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* Fix local variable usage.Stephen Hines2010-10-291-3/+4
* Major improvement to Carousel dragging.Jim Miller2010-10-284-14/+108
* Carousel performance improvements.Jim Miller2010-10-284-50/+87
* Ensure detail textures are positioned at integer pixel coordsBryan Mawhinney2010-10-261-3/+3
* Switch to using ModelViewController-based CarouselViewJim Shuma2010-10-225-1070/+86
* Provides more control over detail alignment.Bryan Mawhinney2010-10-195-71/+185
* Fix 3099806: Prevent glitch when scrolling to end of Carousel.Jim Miller2010-10-181-0/+3
* Several major improvements to Carousel:Jim Miller2010-10-142-105/+219
* Add API to get/set carousel rotation angle.Jack Palevich2010-10-147-56/+72
* Guard against setting detail textures after destroy.Bryan Mawhinney2010-10-143-3/+4
* Disable the depth test when drawing detail texturesJim Shuma2010-10-132-5/+8
* Set DrawCardsWithBlending state when starting up carousel.Jack Palevich2010-10-131-0/+1
* Don't clear the backgroundJim Shuma2010-10-121-5/+0
* Performance improvements: Enable blending only when neededJim Shuma2010-10-125-10/+58
* Detail texture geometry fixes, and offscreen loading tweakJim Shuma2010-10-125-20/+157
* Update to use SurfaceConfig.Jason Sams2010-10-101-1/+5
* Update to use SurfaceConfig.Jason Sams2010-10-101-1/+3
* Remove now unnecessary pragma rs export_var().Stephen Hines2010-10-081-10/+1
* Adjust the bounds for how far books can swayJim Shuma2010-10-081-2/+2
* Add long-press support to carouselJim Shuma2010-10-087-1/+102
* Provide option to allow cards to face the center of the carousel circle.Bryan Mawhinney2010-10-085-2/+34
* Substantial improvement to Carousel launch time.Jim Miller2010-10-063-30/+18
* Fix typoJim Shuma2010-10-061-1/+1
* Merge "Refactoring Carousel into MVC: Phase 1"Jim Shuma2010-10-063-0/+1234
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| * Refactoring Carousel into MVC: Phase 1Jim Shuma2010-10-053-0/+1234
* | changing texcoord from vec4 to vec2 for perf reasons.Alex Sakhartchouk2010-10-061-2/+2
* | Don't create any cards by default.Bryan Mawhinney2010-10-061-1/+1
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* Fix bug where resizing cards array caused cards to get reloaded.Jim Miller2010-10-054-16/+63
* Fix 3061600: Allow scrolling to last few items in CarouselView.Jim Miller2010-10-041-14/+13
* Major performance improvements to Carousel:Jim Miller2010-10-044-116/+173
* A few more Carousel improvements:Jim Miller2010-09-302-64/+97
* Preserve existing cards when resizing the card array.Jack Palevich2010-09-302-10/+53
* More improvements to Carousel.Jim Miller2010-09-303-32/+206
* Avoid calling RenderScript after view is detached from window.Jack Palevich2010-09-301-1/+2
* Add an onDestroy methodJack Palevich2010-09-291-0/+4
* Make Parameters objects static.Jack Palevich2010-09-291-2/+2
* Expose getGeometry() like the other gettersJim Shuma2010-09-281-1/+1
* Make CarouselViewHelper more reusable.Jack Palevich2010-09-281-0/+8
* Major improvements to Carousel.Jim Miller2010-09-264-56/+309
* Don't consider tap-to-stop as a selectionJim Shuma2010-09-241-1/+3
* Temporary workaround for llvm crash.Jim Miller2010-09-231-0/+3
* Change 1. to 1.f and use rsMatrixLoad. Carousel tests work for me.Shih-wei Liao2010-09-231-3/+3
* Bitmap's config now controls RenderScript texture format.Jack Palevich2010-09-221-4/+26
* Support for Books carouselJim Shuma2010-09-213-20/+95
* Use proper rsObject methods when switching texture and geometry.Jim Miller2010-09-172-59/+68
* Merge "Ensure renderscript is available to load geometry."Jim Shuma2010-09-171-1/+4
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| * Ensure renderscript is available to load geometry.Bryan Mawhinney2010-09-171-1/+4
* | Handle RS reflection name changes.Stephen Hines2010-09-171-2/+2
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* Fix RenderScriptGL leak in CarouselView.Bryan Mawhinney2010-09-171-1/+0
* Fix bug where power-of-two textures were showing up black in Carousel.Jim Miller2010-09-161-2/+1