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authorElliott Hughes <enh@google.com>2012-01-05 17:28:21 -0800
committerElliott Hughes <enh@google.com>2012-01-05 17:28:21 -0800
commit57dd2d54fab86a2959f798671fc10c657f44b95c (patch)
treead556126f9fc9188421189d3ae14a316813e46c7
parent4308417beec548c2b2c06ecec4f7f4a965b09fb2 (diff)
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Remove documentation that's now in docs/source.android.com.
Change-Id: If6ea32e923a8c7fe99824760d9a09e7eee1ff71b
-rw-r--r--docs/dalvik-bytecode.css165
-rw-r--r--docs/dalvik-bytecode.html1551
-rw-r--r--docs/dex-format.css387
-rw-r--r--docs/dex-format.html3049
-rw-r--r--docs/instruction-formats.css129
-rw-r--r--docs/instruction-formats.html461
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diff --git a/docs/dalvik-bytecode.css b/docs/dalvik-bytecode.css
deleted file mode 100644
index e4a5caa3c..000000000
--- a/docs/dalvik-bytecode.css
+++ /dev/null
@@ -1,165 +0,0 @@
-h1 {
- font-family: serif;
- color: #222266;
-}
-
-h2 {
- font-family: serif;
- border-top-style: solid;
- border-top-width: 2px;
- border-color: #ccccdd;
- padding-top: 12px;
- margin-top: 48px;
- margin-bottom: 2px;
- color: #222266;
-}
-
-@media print {
- table {
- font-size: 8pt;
- }
-}
-
-@media screen {
- table {
- font-size: 10pt;
- }
-}
-
-
-/* general for all tables */
-
-table {
- border-collapse: collapse;
- margin-top: 12px;
-}
-
-table th {
- font-family: sans-serif;
- background: #aabbff;
-}
-
-table td {
- font-family: sans-serif;
- border-top-style: solid;
- border-bottom-style: solid;
- border-width: 1px;
- border-color: #aaaaff;
- padding-top: 4px;
- padding-bottom: 4px;
- padding-left: 4px;
- padding-right: 6px;
- background: #eeeeff;
-}
-
-table td p {
- margin-top: 4pt;
- margin-bottom: 0pt;
-}
-
-
-
-/* opcodes table */
-
-table.instruc {
- margin-top: 24px;
- margin-bottom: 24px;
- margin-left: 48px;
- margin-right: 48px;
-}
-
-table.instruc td {
- font-family: sans-serif;
- border-top-style: solid;
- border-bottom-style: solid;
- border-width: 1px;
- padding-top: 4px;
- padding-bottom: 4px;
- padding-left: 2px;
- padding-right: 2px;
-}
-
-table.instruc td:first-child {
- font-family: monospace;
- font-size: 90%;
- vertical-align: top;
- width: 12%;
-}
-
-table.instruc td:first-child + td {
- font-family: monospace;
- font-size: 90%;
- vertical-align: top;
- width: 23%;
-}
-
-table.instruc td:first-child + td i {
- font-family: sans-serif;
- font-size: 90%;
-}
-
-table.instruc td:first-child + td + td {
- vertical-align: top;
- width: 28%;
-}
-
-table.instruc td:first-child + td + td + td {
- vertical-align: top;
- width: 37%;
-}
-
-
-/* supplemental opcode format table */
-
-table.supplement {
- margin-top: 24px;
- margin-bottom: 24px;
- margin-left: 48px;
- margin-right: 48px;
-}
-
-table.supplement td:first-child {
- font-family: monospace;
- vertical-align: top;
- width: 20%;
-}
-
-table.supplement td:first-child + td {
- font-family: monospace;
- vertical-align: top;
- width: 20%;
-}
-
-table.supplement td:first-child + td + td {
- font-family: sans-serif;
- vertical-align: top;
- width: 60%;
-}
-
-
-/* math details table */
-
-table.math {
- margin-top: 24px;
- margin-bottom: 24px;
- margin-left: 48px;
- margin-right: 48px;
-}
-
-table.math td:first-child {
- font-family: monospace;
- vertical-align: top;
- width: 10%;
-}
-
-table.math td:first-child + td {
- font-family: monospace;
- vertical-align: top;
- width: 30%;
-}
-
-table.math td:first-child + td + td {
- font-family: sans-serif;
- vertical-align: top;
- width: 60%;
-}
diff --git a/docs/dalvik-bytecode.html b/docs/dalvik-bytecode.html
deleted file mode 100644
index 66c9c4881..000000000
--- a/docs/dalvik-bytecode.html
+++ /dev/null
@@ -1,1551 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-
-<html>
-
-<head>
-<title>Bytecode for the Dalvik VM</title>
-<link rel=stylesheet href="dalvik-bytecode.css">
-</head>
-
-<body>
-
-<h1>Bytecode for the Dalvik VM</h1>
-<p>Copyright &copy; 2007 The Android Open Source Project
-
-<h2>General Design</h2>
-
-<ul>
-<li>The machine model and calling conventions are meant to approximately
- imitate common real architectures and C-style calling conventions:
- <ul>
- <li>The VM is register-based, and frames are fixed in size upon creation.
- Each frame consists of a particular number of registers (specified by
- the method) as well as any adjunct data needed to execute the method,
- such as (but not limited to) the program counter and a reference to the
- <code>.dex</code> file that contains the method.
- </li>
- <li>When used for bit values (such as integers and floating point
- numbers), registers are considered 32 bits wide. Adjacent register
- pairs are used for 64-bit values. There is no alignment requirement
- for register pairs.
- </li>
- <li>When used for object references, registers are considered wide enough
- to hold exactly one such reference.
- </li>
- <li>In terms of bitwise representation, <code>(Object) null == (int)
- 0</code>.
- </li>
- <li>The <i>N</i> arguments to a method land in the last <i>N</i> registers
- of the method's invocation frame, in order. Wide arguments consume
- two registers. Instance methods are passed a <code>this</code> reference
- as their first argument.
- </li>
- </ul>
-<li>The storage unit in the instruction stream is a 16-bit unsigned quantity.
- Some bits in some instructions are ignored / must-be-zero.
-</li>
-<li>Instructions aren't gratuitously limited to a particular type. For
- example, instructions that move 32-bit register values without interpretation
- don't have to specify whether they are moving ints or floats.
-</li>
-<li>There are separately enumerated and indexed constant pools for
- references to strings, types, fields, and methods.
-</li>
-<li>Bitwise literal data is represented in-line in the instruction stream.</li>
-<li>Because, in practice, it is uncommon for a method to need more than
- 16 registers, and because needing more than eight registers <i>is</i>
- reasonably common, many instructions are limited to only addressing
- the first 16
- registers. When reasonably possible, instructions allow references to
- up to the first 256 registers. In addition, some instructions have variants
- that allow for much larger register counts, including a pair of catch-all
- <code>move</code> instructions that can address registers in the range
- <code>v0</code> &ndash; <code>v65535</code>.
- In cases where an instruction variant isn't
- available to address a desired register, it is expected that the register
- contents get moved from the original register to a low register (before the
- operation) and/or moved from a low result register to a high register
- (after the operation).
-</li>
-<li>There are several "pseudo-instructions" that are used to hold
- variable-length data payloads, which are referred to by regular
- instructions (for example,
- <code>fill-array-data</code>). Such instructions must never be
- encountered during the normal flow of execution. In addition, the
- instructions must be located on even-numbered bytecode offsets (that is,
- 4-byte aligned). In order to meet this requirement, dex generation tools
- must emit an extra <code>nop</code> instruction as a spacer if such an
- instruction would otherwise be unaligned. Finally, though not required,
- it is expected that most tools will choose to emit these instructions at
- the ends of methods, since otherwise it would likely be the case that
- additional instructions would be needed to branch around them.
