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authorPete Batard <pete@akeo.ie>2012-04-12 23:52:49 +0100
committerPete Batard <pete@akeo.ie>2012-04-12 23:52:49 +0100
commit9ee81db53e4367bbb90650ec6443f81429454971 (patch)
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Windows: add internal binary snapshot scripts
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+ libusbx 1.0 Windows binary snapshot - README
+
+ *********************************************************************
+ * The latest version of this snapshot can always be downloaded at: *
+ * https://sourceforge.net/projects/libusbx/files/ *
+ *********************************************************************
+
+o Visual Studio:
+ - Open existing or create a new project for your application
+ - Copy libusb.h, from the include\libusbx-1.0\ directory, into your project and
+ make sure that the location where the file reside appears in the 'Additional
+ Include Directories' section (Configuration Properties -> C/C++ -> General).
+ - Copy the relevant .lib file from MS32\ or MS64\ and add 'libusb-1.0.lib' to
+ your 'Additional Dependencies' (Configuration Properties -> Linker -> Input)
+ Also make sure that the directory where libusb-1.0.lib resides is added to
+ 'Additional Library Directories' (Configuration Properties -> Linker
+ -> General)
+ - If you use the static version of the libusbx library, make sure that
+ 'Runtime Library' is set to 'Multi-threaded DLL (/MD)' (Configuration
+ Properties -> C/C++ -> Code Generation).
+ NB: If your application requires /MT (Multi-threaded/libCMT), you need to
+ recompile a static libusbx 1.0 library from source.
+ - Compile and run your application. If you use the DLL version of libusb-1.0,
+ remember that you need to have a copy of the DLL either in the runtime
+ directory or in system32
+
+o WDK/DDK:
+ - The following is an example of a sources files that you can use to compile
+ a libusbx 1.0 based console application. In this sample ..\libusbx\ is the
+ directory where you would have copied libusb.h as well as the relevant
+ libusb-1.0.lib
+
+ TARGETNAME=your_app
+ TARGETTYPE=PROGRAM
+ USE_MSVCRT=1
+ UMTYPE=console
+ INCLUDES=..\libusbx;$(DDK_INC_PATH)
+ TARGETLIBS=..\libusbx\libusb-1.0.lib
+ SOURCES=your_app.c
+
+ - Note that if you plan to use libCMT instead of MSVCRT (USE_LIBCMT=1 instead
+ of USE_MSVCRT=1), you will need to recompile libusbx to use libCMT. This can
+ easily be achieved, in the DDK environment, by running 'ddk_build /MT'
+
+o MinGW/cygwin
+ - Copy libusb.h, from include/libusbx-1.0/ to your default include directory,
+ and copy the MinGW32/ or MinGW64/ .a files to your default library directory.
+ Or, if you don't want to use the default locations, make sure that you feed
+ the relevant -I and -L options to the compiler.
+ - Add the '-lusb-1.0' linker option when compiling.
+
+o Additional information:
+ - The libusbx 1.0 API documentation can be accessed at:
+ http://libusbx.sourceforge.net/api-1.0/modules.html
+ - For some libusb samples (including source), please have a look in examples/
+ - For additional information on the libusbx 1.0 Windows backend please visit:
+ https://sourceforge.net/apps/mediawiki/libusbx/index.php?title=Windows
+ - The MinGW and MS generated DLLs are fully interchangeable, provided that you
+ use the import libs provided or generate one from the .def also provided.
+ - If you find any issue, please visit http://libusbx.org/ and check the
+ Support section