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-rw-r--r--services/surfaceflinger/Scheduler/Scheduler.h30
1 files changed, 6 insertions, 24 deletions
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 38184570c..4b21dadde 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -49,9 +49,7 @@ public:
}
using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
- using GetCurrentRefreshRateTypeCallback = std::function<RefreshRateType()>;
using ChangeRefreshRateCallback = std::function<void(RefreshRateType, ConfigEvent)>;
- using GetVsyncPeriod = std::function<nsecs_t()>;
// Enum to indicate whether to start the transaction early, or at vsync time.
enum class TransactionStart { EARLY, NORMAL };
@@ -81,16 +79,6 @@ public:
const std::unique_ptr<EventThread> thread;
};
- // Stores per-display state about VSYNC.
- struct VsyncState {
- explicit VsyncState(Scheduler& scheduler) : scheduler(scheduler) {}
-
- void resync(const GetVsyncPeriod&);
-
- Scheduler& scheduler;
- std::atomic<nsecs_t> lastResyncTime = 0;
- };
-
explicit Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function,
const scheduler::RefreshRateConfigs& refreshRateConfig);
@@ -98,12 +86,11 @@ public:
/** Creates an EventThread connection. */
sp<ConnectionHandle> createConnection(const char* connectionName, nsecs_t phaseOffsetNs,
- nsecs_t offsetThresholdForNextVsync, ResyncCallback,
+ nsecs_t offsetThresholdForNextVsync,
impl::EventThread::InterceptVSyncsCallback);
sp<IDisplayEventConnection> createDisplayEventConnection(
- const sp<ConnectionHandle>& handle, ResyncCallback,
- ISurfaceComposer::ConfigChanged configChanged);
+ const sp<ConnectionHandle>& handle, ISurfaceComposer::ConfigChanged configChanged);
// Getter methods.
EventThread* getEventThread(const sp<ConnectionHandle>& handle);
@@ -143,8 +130,7 @@ public:
// no-op.
// The period is the vsync period from the current display configuration.
void resyncToHardwareVsync(bool makeAvailable, nsecs_t period);
- // Creates a callback for resyncing.
- ResyncCallback makeResyncCallback(GetVsyncPeriod&& getVsyncPeriod);
+ void resync();
void setRefreshSkipCount(int count);
// Passes a vsync sample to DispSync. periodFlushed will be true if
// DispSync detected that the vsync period changed, and false otherwise.
@@ -167,9 +153,6 @@ public:
void updateFpsBasedOnContent();
// Callback that gets invoked when Scheduler wants to change the refresh rate.
void setChangeRefreshRateCallback(const ChangeRefreshRateCallback&& changeRefreshRateCallback);
- void setGetCurrentRefreshRateTypeCallback(
- const GetCurrentRefreshRateTypeCallback&& getCurrentRefreshRateType);
- void setGetVsyncPeriodCallback(const GetVsyncPeriod&& getVsyncPeriod);
// Returns whether idle timer is enabled or not
bool isIdleTimerEnabled() { return mSetIdleTimerMs > 0; }
@@ -209,7 +192,7 @@ private:
enum class DisplayPowerTimerState { EXPIRED, RESET };
// Creates a connection on the given EventThread and forwards the given callbacks.
- sp<EventThreadConnection> createConnectionInternal(EventThread*, ResyncCallback&&,
+ sp<EventThreadConnection> createConnectionInternal(EventThread*,
ISurfaceComposer::ConfigChanged);
nsecs_t calculateAverage() const;
@@ -264,7 +247,8 @@ private:
std::mutex mHWVsyncLock;
bool mPrimaryHWVsyncEnabled GUARDED_BY(mHWVsyncLock);
bool mHWVsyncAvailable GUARDED_BY(mHWVsyncLock);
- const std::shared_ptr<VsyncState> mPrimaryVsyncState{std::make_shared<VsyncState>(*this)};
+
+ std::atomic<nsecs_t> mLastResyncTime = 0;
std::unique_ptr<DispSync> mPrimaryDispSync;
std::unique_ptr<EventControlThread> mEventControlThread;
@@ -300,9 +284,7 @@ private:
std::unique_ptr<scheduler::IdleTimer> mDisplayPowerTimer;
std::mutex mCallbackLock;
- GetCurrentRefreshRateTypeCallback mGetCurrentRefreshRateTypeCallback GUARDED_BY(mCallbackLock);
ChangeRefreshRateCallback mChangeRefreshRateCallback GUARDED_BY(mCallbackLock);
- GetVsyncPeriod mGetVsyncPeriod GUARDED_BY(mCallbackLock);
// In order to make sure that the features don't override themselves, we need a state machine
// to keep track which feature requested the config change.