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diff --git a/samples/JetBoy/_index.html b/samples/JetBoy/_index.html new file mode 100644 index 000000000..6665164b5 --- /dev/null +++ b/samples/JetBoy/_index.html @@ -0,0 +1,24 @@ +<p>JetBoy is a sample game that demonstrates the use of the +<a href="/reference/android/media/JetPlayer.html">android.media.JetPlayer</a> +class to implement an interactive music soundtrack in an application. JetBoy uses +<a href="/guide/topics/media/index.html#jet">JET content created with +JetCreator</a> and game-generated events fed to JetPlayer +to adapt the soundtrack to the user actions. Listen to how the melody picks +up when you start shooting asteroids, how you are congratulated when you +hit several asteroids in a row, or destroy enough of them in the allotted time.</p> + +<p>The JetBoyView.java file in JetBoy illustrates the loading of JET content +(loading a file, queuing segments), its playback, and how to alter what +is currently playing (use of clips and mute masks).</p> + +<p class="note"><strong>Note:</strong> +The <code>JETBOY_content/</code> directory is empty in this online presentation of +the application. For complete access to all the JetBoy files, see the sample code included +in the SDK, located at <code><sdk>/platforms/<platform>/samples/JetBoy/</code>. +</p> + +<p><strong>See also:</strong><br/> +<a href="/guide/topics/media/jet/jetcreator_manual.html">SONiVOX JETCreator User Manual</a><br/> +<a href="/reference/android/media/JetPlayer.html">JetPlayer class</a></p> + +<img alt="" src="/guide/samples/images/JetBoy.png" /> |