-</li>
-<li>When installed on a running system, some instructions may be altered,
- changing their format, as an install-time static linking optimization.
- This is to allow for faster execution once linkage is known.
- See the associated
- <a href="instruction-formats.html">instruction formats document</a>
- for the suggested variants. The word "suggested" is used advisedly;
- it is not mandatory to implement these.
-</li>
-<li>Human-syntax and mnemonics:
- <ul>
- <li>Dest-then-source ordering for arguments.</li>
- <li>Some opcodes have a disambiguating name suffix to indicate the type(s)
- they operate on:
- <ul>
- <li>Type-general 32-bit opcodes are unmarked.</li>
- <li>Type-general 64-bit opcodes are suffixed with <code>-wide</code>.</li>
- <li>Type-specific opcodes are suffixed with their type (or a
- straightforward abbreviation), one of: <code>-boolean</code>
- <code>-byte</code> <code>-char</code> <code>-short</code>
- <code>-int</code> <code>-long</code> <code>-float</code>
- <code>-double</code> <code>-object</code> <code>-string</code>
- <code>-class</code> <code>-void</code>.</li>
- </ul>
- </li>
- <li>Some opcodes have a disambiguating suffix to distinguish
- otherwise-identical operations that have different instruction layouts
- or options. These suffixes are separated from the main names with a slash
- ("<code>/</code>") and mainly exist at all to make there be a one-to-one
- mapping with static constants in the code that generates and interprets
- executables (that is, to reduce ambiguity for humans).
- </li>
- <li>In the descriptions here, the width of a value (indicating, e.g., the
- range of a constant or the number of registers possibly addressed) is
- emphasized by the use of a character per four bits of width.
- </li>
- <li>For example, in the instruction
- "<code>move-wide/from16 vAA, vBBBB</code>":
- <ul>
- <li>"<code>move</code>" is the base opcode, indicating the base operation
- (move a register's value).</li>
- <li>"<code>wide</code>" is the name suffix, indicating that it operates
- on wide (64 bit) data.</li>
- <li>"<code>from16</code>" is the opcode suffix, indicating a variant
- that has a 16-bit register reference as a source.</li>
- <li>"<code>vAA</code>" is the destination register (implied by the
- operation; again, the rule is that destination arguments always come
- first), which must be in the range <code>v0</code> &ndash;
- <code>v255</code>.</li>
- <li>"<code>vBBBB</code>" is the source register, which must be in the
- range <code>v0</code> &ndash; <code>v65535</code>.</li>
- </ul>
- </li>
- </ul>
-</li>
-<li>See the <a href="instruction-formats.html">instruction formats
- document</a> for more details about the various instruction formats
- (listed under "Op &amp; Format") as well as details about the opcode
- syntax.
-</li>
-<li>See the <a href="dex-format.html"><code>.dex</code> file format
- document</a> for more details about where the bytecode fits into
- the bigger picture.
-</li>
-</ul>
-
-<h2>Summary of Instruction Set</h2>
-
-<table class="instruc">
-<thead>
-<tr>
- <th>Op &amp; Format</th>
- <th>Mnemonic / Syntax</th>
- <th>Arguments</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>00 10x</td>
- <td>nop</td>
- <td>&nbsp;</td>
- <td>Waste cycles.
- <p><b>Note:</b>
- Data-bearing pseudo-instructions are tagged with this opcode, in which
- case the high-order byte of the opcode unit indicates the nature of
- the data. See "<code>packed-switch-payload</code> Format",
- "<code>sparse-switch-payload</code> Format", and
- "<code>fill-array-data-payload</code> Format" below.</p>
- </td>
-</tr>
-<tr>
- <td>01 12x</td>
- <td>move vA, vB</td>
- <td><code>A:</code> destination register (4 bits)<br/>
- <code>B:</code> source register (4 bits)</td>
- <td>Move the contents of one non-object register to another.</td>
-</tr>
-<tr>
- <td>02 22x</td>
- <td>move/from16 vAA, vBBBB</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> source register (16 bits)</td>
- <td>Move the contents of one non-object register to another.</td>
-</tr>
-<tr>
- <td>03 32x</td>
- <td>move/16 vAAAA, vBBBB</td>
- <td><code>A:</code> destination register (16 bits)<br/>
- <code>B:</code> source register (16 bits)</td>
- <td>Move the contents of one non-object register to another.</td>
-</tr>
-<tr>
- <td>04 12x</td>
- <td>move-wide vA, vB</td>
- <td><code>A:</code> destination register pair (4 bits)<br/>
- <code>B:</code> source register pair (4 bits)</td>
- <td>Move the contents of one register-pair to another.
- <p><b>Note:</b>
- It is legal to move from <code>v<i>N</i></code> to either
- <code>v<i>N-1</i></code> or <code>v<i>N+1</i></code>, so implementations
- must arrange for both halves of a register pair to be read before
- anything is written.</p>
- </td>
-</tr>
-<tr>
- <td>05 22x</td>
- <td>move-wide/from16 vAA, vBBBB</td>
- <td><code>A:</code> destination register pair (8 bits)<br/>
- <code>B:</code> source register pair (16 bits)</td>
- <td>Move the contents of one register-pair to another.
- <p><b>Note:</b>
- Implementation considerations are the same as <code>move-wide</code>,
- above.</p>
- </td>
-</tr>
-<tr>
- <td>06 32x</td>
- <td>move-wide/16 vAAAA, vBBBB</td>
- <td><code>A:</code> destination register pair (16 bits)<br/>
- <code>B:</code> source register pair (16 bits)</td>
- <td>Move the contents of one register-pair to another.
- <p><b>Note:</b>
- Implementation considerations are the same as <code>move-wide</code>,
- above.</p>
- </td>
-</tr>
-<tr>
- <td>07 12x</td>
- <td>move-object vA, vB</td>
- <td><code>A:</code> destination register (4 bits)<br/>
- <code>B:</code> source register (4 bits)</td>
- <td>Move the contents of one object-bearing register to another.</td>
-</tr>
-<tr>
- <td>08 22x</td>
- <td>move-object/from16 vAA, vBBBB</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> source register (16 bits)</td>
- <td>Move the contents of one object-bearing register to another.</td>
-</tr>
-<tr>
- <td>09 32x</td>
- <td>move-object/16 vAAAA, vBBBB</td>
- <td><code>A:</code> destination register (16 bits)<br/>
- <code>B:</code> source register (16 bits)</td>
- <td>Move the contents of one object-bearing register to another.</td>
-</tr>
-<tr>
- <td>0a 11x</td>
- <td>move-result vAA</td>
- <td><code>A:</code> destination register (8 bits)</td>
- <td>Move the single-word non-object result of the most recent
- <code>invoke-<i>kind</i></code> into the indicated register.
- This must be done as the instruction immediately after an
- <code>invoke-<i>kind</i></code> whose (single-word, non-object) result
- is not to be ignored; anywhere else is invalid.</td>
-</tr>
-<tr>
- <td>0b 11x</td>
- <td>move-result-wide vAA</td>
- <td><code>A:</code> destination register pair (8 bits)</td>
- <td>Move the double-word result of the most recent
- <code>invoke-<i>kind</i></code> into the indicated register pair.
