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diff --git a/samples/browseable/RenderScriptIntrinsic/src/com.example.android.renderscriptintrinsic/MainActivity.java b/samples/browseable/RenderScriptIntrinsic/src/com.example.android.renderscriptintrinsic/MainActivity.java
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+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.example.android.renderscriptintrinsic;
+
+import android.app.Activity;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.os.AsyncTask;
+import android.os.Bundle;
+import android.widget.CompoundButton;
+import android.widget.CompoundButton.OnCheckedChangeListener;
+import android.widget.ImageView;
+import android.widget.RadioButton;
+import android.widget.SeekBar;
+import android.widget.SeekBar.OnSeekBarChangeListener;
+import android.support.v8.renderscript.*;
+
+public class MainActivity extends Activity {
+ /* Number of bitmaps that is used for renderScript thread and UI thread synchronization.
+ Ideally, this can be reduced to 2, however in some devices, 2 buffers still showing tierings on UI.
+ Investigating a root cause.
+ */
+ private final int NUM_BITMAPS = 3;
+ private int mCurrentBitmap = 0;
+ private Bitmap mBitmapIn;
+ private Bitmap[] mBitmapsOut;
+ private ImageView mImageView;
+
+ private RenderScript mRS;
+ private Allocation mInAllocation;
+ private Allocation[] mOutAllocations;
+
+ private ScriptIntrinsicBlur mScriptBlur;
+ private ScriptIntrinsicConvolve5x5 mScriptConvolve;
+ private ScriptIntrinsicColorMatrix mScriptMatrix;
+
+ private final int MODE_BLUR = 0;
+ private final int MODE_CONVOLVE = 1;
+ private final int MODE_COLORMATRIX = 2;
+
+ private int mFilterMode = MODE_BLUR;
+
+ private RenderScriptTask mLatestTask = null;
+
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+
+ setContentView(R.layout.main_layout);
+
+ /*
+ * Initialize UI
+ */
+
+ //Set up main image view
+ mBitmapIn = loadBitmap(R.drawable.data);
+ mBitmapsOut = new Bitmap[NUM_BITMAPS];
+ for (int i = 0; i < NUM_BITMAPS; ++i) {
+ mBitmapsOut[i] = Bitmap.createBitmap(mBitmapIn.getWidth(),
+ mBitmapIn.getHeight(), mBitmapIn.getConfig());
+ }
+
+ mImageView = (ImageView) findViewById(R.id.imageView);
+ mImageView.setImageBitmap(mBitmapsOut[mCurrentBitmap]);
+ mCurrentBitmap += (mCurrentBitmap + 1) % NUM_BITMAPS;
+
+ //Set up seekbar
+ final SeekBar seekbar = (SeekBar) findViewById(R.id.seekBar1);
+ seekbar.setProgress(50);
+ seekbar.setOnSeekBarChangeListener(new OnSeekBarChangeListener() {
+ public void onProgressChanged(SeekBar seekBar, int progress,
+ boolean fromUser) {
+ updateImage(progress);
+ }
+
+ @Override
+ public void onStartTrackingTouch(SeekBar seekBar) {
+ }
+
+ @Override
+ public void onStopTrackingTouch(SeekBar seekBar) {
+ }
+ });
+
+ //Setup effect selector
+ RadioButton radio0 = (RadioButton) findViewById(R.id.radio0);
+ radio0.setOnCheckedChangeListener(new OnCheckedChangeListener() {
+
+ @Override
+ public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
+ if (isChecked) {
+ mFilterMode = MODE_BLUR;
+ updateImage(seekbar.getProgress());
+ }
+ }
+ });
+ RadioButton radio1 = (RadioButton) findViewById(R.id.radio1);
+ radio1.setOnCheckedChangeListener(new OnCheckedChangeListener() {
+
+ @Override
+ public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
+ if (isChecked) {
+ mFilterMode = MODE_CONVOLVE;
+ updateImage(seekbar.getProgress());
+ }
+ }
+ });
+ RadioButton radio2 = (RadioButton) findViewById(R.id.radio2);
+ radio2.setOnCheckedChangeListener(new OnCheckedChangeListener() {
+
+ @Override
+ public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
+ if (isChecked) {
+ mFilterMode = MODE_COLORMATRIX;
+ updateImage(seekbar.getProgress());
+ }
+ }
+ });
+
+ /*
+ * Create renderScript
+ */
+ createScript();
+
+ /*
+ * Create thumbnails
+ */
+ createThumbnail();
+
+
+ /*
+ * Invoke renderScript kernel and update imageView
+ */
+ mFilterMode = MODE_BLUR;
+ updateImage(50);
+ }
+
+ private void createScript() {
+ mRS = RenderScript.create(this);
+
+ mInAllocation = Allocation.createFromBitmap(mRS, mBitmapIn);
+
+ mOutAllocations = new Allocation[NUM_BITMAPS];
+ for (int i = 0; i < NUM_BITMAPS; ++i) {
+ mOutAllocations[i] = Allocation.createFromBitmap(mRS, mBitmapsOut[i]);
+ }
+
+ /*
+ Create intrinsics.
