diff options
Diffstat (limited to 'samples/browseable/MediaEffects/src/com.example.android.mediaeffects/GLToolbox.java')
| -rw-r--r-- | samples/browseable/MediaEffects/src/com.example.android.mediaeffects/GLToolbox.java | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/GLToolbox.java b/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/GLToolbox.java new file mode 100644 index 000000000..02a8c590d --- /dev/null +++ b/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/GLToolbox.java @@ -0,0 +1,86 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.example.android.mediaeffects; + +import android.opengl.GLES20; + +public class GLToolbox { + + public static int loadShader(int shaderType, String source) { + int shader = GLES20.glCreateShader(shaderType); + if (shader != 0) { + GLES20.glShaderSource(shader, source); + GLES20.glCompileShader(shader); + int[] compiled = new int[1]; + GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); + if (compiled[0] == 0) { + String info = GLES20.glGetShaderInfoLog(shader); + GLES20.glDeleteShader(shader); + throw new RuntimeException("Could not compile shader " + shaderType + ":" + info); + } + } + return shader; + } + + public static int createProgram(String vertexSource, String fragmentSource) { + int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); + if (vertexShader == 0) { + return 0; + } + int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); + if (pixelShader == 0) { + return 0; + } + + int program = GLES20.glCreateProgram(); + if (program != 0) { + GLES20.glAttachShader(program, vertexShader); + checkGlError("glAttachShader"); + GLES20.glAttachShader(program, pixelShader); + checkGlError("glAttachShader"); + GLES20.glLinkProgram(program); + int[] linkStatus = new int[1]; + GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, + 0); + if (linkStatus[0] != GLES20.GL_TRUE) { + String info = GLES20.glGetProgramInfoLog(program); + GLES20.glDeleteProgram(program); + throw new RuntimeException("Could not link program: " + info); + } + } + return program; + } + + public static void checkGlError(String op) { + int error; + while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { + throw new RuntimeException(op + ": glError " + error); + } + } + + public static void initTexParams() { + GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, + GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR); + GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, + GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR); + GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, + GLES20.GL_CLAMP_TO_EDGE); + GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, + GLES20.GL_CLAMP_TO_EDGE); + } + +} |