- This must be done as the instruction immediately after an
- <code>invoke-<i>kind</i></code> whose (double-word) result
- is not to be ignored; anywhere else is invalid.</td>
-</tr>
-<tr>
- <td>0c 11x</td>
- <td>move-result-object vAA</td>
- <td><code>A:</code> destination register (8 bits)</td>
- <td>Move the object result of the most recent <code>invoke-<i>kind</i></code>
- into the indicated register. This must be done as the instruction
- immediately after an <code>invoke-<i>kind</i></code> or
- <code>filled-new-array</code>
- whose (object) result is not to be ignored; anywhere else is invalid.</td>
-</tr>
-<tr>
- <td>0d 11x</td>
- <td>move-exception vAA</td>
- <td><code>A:</code> destination register (8 bits)</td>
- <td>Save a just-caught exception into the given register. This must
- be the first instruction of any exception handler whose caught
- exception is not to be ignored, and this instruction must <i>only</i>
- ever occur as the first instruction of an exception handler; anywhere
- else is invalid.</td>
-</tr>
-<tr>
- <td>0e 10x</td>
- <td>return-void</td>
- <td>&nbsp;</td>
- <td>Return from a <code>void</code> method.</td>
-</tr>
-<tr>
- <td>0f 11x</td>
- <td>return vAA</td>
- <td><code>A:</code> return value register (8 bits)</td>
- <td>Return from a single-width (32-bit) non-object value-returning
- method.
- </td>
-</tr>
-<tr>
- <td>10 11x</td>
- <td>return-wide vAA</td>
- <td><code>A:</code> return value register-pair (8 bits)</td>
- <td>Return from a double-width (64-bit) value-returning method.</td>
-</tr>
-<tr>
- <td>11 11x</td>
- <td>return-object vAA</td>
- <td><code>A:</code> return value register (8 bits)</td>
- <td>Return from an object-returning method.</td>
-</tr>
-<tr>
- <td>12 11n</td>
- <td>const/4 vA, #+B</td>
- <td><code>A:</code> destination register (4 bits)<br/>
- <code>B:</code> signed int (4 bits)</td>
- <td>Move the given literal value (sign-extended to 32 bits) into
- the specified register.</td>
-</tr>
-<tr>
- <td>13 21s</td>
- <td>const/16 vAA, #+BBBB</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> signed int (16 bits)</td>
- <td>Move the given literal value (sign-extended to 32 bits) into
- the specified register.</td>
-</tr>
-<tr>
- <td>14 31i</td>
- <td>const vAA, #+BBBBBBBB</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> arbitrary 32-bit constant</td>
- <td>Move the given literal value into the specified register.</td>
-</tr>
-<tr>
- <td>15 21h</td>
- <td>const/high16 vAA, #+BBBB0000</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> signed int (16 bits)</td>
- <td>Move the given literal value (right-zero-extended to 32 bits) into
- the specified register.</td>
-</tr>
-<tr>
- <td>16 21s</td>
- <td>const-wide/16 vAA, #+BBBB</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> signed int (16 bits)</td>
- <td>Move the given literal value (sign-extended to 64 bits) into
- the specified register-pair.</td>
-</tr>
-<tr>
- <td>17 31i</td>
- <td>const-wide/32 vAA, #+BBBBBBBB</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> signed int (32 bits)</td>
- <td>Move the given literal value (sign-extended to 64 bits) into
- the specified register-pair.</td>
-</tr>
-<tr>
- <td>18 51l</td>
- <td>const-wide vAA, #+BBBBBBBBBBBBBBBB</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> arbitrary double-width (64-bit) constant</td>
- <td>Move the given literal value into
- the specified register-pair.</td>
-</tr>
-<tr>
- <td>19 21h</td>
- <td>const-wide/high16 vAA, #+BBBB000000000000</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> signed int (16 bits)</td>
- <td>Move the given literal value (right-zero-extended to 64 bits) into
- the specified register-pair.</td>
-</tr>
-<tr>
- <td>1a 21c</td>
- <td>const-string vAA, string@BBBB</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> string index</td>
- <td>Move a reference to the string specified by the given index into the
- specified register.</td>
-</tr>
-<tr>
- <td>1b 31c</td>
- <td>const-string/jumbo vAA, string@BBBBBBBB</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> string index</td>
- <td>Move a reference to the string specified by the given index into the
- specified register.</td>
-</tr>
-<tr>
- <td>1c 21c</td>
- <td>const-class vAA, type@BBBB</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> type index</td>
- <td>Move a reference to the class specified by the given index into the
- specified register. In the case where the indicated type is primitive,
- this will store a reference to the primitive type's degenerate
- class.</td>
-</tr>
-<tr>
- <td>1d 11x</td>
- <td>monitor-enter vAA</td>
- <td><code>A:</code> reference-bearing register (8 bits)</td>
- <td>Acquire the monitor for the indicated object.</td>
-</tr>
-<tr>
- <td>1e 11x</td>
- <td>monitor-exit vAA</td>
- <td><code>A:</code> reference-bearing register (8 bits)</td>
- <td>Release the monitor for the indicated object.
- <p><b>Note:</b>
- If this instruction needs to throw an exception, it must do
- so as if the pc has already advanced past the instruction.
- It may be useful to think of this as the instruction successfully
- executing (in a sense), and the exception getting thrown <i>after</i>
- the instruction but <i>before</i> the next one gets a chance to
- run. This definition makes it possible for a method to use
- a monitor cleanup catch-all (e.g., <code>finally</code>) block as
- the monitor cleanup for that block itself, as a way to handle the
- arbitrary exceptions that might get thrown due to the historical
- implementation of <code>Thread.stop()</code>, while still managing
- to have proper monitor hygiene.</p>
- </td>
-</tr>
-<tr>
- <td>1f 21c</td>
- <td>check-cast vAA, type@BBBB</td>
- <td><code>A:</code> reference-bearing register (8 bits)<br/>
- <code>B:</code> type index (16 bits)</td>
- <td>Throw a <code>ClassCastException</code> if the reference in the
- given register cannot be cast to the indicated type.
- <p><b>Note:</b> Since <code>A</code> must always be a reference
- (and not a primitive value), this will necessarily fail at runtime
- (that is, it will throw an exception) if <code>B</code> refers to a
- primitive type.</p>
- </td>
-</tr>
-<tr>
- <td>20 22c</td>
- <td>instance-of vA, vB, type@CCCC</td>
- <td><code>A:</code> destination register (4 bits)<br/>
- <code>B:</code> reference-bearing register (4 bits)<br/>
- <code>C:</code> type index (16 bits)</td>
- <td>Store in the given destination register <code>1</code>
- if the indicated reference is an instance of the given type,
- or <code>0</code> if not.