+ RenderScript has built-in features such as blur, convolve filter etc.
+ These intrinsics are handy for specific operations without writing RenderScript kernel.
+ In the sample, it's creating blur, convolve and matrix intrinsics.
+ */
+
+ mScriptBlur = ScriptIntrinsicBlur.create(mRS, Element.U8_4(mRS));
+ mScriptConvolve = ScriptIntrinsicConvolve5x5.create(mRS,
+ Element.U8_4(mRS));
+ mScriptMatrix = ScriptIntrinsicColorMatrix.create(mRS,
+ Element.U8_4(mRS));
+ }
+
+ private void performFilter(Allocation inAllocation,
+ Allocation outAllocation, Bitmap bitmapOut, float value) {
+ switch (mFilterMode) {
+ case MODE_BLUR:
+ /*
+ * Set blur kernel size
+ */
+ mScriptBlur.setRadius(value);
+
+ /*
+ * Invoke filter kernel
+ */
+ mScriptBlur.setInput(inAllocation);
+ mScriptBlur.forEach(outAllocation);
+ break;
+ case MODE_CONVOLVE: {
+ float f1 = value;
+ float f2 = 1.0f - f1;
+
+ // Emboss filter kernel
+ float coefficients[] = {-f1 * 2, 0, -f1, 0, 0, 0, -f2 * 2, -f2, 0,
+ 0, -f1, -f2, 1, f2, f1, 0, 0, f2, f2 * 2, 0, 0, 0, f1, 0,
+ f1 * 2,};
+ /*
+ * Set kernel parameter
+ */
+ mScriptConvolve.setCoefficients(coefficients);
+
+ /*
+ * Invoke filter kernel
+ */
+ mScriptConvolve.setInput(inAllocation);
+ mScriptConvolve.forEach(outAllocation);
+ break;
+ }
+ case MODE_COLORMATRIX: {
+ /*
+ * Set HUE rotation matrix
+ * The matrix below performs a combined operation of,
+ * RGB->HSV transform * HUE rotation * HSV->RGB transform
+ */
+ float cos = (float) Math.cos((double) value);
+ float sin = (float) Math.sin((double) value);
+ Matrix3f mat = new Matrix3f();
+ mat.set(0, 0, (float) (.299 + .701 * cos + .168 * sin));
+ mat.set(1, 0, (float) (.587 - .587 * cos + .330 * sin));
+ mat.set(2, 0, (float) (.114 - .114 * cos - .497 * sin));
+ mat.set(0, 1, (float) (.299 - .299 * cos - .328 * sin));
+ mat.set(1, 1, (float) (.587 + .413 * cos + .035 * sin));
+ mat.set(2, 1, (float) (.114 - .114 * cos + .292 * sin));
+ mat.set(0, 2, (float) (.299 - .3 * cos + 1.25 * sin));
+ mat.set(1, 2, (float) (.587 - .588 * cos - 1.05 * sin));
+ mat.set(2, 2, (float) (.114 + .886 * cos - .203 * sin));
+ mScriptMatrix.setColorMatrix(mat);
+
+ /*
+ * Invoke filter kernel
+ */
+ mScriptMatrix.forEach(inAllocation, outAllocation);
+ }
+ break;
+ }
+
+ /*
+ * Copy to bitmap and invalidate image view
+ */
+ outAllocation.copyTo(bitmapOut);
+ }
+
+ /*
+ Convert seekBar progress parameter (0-100 in range) to parameter for each intrinsic filter.
