summaryrefslogtreecommitdiffstats
path: root/framesequence/src/android/support/rastermill/FrameSequenceDrawable.java
blob: 94f4da0de6798761430e94639a44c5e7b5a62559 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
/*
 * Copyright (C) 2013 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.support.rastermill;

import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.ColorFilter;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.Rect;
import android.graphics.drawable.Animatable;
import android.graphics.drawable.Drawable;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.SystemClock;

public class FrameSequenceDrawable extends Drawable implements Animatable, Runnable {
    private static final Object sLock = new Object();
    private static HandlerThread sDecodingThread;
    private static Handler sDecodingThreadHandler;
    private static void initializeDecodingThread() {
        synchronized (sLock) {
            if (sDecodingThread != null) return;

            sDecodingThread = new HandlerThread("FrameSequence decoding thread");
            sDecodingThread.start();
            sDecodingThreadHandler = new Handler(sDecodingThread.getLooper());
        }
    }

    private final FrameSequence mFrameSequence;
    private final FrameSequence.State mFrameSequenceState;

    private final Paint mPaint;
    private final Rect mSrcRect;

    //Protects the fields below
    private final Object mLock = new Object();

    private Bitmap mFrontBitmap;
    private Bitmap mBackBitmap;

    private static final int STATE_SCHEDULED = 1;
    private static final int STATE_DECODING = 2;
    private static final int STATE_WAITING_TO_SWAP = 3;
    private static final int STATE_READY_TO_SWAP = 4;

    private int mState;

    private long mLastSwap;
    private int mNextFrameToDecode;

    /**
     * Runs on decoding thread, only modifies mBackBitmap's pixels
     */
    private Runnable mDecodeRunnable = new Runnable() {
        @Override
        public void run() {
            int nextFrame;
            Bitmap bitmap;
            synchronized (mLock) {
                nextFrame = mNextFrameToDecode;
                if (nextFrame < 0) {
                    return;
                }
                bitmap = mBackBitmap;
                mState = STATE_DECODING;
            }
            int lastFrame = nextFrame - 2;
            long invalidateTimeMs = mFrameSequenceState.getFrame(nextFrame, bitmap, lastFrame);

            synchronized (mLock) {
                if (mNextFrameToDecode < 0 || mState != STATE_DECODING) return;
                invalidateTimeMs += mLastSwap;

                mState = STATE_WAITING_TO_SWAP;
            }
            scheduleSelf(FrameSequenceDrawable.this, invalidateTimeMs);
        }
    };


    public FrameSequenceDrawable(FrameSequence frameSequence) {
        if (frameSequence == null) throw new IllegalArgumentException();

        mFrameSequence = frameSequence;
        mFrameSequenceState = frameSequence.createState();
        // TODO: add callback for requesting bitmaps, to allow for reuse
        final int width = frameSequence.getWidth();
        final int height = frameSequence.getHeight();

        mFrontBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
        mBackBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
        mSrcRect = new Rect(0, 0, width, height);
        mPaint = new Paint();
        mPaint.setFilterBitmap(true);

        mLastSwap = 0;

        mNextFrameToDecode = -1;
        mFrameSequenceState.getFrame(0, mFrontBitmap, -1);
        initializeDecodingThread();
    }

    @Override
    protected void finalize() throws Throwable {
        try {
            mFrontBitmap.recycle();
            mBackBitmap.recycle();
            mFrameSequenceState.recycle();
        } finally {
            super.finalize();
        }
    }

    @Override
    public void draw(Canvas canvas) {
        synchronized (mLock) {
            if (isRunning() && mState == STATE_READY_TO_SWAP) {
                // Because draw has occurred, the view system is guaranteed to no longer hold a
                // reference to the old mFrontBitmap, so we now use it to produce the next frame
                Bitmap tmp = mBackBitmap;
                mBackBitmap = mFrontBitmap;
                mFrontBitmap = tmp;

                mLastSwap = SystemClock.uptimeMillis();
                scheduleDecodeLocked();
            }
        }

        canvas.drawBitmap(mFrontBitmap, mSrcRect, getBounds(), mPaint);
    }

    private void scheduleDecodeLocked() {
        mState = STATE_SCHEDULED;
        mNextFrameToDecode = (mNextFrameToDecode + 1) % mFrameSequence.getFrameCount();
        sDecodingThreadHandler.post(mDecodeRunnable);
    }

    @Override
    public void run() {
        // set ready to swap
        synchronized (mLock) {
            if (mState != STATE_WAITING_TO_SWAP || mNextFrameToDecode < 0) return;
            mState = STATE_READY_TO_SWAP;
        }
        invalidateSelf();
    }

    @Override
    public void start() {
        if (!isRunning()) {
            synchronized (mLock) {
                if (mState == STATE_SCHEDULED) return; // already scheduled
                scheduleDecodeLocked();
            }
        }
    }

    @Override
    public void stop() {
        if (isRunning()) {
            unscheduleSelf(this);
        }
    }

    @Override
    public boolean isRunning() {
        synchronized (mLock) {
            return mNextFrameToDecode > -1;
        }
    }

    @Override
    public void scheduleSelf(Runnable what, long when) {
        super.scheduleSelf(what, when);
    }

    @Override
    public void unscheduleSelf(Runnable what) {
        synchronized (mLock) {
            mNextFrameToDecode = -1;
        }
        super.unscheduleSelf(what);
    }

    @Override
    public boolean setVisible(boolean visible, boolean restart) {
        boolean changed = super.setVisible(visible, restart);

        if (!visible) {
            stop();
        } else if (restart || changed) {
            stop();
            start();
        }

        return changed;
    }

    // drawing properties

    @Override
    public void setFilterBitmap(boolean filter) {
        mPaint.setFilterBitmap(filter);
    }

    @Override
    public void setAlpha(int alpha) {
        mPaint.setAlpha(alpha);
    }

    @Override
    public void setColorFilter(ColorFilter colorFilter) {
        mPaint.setColorFilter(colorFilter);
    }

    @Override
    public int getIntrinsicWidth() {
        return mFrameSequence.getWidth();
    }

    @Override
    public int getIntrinsicHeight() {
        return mFrameSequence.getHeight();
    }

    @Override
    public int getOpacity() {
        return mFrameSequence.isOpaque() ? PixelFormat.OPAQUE : PixelFormat.TRANSPARENT;
    }
}