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| author | Alex Sakhartchouk <alexst@google.com> | 2011-04-29 16:49:08 -0700 |
|---|---|---|
| committer | Alex Sakhartchouk <alexst@google.com> | 2011-04-29 16:49:08 -0700 |
| commit | a04e30dbb5ab11592b03666bb3d102070759c58e (patch) | |
| tree | 7db6cf06de3d034d8bc8b8f7f7e4a2ed212556e4 /rsProgramVertex.h | |
| parent | 609201dadcf408cf6246f48a752b8ffbb49d41c3 (diff) | |
| download | android_frameworks_rs-a04e30dbb5ab11592b03666bb3d102070759c58e.tar.gz android_frameworks_rs-a04e30dbb5ab11592b03666bb3d102070759c58e.tar.bz2 android_frameworks_rs-a04e30dbb5ab11592b03666bb3d102070759c58e.zip | |
Moving renderscript GL code into the HAL
This change affects
- shaders
- meshes
- fonts
- quad rendering
Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
Diffstat (limited to 'rsProgramVertex.h')
| -rw-r--r-- | rsProgramVertex.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/rsProgramVertex.h b/rsProgramVertex.h index 2a5c863c..04224a75 100644 --- a/rsProgramVertex.h +++ b/rsProgramVertex.h @@ -31,7 +31,7 @@ public: const uint32_t * params, uint32_t paramLength); virtual ~ProgramVertex(); - virtual void setupGL2(Context *rsc, ProgramVertexState *state, ShaderCache *sc); + virtual void setupGL2(Context *rsc, ProgramVertexState *state); void setProjectionMatrix(Context *, const rsc_Matrix *) const; void getProjectionMatrix(Context *, rsc_Matrix *) const; @@ -40,10 +40,6 @@ public: void transformToScreen(Context *, float *v4out, const float *v3in) const; - virtual void createShader(Context *); - virtual void loadShader(Context *); - virtual void init(Context *); - virtual void serialize(OStream *stream) const; virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_PROGRAM_VERTEX; } static ProgramVertex *createFromStream(Context *rsc, IStream *stream); |
