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-rw-r--r--opengl/shared/OpenglOsUtils/osThreadWin.cpp101
1 files changed, 101 insertions, 0 deletions
diff --git a/opengl/shared/OpenglOsUtils/osThreadWin.cpp b/opengl/shared/OpenglOsUtils/osThreadWin.cpp
new file mode 100644
index 0000000..2d563f8
--- /dev/null
+++ b/opengl/shared/OpenglOsUtils/osThreadWin.cpp
@@ -0,0 +1,101 @@
+/*
+* Copyright (C) 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+#include "osThread.h"
+
+namespace osUtils {
+
+Thread::Thread() :
+ m_thread(NULL),
+ m_threadId(0),
+ m_isRunning(false)
+{
+}
+
+Thread::~Thread()
+{
+ if(m_thread) {
+ CloseHandle(m_thread);
+ }
+}
+
+bool
+Thread::start()
+{
+ m_isRunning = true;
+ m_thread = CreateThread(NULL, 0, &Thread::thread_main, this, 0, &m_threadId);
+ if(!m_thread) {
+ m_isRunning = false;
+ }
+ return m_isRunning;
+}
+
+bool
+Thread::wait(int *exitStatus)
+{
+ if (!m_isRunning) {
+ return false;
+ }
+
+ if(WaitForSingleObject(m_thread, INFINITE) == WAIT_FAILED) {
+ return false;
+ }
+
+ DWORD retval;
+ if (!GetExitCodeThread(m_thread,&retval)) {
+ return false;
+ }
+
+ m_isRunning = 0;
+
+ if (exitStatus) {
+ *exitStatus = retval;
+ }
+ return true;
+}
+
+bool
+Thread::trywait(int *exitStatus)
+{
+ if (!m_isRunning) {
+ return false;
+ }
+
+ if(WaitForSingleObject(m_thread, 0) == WAIT_OBJECT_0) {
+
+ DWORD retval;
+ if (!GetExitCodeThread(m_thread,&retval)) {
+ return true;
+ }
+
+ if (exitStatus) {
+ *exitStatus = retval;
+ }
+ return true;
+ }
+
+ return false;
+}
+
+DWORD WINAPI
+Thread::thread_main(void *p_arg)
+{
+ Thread *self = (Thread *)p_arg;
+ int ret = self->Main();
+ self->m_isRunning = false;
+ return ret;
+}
+
+} // of namespace osUtils