- <p><b>Note:</b> Since <code>B</code> must always be a reference
- (and not a primitive value), this will always result
- in <code>0</code> being stored if <code>C</code> refers to a primitive
- type.</td>
-</tr>
-<tr>
- <td>21 12x</td>
- <td>array-length vA, vB</td>
- <td><code>A:</code> destination register (4 bits)<br/>
- <code>B:</code> array reference-bearing register (4 bits)</td>
- <td>Store in the given destination register the length of the indicated
- array, in entries</td>
-</tr>
-<tr>
- <td>22 21c</td>
- <td>new-instance vAA, type@BBBB</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> type index</td>
- <td>Construct a new instance of the indicated type, storing a
- reference to it in the destination. The type must refer to a
- non-array class.</td>
-</tr>
-<tr>
- <td>23 22c</td>
- <td>new-array vA, vB, type@CCCC</td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> size register<br/>
- <code>C:</code> type index</td>
- <td>Construct a new array of the indicated type and size. The type
- must be an array type.</td>
-</tr>
-<tr>
- <td>24 35c</td>
- <td>filled-new-array {vC, vD, vE, vF, vG}, type@BBBB</td>
- <td>
- <code>A:</code> array size and argument word count (4 bits)<br/>
- <code>B:</code> type index (16 bits)<br/>
- <code>C..G:</code> argument registers (4 bits each)
- </td>
- <td>Construct an array of the given type and size, filling it with the
- supplied contents. The type must be an array type. The array's
- contents must be single-word (that is,
- no arrays of <code>long</code> or <code>double</code>, but reference
- types are acceptable). The constructed
- instance is stored as a "result" in the same way that the method invocation
- instructions store their results, so the constructed instance must
- be moved to a register with an immediately subsequent
- <code>move-result-object</code> instruction (if it is to be used).</td>
-</tr>
-<tr>
- <td>25 3rc</td>
- <td>filled-new-array/range {vCCCC .. vNNNN}, type@BBBB</td>
- <td><code>A:</code> array size and argument word count (8 bits)<br/>
- <code>B:</code> type index (16 bits)<br/>
- <code>C:</code> first argument register (16 bits)<br/>
- <code>N = A + C - 1</code></td>
- <td>Construct an array of the given type and size, filling it with
- the supplied contents. Clarifications and restrictions are the same
- as <code>filled-new-array</code>, described above.</td>
-</tr>
-<tr>
- <td>26 31t</td>
- <td>fill-array-data vAA, +BBBBBBBB <i>(with supplemental data as specified
- below in "<code>fill-array-data-payload</code> Format")</i></td>
- <td><code>A:</code> array reference (8 bits)<br/>
- <code>B:</code> signed "branch" offset to table data pseudo-instruction
- (32 bits)
- </td>
- <td>Fill the given array with the indicated data. The reference must be
- to an array of primitives, and the data table must match it in type and
- must contain no more elements than will fit in the array. That is,
- the array may be larger than the table, and if so, only the initial
- elements of the array are set, leaving the remainder alone.
- </td>
-</tr>
-<tr>
- <td>27 11x</td>
- <td>throw vAA</td>
- <td><code>A:</code> exception-bearing register (8 bits)<br/></td>
- <td>Throw the indicated exception.</td>
-</tr>
-<tr>
- <td>28 10t</td>
- <td>goto +AA</td>
- <td><code>A:</code> signed branch offset (8 bits)</td>
- <td>Unconditionally jump to the indicated instruction.
- <p><b>Note:</b>
- The branch offset must not be <code>0</code>. (A spin
- loop may be legally constructed either with <code>goto/32</code> or
- by including a <code>nop</code> as a target before the branch.)</p>
- </td>
-</tr>
-<tr>
- <td>29 20t</td>
- <td>goto/16 +AAAA</td>
- <td><code>A:</code> signed branch offset (16 bits)<br/></td>
- <td>Unconditionally jump to the indicated instruction.
- <p><b>Note:</b>
- The branch offset must not be <code>0</code>. (A spin
- loop may be legally constructed either with <code>goto/32</code> or
- by including a <code>nop</code> as a target before the branch.)</p>
- </td>
-</tr>
-<tr>
- <td>2a 30t</td>
- <td>goto/32 +AAAAAAAA</td>
- <td><code>A:</code> signed branch offset (32 bits)<br/></td>
- <td>Unconditionally jump to the indicated instruction.</td>
-</tr>
-<tr>
- <td>2b 31t</td>
- <td>packed-switch vAA, +BBBBBBBB <i>(with supplemental data as
- specified below in "<code>packed-switch-payload</code> Format")</i></td>
- <td><code>A:</code> register to test<br/>
- <code>B:</code> signed "branch" offset to table data pseudo-instruction
- (32 bits)
- </td>
- <td>Jump to a new instruction based on the value in the
- given register, using a table of offsets corresponding to each value
- in a particular integral range, or fall through to the next
- instruction if there is no match.
- </td>
-</tr>
-<tr>
- <td>2c 31t</td>
- <td>sparse-switch vAA, +BBBBBBBB <i>(with supplemental data as
- specified below in "<code>sparse-switch-payload</code> Format")</i></td>
- <td><code>A:</code> register to test<br/>
- <code>B:</code> signed "branch" offset to table data pseudo-instruction
- (32 bits)
- </td>
- <td>Jump to a new instruction based on the value in the given
- register, using an ordered table of value-offset pairs, or fall
- through to the next instruction if there is no match.
- </td>
-</tr>
-<tr>
- <td>2d..31 23x</td>
- <td>cmp<i>kind</i> vAA, vBB, vCC<br/>
- 2d: cmpl-float <i>(lt bias)</i><br/>
- 2e: cmpg-float <i>(gt bias)</i><br/>
- 2f: cmpl-double <i>(lt bias)</i><br/>
- 30: cmpg-double <i>(gt bias)</i><br/>
- 31: cmp-long
- </td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> first source register or pair<br/>
- <code>C:</code> second source register or pair</td>
- <td>Perform the indicated floating point or <code>long</code> comparison,
- storing <code>0</code> if the two arguments are equal, <code>1</code>
- if the second argument is larger, or <code>-1</code> if the first
- argument is larger. The "bias" listed for the floating point operations
- indicates how <code>NaN</code> comparisons are treated: "Gt bias"
- instructions return <code>1</code> for <code>NaN</code> comparisons,
- and "lt bias" instructions return
- <code>-1</code>.
- <p>For example, to check to see if floating point
- <code>a &lt; b</code>, then it is advisable to use
- <code>cmpg-float</code>; a result of <code>-1</code> indicates that
- the test was true, and the other values indicate it was false either
- due to a valid comparison or because one or the other values was
- <code>NaN</code>.</p>
- </td>
-</tr>
-<tr>
- <td>32..37 22t</td>
- <td>if-<i>test</i> vA, vB, +CCCC<br/>
- 32: if-eq<br/>
- 33: if-ne<br/>
- 34: if-lt<br/>
- 35: if-ge<br/>
- 36: if-gt<br/>
- 37: if-le<br/>
- </td>
- <td><code>A:</code> first register to test (4 bits)<br/>
- <code>B:</code> second register to test (4 bits)<br/>
- <code>C:</code> signed branch offset (16 bits)</td>
- <td>Branch to the given destination if the given two registers' values
- compare as specified.
- <p><b>Note:</b>
- The branch offset must not be <code>0</code>. (A spin
- loop may be legally constructed either by branching around a
- backward <code>goto</code> or by including a <code>nop</code> as
- a target before the branch.)</p>
- </td>
-</tr>
-<tr>
- <td>38..3d 21t</td>
- <td>if-<i>test</i>z vAA, +BBBB<br/>
- 38: if-eqz<br/>
- 39: if-nez<br/>
- 3a: if-ltz<br/>
- 3b: if-gez<br/>
- 3c: if-gtz<br/>
- 3d: if-lez<br/>
- </td>
- <td><code>A:</code> register to test (8 bits)<br/>
- <code>B:</code> signed branch offset (16 bits)</td>
- <td>Branch to the given destination if the given register's value compares
- with 0 as specified.
