9
*
Add RS watchdog.
Jason Sams
2011-09-13
1
-39
/
+50
*
Fixing rs crash when no texture is bound.
Alex Sakhartchouk
2011-08-05
1
-4
/
+14
*
Start splitting allocation into hal and core.
Jason Sams
2011-05-26
1
-8
/
+10
*
rsLib cleanup
Alex Sakhartchouk
2011-05-06
1
-6
/
+8
*
Moving samplers behind the hal.
Alex Sakhartchouk
2011-05-05
1
-1
/
+66
*
Moving renderscript GL code into the HAL
Alex Sakhartchouk
2011-04-29
1
-0
/
+468