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Diffstat (limited to 'simulator/app/PropertyServer.h')
| -rw-r--r-- | simulator/app/PropertyServer.h | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/simulator/app/PropertyServer.h b/simulator/app/PropertyServer.h deleted file mode 100644 index 193dd7047..000000000 --- a/simulator/app/PropertyServer.h +++ /dev/null @@ -1,68 +0,0 @@ -// -// Copyright 2007 The Android Open Source Project -// -// Serve properties to the simulated runtime. -// -#ifndef _SIM_PROPERTY_SERVER_H -#define _SIM_PROPERTY_SERVER_H - -#include "cutils/properties.h" -#include "utils/List.h" - -/* - * Define a thread that responds to requests from clients to get/set/list - * system properties. - */ -class PropertyServer : public wxThread { -public: - PropertyServer(void) : mListenSock(-1) {} - virtual ~PropertyServer(void); - - /* start the thread running */ - bool StartThread(void); - - /* thread entry point */ - virtual void* Entry(void); - - /* clear out all properties */ - void ClearProperties(void); - - /* add some default values */ - void SetDefaultProperties(void); - - /* copy a property into valueBuf; returns false if property not found */ - bool GetProperty(const char* key, char* valueBuf); - - /* set the property, replacing it if it already exists */ - bool SetProperty(const char* key, const char* value); - - /* property name constants */ - static const char* kPropCheckJni; - -private: - /* one property entry */ - typedef struct Property { - char key[PROPERTY_KEY_MAX]; - char value[PROPERTY_VALUE_MAX]; - } Property; - - /* create the UNIX-domain socket we listen on */ - bool CreateSocket(const char* fileName); - - /* serve up properties */ - void ServeProperties(void); - - /* handle a client request */ - bool HandleRequest(int fd); - - /* listen here for new connections */ - int mListenSock; - - /* list of connected fds to scan */ - android::List<int> mClientList; - - /* set of known properties */ - android::List<Property> mPropList; -}; - -#endif // PROPERTY_SERVER_H |