- <p><b>Note:</b>
- The branch offset must not be <code>0</code>. (A spin
- loop may be legally constructed either by branching around a
- backward <code>goto</code> or by including a <code>nop</code> as
- a target before the branch.)</p>
- </td>
-</tr>
-<tr>
- <td>3e..43 10x</td>
- <td><i>(unused)</i></td>
- <td>&nbsp;</td>
- <td><i>(unused)</i></td>
-</tr>
-<tr>
- <td>44..51 23x</td>
- <td><i>arrayop</i> vAA, vBB, vCC<br/>
- 44: aget<br/>
- 45: aget-wide<br/>
- 46: aget-object<br/>
- 47: aget-boolean<br/>
- 48: aget-byte<br/>
- 49: aget-char<br/>
- 4a: aget-short<br/>
- 4b: aput<br/>
- 4c: aput-wide<br/>
- 4d: aput-object<br/>
- 4e: aput-boolean<br/>
- 4f: aput-byte<br/>
- 50: aput-char<br/>
- 51: aput-short
- </td>
- <td><code>A:</code> value register or pair; may be source or dest
- (8 bits)<br/>
- <code>B:</code> array register (8 bits)<br/>
- <code>C:</code> index register (8 bits)</td>
- <td>Perform the identified array operation at the identified index of
- the given array, loading or storing into the value register.</td>
-</tr>
-<tr>
- <td>52..5f 22c</td>
- <td>i<i>instanceop</i> vA, vB, field@CCCC<br/>
- 52: iget<br/>
- 53: iget-wide<br/>
- 54: iget-object<br/>
- 55: iget-boolean<br/>
- 56: iget-byte<br/>
- 57: iget-char<br/>
- 58: iget-short<br/>
- 59: iput<br/>
- 5a: iput-wide<br/>
- 5b: iput-object<br/>
- 5c: iput-boolean<br/>
- 5d: iput-byte<br/>
- 5e: iput-char<br/>
- 5f: iput-short
- </td>
- <td><code>A:</code> value register or pair; may be source or dest
- (4 bits)<br/>
- <code>B:</code> object register (4 bits)<br/>
- <code>C:</code> instance field reference index (16 bits)</td>
- <td>Perform the identified object instance field operation with
- the identified field, loading or storing into the value register.
- <p><b>Note:</b> These opcodes are reasonable candidates for static linking,
- altering the field argument to be a more direct offset.</p>
- </td>
-</tr>
-<tr>
- <td>60..6d 21c</td>
- <td>s<i>staticop</i> vAA, field@BBBB<br/>
- 60: sget<br/>
- 61: sget-wide<br/>
- 62: sget-object<br/>
- 63: sget-boolean<br/>
- 64: sget-byte<br/>
- 65: sget-char<br/>
- 66: sget-short<br/>
- 67: sput<br/>
- 68: sput-wide<br/>
- 69: sput-object<br/>
- 6a: sput-boolean<br/>
- 6b: sput-byte<br/>
- 6c: sput-char<br/>
- 6d: sput-short
- </td>
- <td><code>A:</code> value register or pair; may be source or dest
- (8 bits)<br/>
- <code>B:</code> static field reference index (16 bits)</td>
- <td>Perform the identified object static field operation with the identified
- static field, loading or storing into the value register.
- <p><b>Note:</b> These opcodes are reasonable candidates for static linking,
- altering the field argument to be a more direct offset.</p>
- </td>
-</tr>
-<tr>
- <td>6e..72 35c</td>
- <td>invoke-<i>kind</i> {vC, vD, vE, vF, vG}, meth@BBBB<br/>
- 6e: invoke-virtual<br/>
- 6f: invoke-super<br/>
- 70: invoke-direct<br/>
- 71: invoke-static<br/>
- 72: invoke-interface
- </td>
- <td>
- <code>A:</code> argument word count (4 bits)<br/>
- <code>B:</code> method reference index (16 bits)<br/>
- <code>C..G:</code> argument registers (4 bits each)
- </td>
- <td>Call the indicated method. The result (if any) may be stored
- with an appropriate <code>move-result*</code> variant as the immediately
- subsequent instruction.
- <p><code>invoke-virtual</code> is used to invoke a normal virtual
- method (a method that is not <code>private</code>, <code>static</code>,
- or <code>final</code>, and is also not a constructor).</p>
- <p><code>invoke-super</code> is used to invoke the closest superclass's
- virtual method (as opposed to the one with the same <code>method_id</code>
- in the calling class). The same method restrictions hold as for
- <code>invoke-virtual</code>.</p>
- <p><code>invoke-direct</code> is used to invoke a non-<code>static</code>
- direct method (that is, an instance method that is by its nature
- non-overridable, namely either a <code>private</code> instance method
- or a constructor).</p>
- <p><code>invoke-static</code> is used to invoke a <code>static</code>
- method (which is always considered a direct method).</p>
- <p><code>invoke-interface</code> is used to invoke an
- <code>interface</code> method, that is, on an object whose concrete
- class isn't known, using a <code>method_id</code> that refers to
- an <code>interface</code>.</p>
- <p><b>Note:</b> These opcodes are reasonable candidates for static linking,
- altering the method argument to be a more direct offset
- (or pair thereof).</p>
- </td>
-</tr>
-<tr>
- <td>73 10x</td>
- <td><i>(unused)</i></td>
- <td>&nbsp;</td>
- <td><i>(unused)</i></td>
-</tr>
-<tr>
- <td>74..78 3rc</td>
- <td>invoke-<i>kind</i>/range {vCCCC .. vNNNN}, meth@BBBB<br/>
- 74: invoke-virtual/range<br/>
- 75: invoke-super/range<br/>
- 76: invoke-direct/range<br/>
- 77: invoke-static/range<br/>
- 78: invoke-interface/range
- </td>
- <td><code>A:</code> argument word count (8 bits)<br/>
- <code>B:</code> method reference index (16 bits)<br/>
- <code>C:</code> first argument register (16 bits)<br/>
- <code>N = A + C - 1</code></td>
- <td>Call the indicated method. See first <code>invoke-<i>kind</i></code>
- description above for details, caveats, and suggestions.
- </td>
-</tr>
-<tr>
- <td>79..7a 10x</td>
- <td><i>(unused)</i></td>
- <td>&nbsp;</td>
- <td><i>(unused)</i></td>
-</tr>
-<tr>
- <td>7b..8f 12x</td>
- <td><i>unop</i> vA, vB<br/>
- 7b: neg-int<br/>
- 7c: not-int<br/>
- 7d: neg-long<br/>
- 7e: not-long<br/>
- 7f: neg-float<br/>
- 80: neg-double<br/>
- 81: int-to-long<br/>
- 82: int-to-float<br/>
- 83: int-to-double<br/>
- 84: long-to-int<br/>
- 85: long-to-float<br/>
- 86: long-to-double<br/>
- 87: float-to-int<br/>
- 88: float-to-long<br/>
- 89: float-to-double<br/>
- 8a: double-to-int<br/>
- 8b: double-to-long<br/>
- 8c: double-to-float<br/>
- 8d: int-to-byte<br/>
- 8e: int-to-char<br/>
- 8f: int-to-short
- </td>
- <td><code>A:</code> destination register or pair (4 bits)<br/>
- <code>B:</code> source register or pair (4 bits)</td>
- <td>Perform the identified unary operation on the source register,
- storing the result in the destination register.</td>
-</tr>
-
-<tr>
- <td>90..af 23x</td>
- <td><i>binop</i> vAA, vBB, vCC<br/>
- 90: add-int<br/>
- 91: sub-int<br/>
- 92: mul-int<br/>
- 93: div-int<br/>
- 94: rem-int<br/>
- 95: and-int<br/>
- 96: or-int<br/>
- 97: xor-int<br/>
- 98: shl-int<br/>
- 99: shr-int<br/>
- 9a: ushr-int<br/>
- 9b: add-long<br/>
- 9c: sub-long<br/>
- 9d: mul-long<br/>
- 9e: div-long<br/>
- 9f: rem-long<br/>
- a0: and-long<br/>
- a1: or-long<br/>
- a2: xor-long<br/>
- a3: shl-long<br/>
- a4: shr-long<br/>
- a5: ushr-long<br/>
- a6: add-float<br/>
- a7: sub-float<br/>
- a8: mul-float<br/>
- a9: div-float<br/>
- aa: rem-float<br/>
- ab: add-double<br/>
- ac: sub-double<br/>
- ad: mul-double<br/>
- ae: div-double<br/>
- af: rem-double
