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-rw-r--r--opengl/shared/OpenglOsUtils/osProcess.h62
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diff --git a/opengl/shared/OpenglOsUtils/osProcess.h b/opengl/shared/OpenglOsUtils/osProcess.h
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+/*
+* Copyright (C) 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+#ifndef _OSUTILS_PROCESS_H
+#define _OSUTILS_PROCESS_H
+
+#ifdef _WIN32
+#include <windows.h>
+#endif
+
+namespace osUtils {
+
+class childProcess
+{
+public:
+ static childProcess *create(const char *p_cmdLine, const char *p_startdir);
+ ~childProcess();
+
+ int getPID()
+ {
+#ifdef _WIN32
+ return m_proc.dwProcessId;
+#else
+ return(m_pid);
+#endif
+ }
+
+ int tryWait(bool& isAlive);
+ bool wait(int *exitStatus);
+
+private:
+ childProcess() {};
+
+private:
+#ifdef _WIN32
+ PROCESS_INFORMATION m_proc;
+#else
+ int m_pid;
+#endif
+};
+
+int ProcessGetPID();
+int ProcessGetTID();
+bool ProcessGetName(char *p_outName, int p_outNameLen);
+int KillProcess(int pid, bool wait);
+bool isProcessRunning(int pid);
+
+} // of namespace osUtils
+
+#endif