+ (e.g. 1.0-25.0 in Blur filter)
+ */
+ private float getFilterParameter(int i) {
+ float f = 0.f;
+ switch (mFilterMode) {
+ case MODE_BLUR: {
+ final float max = 25.0f;
+ final float min = 1.f;
+ f = (float) ((max - min) * (i / 100.0) + min);
+ }
+ break;
+ case MODE_CONVOLVE: {
+ final float max = 2.f;
+ final float min = 0.f;
+ f = (float) ((max - min) * (i / 100.0) + min);
+ }
+ break;
+ case MODE_COLORMATRIX: {
+ final float max = (float) Math.PI;
+ final float min = (float) -Math.PI;
+ f = (float) ((max - min) * (i / 100.0) + min);
+ }
+ break;
+ }
+ return f;
+
+ }
+
+ /*
+ * In the AsyncTask, it invokes RenderScript intrinsics to do a filtering.
+ * After the filtering is done, an operation blocks at Allication.copyTo() in AsyncTask thread.
+ * Once all operation is finished at onPostExecute() in UI thread, it can invalidate and update ImageView UI.
+ */
+ private class RenderScriptTask extends AsyncTask<Float, Integer, Integer> {
+ Boolean issued = false;
+
+ protected Integer doInBackground(Float... values) {
+ int index = -1;
+ if (isCancelled() == false) {
+ issued = true;
+ index = mCurrentBitmap;
+
+ performFilter(mInAllocation, mOutAllocations[index], mBitmapsOut[index], values[0]);
+ mCurrentBitmap = (mCurrentBitmap + 1) % NUM_BITMAPS;
+ }
+ return index;
+ }
+
+ void updateView(Integer result) {
+ if (result != -1) {
+ // Request UI update
+ mImageView.setImageBitmap(mBitmapsOut[result]);
+ mImageView.invalidate();
+ }
+ }
+
+ protected void onPostExecute(Integer result) {
+ updateView(result);
+ }
+
+ protected void onCancelled(Integer result) {
+ if (issued) {
+ updateView(result);
+ }
+ }
+ }
+
+ /*
+ Invoke AsynchTask and cancel previous task.
+ When AsyncTasks are piled up (typically in slow device with heavy kernel),
+ Only the latest (and already started) task invokes RenderScript operation.
+ */
+ private void updateImage(int progress) {
+ float f = getFilterParameter(progress);
+
+ if (mLatestTask != null)
+ mLatestTask.cancel(false);
+ mLatestTask = new RenderScriptTask();
+
+ mLatestTask.execute(f);
+ }
+
+ /*
+ Helper to load Bitmap from resource
+ */
+ private Bitmap loadBitmap(int resource) {
+ final BitmapFactory.Options options = new BitmapFactory.Options();
+ options.inPreferredConfig = Bitmap.Config.ARGB_8888;
+ return BitmapFactory.decodeResource(getResources(), resource, options);
+ }
+
+ /*
+ Create thumbNail for UI. It invokes RenderScript kernel synchronously in UI-thread,
+ which is OK for small thumbnail (but not ideal).
+ */
+ private void createThumbnail() {
+ int width = 72;
+ int height = 96;
+ float scale = getResources().getDisplayMetrics().density;
+ int pixelsWidth = (int) (width * scale + 0.5f);
+ int pixelsHeight = (int) (height * scale + 0.5f);
+
+ //Temporary image
+ Bitmap tempBitmap = Bitmap.createScaledBitmap(mBitmapIn, pixelsWidth, pixelsHeight, false);
+ Allocation inAllocation = Allocation.createFromBitmap(mRS, tempBitmap);
+
+ //Create thumbnail with each RS intrinsic and set it to radio buttons
+ int[] modes = {MODE_BLUR, MODE_CONVOLVE, MODE_COLORMATRIX};
+ int[] ids = {R.id.radio0, R.id.radio1, R.id.radio2};
+ int[] parameter = {50, 100, 25};
+ for (int mode : modes) {
+ mFilterMode = mode;
+ float f = getFilterParameter(parameter[mode]);
+
+ Bitmap destBitpmap = Bitmap.createBitmap(tempBitmap.getWidth(),
+ tempBitmap.getHeight(), tempBitmap.getConfig());
+ Allocation outAllocation = Allocation.createFromBitmap(mRS, destBitpmap);
+ performFilter(inAllocation, outAllocation, destBitpmap, f);
+
+ ThumbnailRadioButton button = (ThumbnailRadioButton) findViewById(ids[mode]);
+ button.setThumbnail(destBitpmap);
+ }
+ }
+}