- </td>
- <td><code>A:</code> destination register or pair (8 bits)<br/>
- <code>B:</code> first source register or pair (8 bits)<br/>
- <code>C:</code> second source register or pair (8 bits)</td>
- <td>Perform the identified binary operation on the two source registers,
- storing the result in the first source register.</td>
-</tr>
-<tr>
- <td>b0..cf 12x</td>
- <td><i>binop</i>/2addr vA, vB<br/>
- b0: add-int/2addr<br/>
- b1: sub-int/2addr<br/>
- b2: mul-int/2addr<br/>
- b3: div-int/2addr<br/>
- b4: rem-int/2addr<br/>
- b5: and-int/2addr<br/>
- b6: or-int/2addr<br/>
- b7: xor-int/2addr<br/>
- b8: shl-int/2addr<br/>
- b9: shr-int/2addr<br/>
- ba: ushr-int/2addr<br/>
- bb: add-long/2addr<br/>
- bc: sub-long/2addr<br/>
- bd: mul-long/2addr<br/>
- be: div-long/2addr<br/>
- bf: rem-long/2addr<br/>
- c0: and-long/2addr<br/>
- c1: or-long/2addr<br/>
- c2: xor-long/2addr<br/>
- c3: shl-long/2addr<br/>
- c4: shr-long/2addr<br/>
- c5: ushr-long/2addr<br/>
- c6: add-float/2addr<br/>
- c7: sub-float/2addr<br/>
- c8: mul-float/2addr<br/>
- c9: div-float/2addr<br/>
- ca: rem-float/2addr<br/>
- cb: add-double/2addr<br/>
- cc: sub-double/2addr<br/>
- cd: mul-double/2addr<br/>
- ce: div-double/2addr<br/>
- cf: rem-double/2addr
- </td>
- <td><code>A:</code> destination and first source register or pair
- (4 bits)<br/>
- <code>B:</code> second source register or pair (4 bits)</td>
- <td>Perform the identified binary operation on the two source registers,
- storing the result in the first source register.</td>
-</tr>
-<tr>
- <td>d0..d7 22s</td>
- <td><i>binop</i>/lit16 vA, vB, #+CCCC<br/>
- d0: add-int/lit16<br/>
- d1: rsub-int (reverse subtract)<br/>
- d2: mul-int/lit16<br/>
- d3: div-int/lit16<br/>
- d4: rem-int/lit16<br/>
- d5: and-int/lit16<br/>
- d6: or-int/lit16<br/>
- d7: xor-int/lit16
- </td>
- <td><code>A:</code> destination register (4 bits)<br/>
- <code>B:</code> source register (4 bits)<br/>
- <code>C:</code> signed int constant (16 bits)</td>
- <td>Perform the indicated binary op on the indicated register (first
- argument) and literal value (second argument), storing the result in
- the destination register.
- <p><b>Note:</b>
- <code>rsub-int</code> does not have a suffix since this version is the
- main opcode of its family. Also, see below for details on its semantics.
- </p>
- </td>
-</tr>
-<tr>
- <td>d8..e2 22b</td>
- <td><i>binop</i>/lit8 vAA, vBB, #+CC<br/>
- d8: add-int/lit8<br/>
- d9: rsub-int/lit8<br/>
- da: mul-int/lit8<br/>
- db: div-int/lit8<br/>
- dc: rem-int/lit8<br/>
- dd: and-int/lit8<br/>
- de: or-int/lit8<br/>
- df: xor-int/lit8<br/>
- e0: shl-int/lit8<br/>
- e1: shr-int/lit8<br/>
- e2: ushr-int/lit8
- </td>
- <td><code>A:</code> destination register (8 bits)<br/>
- <code>B:</code> source register (8 bits)<br/>
- <code>C:</code> signed int constant (8 bits)</td>
- <td>Perform the indicated binary op on the indicated register (first
- argument) and literal value (second argument), storing the result
- in the destination register.
- <p><b>Note:</b> See below for details on the semantics of
- <code>rsub-int</code>.</p>
- </td>
-</tr>
-<tr>
- <td>e3..ff 10x</td>
- <td><i>(unused)</i></td>
- <td>&nbsp;</td>
- <td><i>(unused)</i></td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>packed-switch-payload</code> Format</h2>
-
-<table class="supplement">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>ident</td>
- <td>ushort = 0x0100</td>
- <td>identifying pseudo-opcode</td>
-</tr>
-<tr>
- <td>size</td>
- <td>ushort</td>
- <td>number of entries in the table</td>
-</tr>
-<tr>
- <td>first_key</td>
- <td>int</td>
- <td>first (and lowest) switch case value</td>
-</tr>
-<tr>
- <td>targets</td>
- <td>int[]</td>
- <td>list of <code>size</code> relative branch targets. The targets are
- relative to the address of the switch opcode, not of this table.
- </td>
-</tr>
-</tbody>
-</table>
-
-<p><b>Note:</b> The total number of code units for an instance of this
-table is <code>(size * 2) + 4</code>.</p>
-
-<h2><code>sparse-switch-payload</code> Format</h2>
-
-<table class="supplement">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>ident</td>
- <td>ushort = 0x0200</td>
- <td>identifying pseudo-opcode</td>
-</tr>
-<tr>
- <td>size</td>
- <td>ushort</td>
- <td>number of entries in the table</td>
-</tr>
-<tr>
- <td>keys</td>
- <td>int[]</td>
- <td>list of <code>size</code> key values, sorted low-to-high</td>
-</tr>
-<tr>
- <td>targets</td>
- <td>int[]</td>
- <td>list of <code>size</code> relative branch targets, each corresponding
- to the key value at the same index. The targets are
- relative to the address of the switch opcode, not of this table.
- </td>
-</tr>
-</tbody>
-</table>
-
-<p><b>Note:</b> The total number of code units for an instance of this
-table is <code>(size * 4) + 2</code>.</p>
-
-<h2><code>fill-array-data-payload</code> Format</h2>
-
-<table class="supplement">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>ident</td>
- <td>ushort = 0x0300</td>
- <td>identifying pseudo-opcode</td>
-</tr>
-<tr>
- <td>element_width</td>
- <td>ushort</td>
- <td>number of bytes in each element</td>
-</tr>
-<tr>
- <td>size</td>
- <td>uint</td>
- <td>number of elements in the table</td>
-</tr>
-<tr>
- <td>data</td>
- <td>ubyte[]</td>
- <td>data values</td>
-</tr>
-</tbody>
-</table>
-
-<p><b>Note:</b> The total number of code units for an instance of this
-table is <code>(size * element_width + 1) / 2 + 4</code>.</p>
-
-
-<h2>Mathematical Operation Details</h2>
-
-<p><b>Note:</b> Floating point operations must follow IEEE 754 rules, using
-round-to-nearest and gradual underflow, except where stated otherwise.</p>
-
-<table class="math">
-<thead>
-<tr>
- <th>Opcode</th>
- <th>C Semantics</th>
- <th>Notes</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>neg-int</td>
- <td>int32 a;<br/>
- int32 result = -a;
- </td>
- <td>Unary twos-complement.</td>
-</tr>
-<tr>
- <td>not-int</td>
- <td>int32 a;<br/>
- int32 result = ~a;
- </td>
- <td>Unary ones-complement.</td>
-</tr>
-<tr>
- <td>neg-long</td>
- <td>int64 a;<br/>
- int64 result = -a;
- </td>
- <td>Unary twos-complement.</td>
-</tr>
-<tr>
- <td>not-long</td>
- <td>int64 a;<br/>
- int64 result = ~a;
- </td>
- <td>Unary ones-complement.</td>
-</tr>
-<tr>
- <td>neg-float</td>
- <td>float a;<br/>
- float result = -a;
- </td>
- <td>Floating point negation.</td>
-</tr>
-<tr>
- <td>neg-double</td>
- <td>double a;<br/>
- double result = -a;
- </td>
- <td>Floating point negation.</td>
-</tr>
-<tr>
- <td>int-to-long</td>
- <td>int32 a;<br/>
- int64 result = (int64) a;
- </td>
- <td>Sign extension of <code>int32</code> into <code>int64</code>.</td>
-</tr>
-<tr>
- <td>int-to-float</td>
- <td>int32 a;<br/>
- float result = (float) a;
- </td>
- <td>Conversion of <code>int32</code> to <code>float</code>, using
- round-to-nearest. This loses precision for some values.
