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-rw-r--r--simulator/app/PhoneButton.h80
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diff --git a/simulator/app/PhoneButton.h b/simulator/app/PhoneButton.h
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--- a/simulator/app/PhoneButton.h
+++ /dev/null
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-//
-// Copyright 2005 The Android Open Source Project
-//
-// Phone button image holder.
-//
-#ifndef _SIM_PHONE_BUTTON_H
-#define _SIM_PHONE_BUTTON_H
-
-#include "LoadableImage.h"
-#include <ui/KeycodeLabels.h>
-
-/*
- * One button on a phone. Position, size, and a highlight graphic. The
- * coordinates are relative to the device graphic.
- *
- * We now have a "highlighted" graphic for mouse-overs and a "selected"
- * graphic for button presses. We assume they have the same dimensions.
- * We currently assume that either both or neither exist, because we
- * generate one from the other.
- */
-class PhoneButton {
-public:
- PhoneButton(void)
- : mHasImage(false), mKeyCode(AKEYCODE_UNKNOWN)
- {}
- virtual ~PhoneButton(void) {}
- PhoneButton(const PhoneButton& src)
- : mHasImage(false), mKeyCode(AKEYCODE_UNKNOWN)
- {
- CopyMembers(src);
- }
- PhoneButton& operator=(const PhoneButton& src) {
- if (this != &src) {
- // Unload any resources in case we're using operator= to
- // assign to an existing object.
- mSelectedImage.UnloadResources();
- // Copy fields.
- CopyMembers(src);
- }
- return *this;
- }
- void CopyMembers(const PhoneButton& src) {
- mSelectedImage = src.mSelectedImage;
- mHighlightedBitmap = src.mHighlightedBitmap;
- mHasImage = src.mHasImage;
- mKeyCode = src.mKeyCode;
- }
-
- /* finish construction of PhoneButton, with or without an image */
- bool Create(const char* label);
- bool Create(const char* label, const char* imageFileName, int x, int y);
-
- int GetX(void) const { return mSelectedImage.GetX(); }
- int GetY(void) const { return mSelectedImage.GetY(); }
- int GetWidth(void) const { return mSelectedImage.GetWidth(); }
- int GetHeight(void) const { return mSelectedImage.GetHeight(); }
- wxBitmap* GetHighlightedBitmap(void) { return &mHighlightedBitmap; }
- wxBitmap* GetSelectedBitmap(void) const {
- return mSelectedImage.GetBitmap();
- }
-
- bool CheckCollision(int x, int y) const;
- int32_t GetKeyCode(void) const { return mKeyCode; }
-
- // load or unload the image bitmap, if any
- bool LoadResources(void);
- bool UnloadResources(void);
-
-private:
- void CreateHighlightedBitmap(void);
- int32_t LookupKeyCode(const char* label) const;
-
- LoadableImage mSelectedImage;
- wxBitmap mHighlightedBitmap;
- bool mHasImage; // both exist or neither exist
-
- int32_t mKeyCode;
-};
-
-#endif // _SIM_PHONE_BUTTON_H