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author | Ben Cheng <bccheng@android.com> | 2011-02-03 14:02:06 -0800 |
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committer | Ben Cheng <bccheng@android.com> | 2011-02-16 14:51:36 -0800 |
commit | 7ab74e14ed8dac0e51ce72fc6283ee2f1ffdf087 (patch) | |
tree | 091c7f0e4bbadb5d7e9b025323067d5954307bdc /vm/compiler/Compiler.h | |
parent | 0de7636e6eeb4f10fcfb5d926a59bf1ed3426c83 (diff) | |
download | android_dalvik-7ab74e14ed8dac0e51ce72fc6283ee2f1ffdf087.tar.gz android_dalvik-7ab74e14ed8dac0e51ce72fc6283ee2f1ffdf087.tar.bz2 android_dalvik-7ab74e14ed8dac0e51ce72fc6283ee2f1ffdf087.zip |
Add support to do suspend polling on backward branches in JIT'ed code.
The polling is expensive for now as it is done through three
instructions: ld/ld/branch. As a result, a bunch of bonus stuff has
been worked on to mitigate the extra overhead:
- Cleaned up resource flags for memory disambiguation.
- Rewrote load/store elimination and scheduler routines to hide
the ld/ld latency for GC flag. Seperate the dependency checking into
memory disambiguation part and resource conflict part.
- Allowed code motion for Dalvik/constant/non-aliasing loads to be
hoisted above branches for null/range checks.
- Created extended basic blocks following goto instructions so that
longer instruction streams can be optimized as a whole.
Without the bonus stuff, the performance dropped about ~5-10% on some
benchmarks because of the lack of headroom to hide the polling latency
in tight loops. With the bonus stuff, the performance delta is between
+/-5% with polling code generated. With the bonus stuff but disabling
polling, the new bonus stuff provides consistent performance
improvements:
CaffeineMark 3.6%
Linpack 11.1%
Scimark 9.7%
Sieve 33.0%
Checkers 6.0%
As a result, GC polling is disabled by default but can be turned on
through the -Xjitsuspendpoll flag for experimental purposes.
Change-Id: Ia81fc85de3e2b70e6cc93bc37c2b845892003cdb
Diffstat (limited to 'vm/compiler/Compiler.h')
0 files changed, 0 insertions, 0 deletions