- </td>
-</tr>
-<tr>
- <td>int-to-double</td>
- <td>int32 a;<br/>
- double result = (double) a;
- </td>
- <td>Conversion of <code>int32</code> to <code>double</code>.</td>
-</tr>
-<tr>
- <td>long-to-int</td>
- <td>int64 a;<br/>
- int32 result = (int32) a;
- </td>
- <td>Truncation of <code>int64</code> into <code>int32</code>.</td>
-</tr>
-<tr>
- <td>long-to-float</td>
- <td>int64 a;<br/>
- float result = (float) a;
- </td>
- <td>Conversion of <code>int64</code> to <code>float</code>, using
- round-to-nearest. This loses precision for some values.
- </td>
-</tr>
-<tr>
- <td>long-to-double</td>
- <td>int64 a;<br/>
- double result = (double) a;
- </td>
- <td>Conversion of <code>int64</code> to <code>double</code>, using
- round-to-nearest. This loses precision for some values.
- </td>
-</tr>
-<tr>
- <td>float-to-int</td>
- <td>float a;<br/>
- int32 result = (int32) a;
- </td>
- <td>Conversion of <code>float</code> to <code>int32</code>, using
- round-toward-zero. <code>NaN</code> and <code>-0.0</code> (negative zero)
- convert to the integer <code>0</code>. Infinities and values with
- too large a magnitude to be represented get converted to either
- <code>0x7fffffff</code> or <code>-0x80000000</code> depending on sign.
- </td>
-</tr>
-<tr>
- <td>float-to-long</td>
- <td>float a;<br/>
- int64 result = (int64) a;
- </td>
- <td>Conversion of <code>float</code> to <code>int64</code>, using
- round-toward-zero. The same special case rules as for
- <code>float-to-int</code> apply here, except that out-of-range values
- get converted to either <code>0x7fffffffffffffff</code> or
- <code>-0x8000000000000000</code> depending on sign.
- </td>
-</tr>
-<tr>
- <td>float-to-double</td>
- <td>float a;<br/>
- double result = (double) a;
- </td>
- <td>Conversion of <code>float</code> to <code>double</code>, preserving
- the value exactly.
- </td>
-</tr>
-<tr>
- <td>double-to-int</td>
- <td>double a;<br/>
- int32 result = (int32) a;
- </td>
- <td>Conversion of <code>double</code> to <code>int32</code>, using
- round-toward-zero. The same special case rules as for
- <code>float-to-int</code> apply here.
- </td>
-</tr>
-<tr>
- <td>double-to-long</td>
- <td>double a;<br/>
- int64 result = (int64) a;
- </td>
- <td>Conversion of <code>double</code> to <code>int64</code>, using
- round-toward-zero. The same special case rules as for
- <code>float-to-long</code> apply here.
- </td>
-</tr>
-<tr>
- <td>double-to-float</td>
- <td>double a;<br/>
- float result = (float) a;
- </td>
- <td>Conversion of <code>double</code> to <code>float</code>, using
- round-to-nearest. This loses precision for some values.
- </td>
-</tr>
-<tr>
- <td>int-to-byte</td>
- <td>int32 a;<br/>
- int32 result = (a &lt;&lt; 24) &gt;&gt; 24;
- </td>
- <td>Truncation of <code>int32</code> to <code>int8</code>, sign
- extending the result.
- </td>
-</tr>
-<tr>
- <td>int-to-char</td>
- <td>int32 a;<br/>
- int32 result = a &amp; 0xffff;
- </td>
- <td>Truncation of <code>int32</code> to <code>uint16</code>, without
- sign extension.
- </td>
-</tr>
-<tr>
- <td>int-to-short</td>
- <td>int32 a;<br/>
- int32 result = (a &lt;&lt; 16) &gt;&gt; 16;
- </td>
- <td>Truncation of <code>int32</code> to <code>int16</code>, sign
- extending the result.
- </td>
-</tr>
-<tr>
- <td>add-int</td>
- <td>int32 a, b;<br/>
- int32 result = a + b;
- </td>
- <td>Twos-complement addition.</td>
-</tr>
-<tr>
- <td>sub-int</td>
- <td>int32 a, b;<br/>
- int32 result = a - b;
- </td>
- <td>Twos-complement subtraction.</td>
-</tr>
-<tr>
- <td>rsub-int</td>
- <td>int32 a, b;<br/>
- int32 result = b - a;
- </td>
- <td>Twos-complement reverse subtraction.</td>
-</tr>
-<tr>
- <td>mul-int</td>
- <td>int32 a, b;<br/>
- int32 result = a * b;
- </td>
- <td>Twos-complement multiplication.</td>
-</tr>
-<tr>
- <td>div-int</td>
- <td>int32 a, b;<br/>
- int32 result = a / b;
- </td>
- <td>Twos-complement division, rounded towards zero (that is, truncated to
- integer). This throws <code>ArithmeticException</code> if
- <code>b == 0</code>.
- </td>
-</tr>
-<tr>
- <td>rem-int</td>
- <td>int32 a, b;<br/>
- int32 result = a % b;
- </td>
- <td>Twos-complement remainder after division. The sign of the result
- is the same as that of <code>a</code>, and it is more precisely
- defined as <code>result == a - (a / b) * b</code>. This throws
- <code>ArithmeticException</code> if <code>b == 0</code>.
- </td>
-</tr>
-<tr>
- <td>and-int</td>
- <td>int32 a, b;<br/>
- int32 result = a &amp; b;
- </td>
- <td>Bitwise AND.</td>
-</tr>
-<tr>
- <td>or-int</td>
- <td>int32 a, b;<br/>
- int32 result = a | b;
- </td>
- <td>Bitwise OR.</td>
-</tr>
-<tr>
- <td>xor-int</td>
- <td>int32 a, b;<br/>
- int32 result = a ^ b;
- </td>
- <td>Bitwise XOR.</td>
-</tr>
-<tr>
- <td>shl-int</td>
- <td>int32 a, b;<br/>
- int32 result = a &lt;&lt; (b &amp; 0x1f);
- </td>
- <td>Bitwise shift left (with masked argument).</td>
-</tr>
-<tr>
- <td>shr-int</td>
- <td>int32 a, b;<br/>
- int32 result = a &gt;&gt; (b &amp; 0x1f);
- </td>
- <td>Bitwise signed shift right (with masked argument).</td>
-</tr>
-<tr>
- <td>ushr-int</td>
- <td>uint32 a, b;<br/>
- int32 result = a &gt;&gt; (b &amp; 0x1f);
- </td>
- <td>Bitwise unsigned shift right (with masked argument).</td>
-</tr>
-<tr>
- <td>add-long</td>
- <td>int64 a, b;<br/>
- int64 result = a + b;
- </td>
- <td>Twos-complement addition.</td>
-</tr>
-<tr>
- <td>sub-long</td>
- <td>int64 a, b;<br/>
- int64 result = a - b;
- </td>
- <td>Twos-complement subtraction.</td>
-</tr>
-<tr>
- <td>mul-long</td>
- <td>int64 a, b;<br/>
- int64 result = a * b;
- </td>
- <td>Twos-complement multiplication.</td>
-</tr>
-<tr>
- <td>div-long</td>
- <td>int64 a, b;<br/>
- int64 result = a / b;
- </td>
- <td>Twos-complement division, rounded towards zero (that is, truncated to
- integer). This throws <code>ArithmeticException</code> if
- <code>b == 0</code>.
- </td>
-</tr>
-<tr>
- <td>rem-long</td>
- <td>int64 a, b;<br/>
- int64 result = a % b;
- </td>
- <td>Twos-complement remainder after division. The sign of the result
- is the same as that of <code>a</code>, and it is more precisely
- defined as <code>result == a - (a / b) * b</code>. This throws
- <code>ArithmeticException</code> if <code>b == 0</code>.
- </td>
-</tr>
-<tr>
- <td>and-long</td>
- <td>int64 a, b;<br/>
- int64 result = a &amp; b;
- </td>
- <td>Bitwise AND.</td>
-</tr>
-<tr>
- <td>or-long</td>
- <td>int64 a, b;<br/>
- int64 result = a | b;
- </td>
- <td>Bitwise OR.</td>
-</tr>
-<tr>
- <td>xor-long</td>
- <td>int64 a, b;<br/>
- int64 result = a ^ b;
- </td>
- <td>Bitwise XOR.</td>
-</tr>
-<tr>
- <td>shl-long</td>
- <td>int64 a, b;<br/>
- int64 result = a &lt;&lt; (b &amp; 0x3f);
- </td>
- <td>Bitwise shift left (with masked argument).</td>
-</tr>
-<tr>
- <td>shr-long</td>
- <td>int64 a, b;<br/>
- int64 result = a &gt;&gt; (b &amp; 0x3f);
- </td>
- <td>Bitwise signed shift right (with masked argument).</td>
-</tr>
-<tr>
- <td>ushr-long</td>
- <td>uint64 a, b;<br/>
- int64 result = a &gt;&gt; (b &amp; 0x3f);
- </td>
- <td>Bitwise unsigned shift right (with masked argument).</td>
-</tr>
-<tr>
- <td>add-float</td>
- <td>float a, b;<br/>
- float result = a + b;
- </td>
- <td>Floating point addition.</td>
-</tr>
-<tr>
- <td>sub-float</td>
- <td>float a, b;<br/>
- float result = a - b;
- </td>
- <td>Floating point subtraction.</td>
-</tr>
-<tr>
- <td>mul-float</td>
- <td>float a, b;<br/>
- float result = a * b;
- </td>
- <td>Floating point multiplication.</td>
-</tr>
-<tr>
- <td>div-float</td>
- <td>float a, b;<br/>
- float result = a / b;
- </td>
- <td>Floating point division.</td>
-</tr>
-<tr>
- <td>rem-float</td>
- <td>float a, b;<br/>
- float result = a % b;
- </td>
- <td>Floating point remainder after division. This function is different
- than IEEE 754 remainder and is defined as
- <code>result == a - roundTowardZero(a / b) * b</code>.
- </td>
-</tr>
-<tr>
- <td>add-double</td>
- <td>double a, b;<br/>
- double result = a + b;
- </td>
- <td>Floating point addition.</td>
-</tr>
-<tr>
- <td>sub-double</td>
- <td>double a, b;<br/>
- double result = a - b;
- </td>
- <td>Floating point subtraction.</td>
-</tr>
-<tr>
- <td>mul-double</td>
- <td>double a, b;<br/>
- double result = a * b;
- </td>
- <td>Floating point multiplication.</td>
-</tr>
-<tr>
- <td>div-double</td>
- <td>double a, b;<br/>
- double result = a / b;
- </td>
- <td>Floating point division.</td>
-</tr>
-<tr>
- <td>rem-double</td>
- <td>double a, b;<br/>
- double result = a % b;
- </td>
- <td>Floating point remainder after division. This function is different
- than IEEE 754 remainder and is defined as
- <code>result == a - roundTowardZero(a / b) * b</code>.
- </td>
-</tr>
-</tbody>
-</table>
-
-</body>
-</html>
diff --git a/docs/dex-format.css b/docs/dex-format.css
deleted file mode 100644
index 153dd4e8d..000000000
--- a/docs/dex-format.css
+++ /dev/null
@@ -1,387 +0,0 @@
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-
-
-/* for the encoded value table */
-
-table.encodedValue {
- margin-top: 20pt;
- margin-bottom: 20pt;
-}
-
-table.encodedValue td:first-child {
- font-family: monospace;
- width: 12%;
-}
-
-table.encodedValue td:first-child + td {
- font-family: monospace;
- width: 10%;
-}
-
-table.encodedValue td:first-child + td + td {
- font-family: monospace;
- width: 15%;
-}
-
-table.encodedValue td:first-child + td + td + td {
- font-family: monospace;
- width: 15%;
-}
-
-table.encodedValue td:first-child + td + td + td + td {
- width: 48%;
-}
-
-table.encodedValue td i {
- font-family: sans-serif;
-}
diff --git a/docs/dex-format.html b/docs/dex-format.html
deleted file mode 100644
index 81c0b3645..000000000
--- a/docs/dex-format.html
+++ /dev/null
@@ -1,3049 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-
-<html>
-
-<head>
-<title>.dex &mdash; Dalvik Executable Format</title>
-<link rel=stylesheet href="dex-format.css">
-</head>
-
-<body>
-
-<h1 class="title"><code>.dex</code> &mdash; Dalvik Executable Format</h1>
-<p>Copyright &copy; 2007 The Android Open Source Project
-
-<p>This document describes the layout and contents of <code>.dex</code>
-files, which are used to hold a set of class definitions and their associated
-adjunct data.</p>
-
-<h1>Guide To Types</h1>
-
-<table class="guide">
-<thead>
-<tr>
- <th>Name</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>byte</td>
- <td>8-bit signed int</td>
-</tr>
-<tr>
- <td>ubyte</td>
- <td>8-bit unsigned int</td>
-</tr>
-<tr>
- <td>short</td>
- <td>16-bit signed int, little-endian</td>
-</tr>
-<tr>
- <td>ushort</td>
- <td>16-bit unsigned int, little-endian</td>
-</tr>
-<tr>
- <td>int</td>
- <td>32-bit signed int, little-endian</td>
-</tr>
-<tr>
- <td>uint</td>
- <td>32-bit unsigned int, little-endian</td>
-</tr>
-<tr>
- <td>long</td>
- <td>64-bit signed int, little-endian</td>
-</tr>
-<tr>
- <td>ulong</td>
- <td>64-bit unsigned int, little-endian</td>
-</tr>
-<tr>
- <td>sleb128</td>
- <td>signed LEB128, variable-length (see below)</td>
-</tr>
-<tr>
- <td>uleb128</td>
- <td>unsigned LEB128, variable-length (see below)</td>
-</tr>
-<tr>
- <td>uleb128p1</td>
- <td>unsigned LEB128 plus <code>1</code>, variable-length (see below)</td>
-</tr>
-</tbody>
-</table>
-
-<h3>LEB128</h3>
-
-<p>LEB128 ("<b>L</b>ittle-<b>E</b>ndian <b>B</b>ase <b>128</b>") is a
-variable-length encoding for
-arbitrary signed or unsigned integer quantities. The format was
-borrowed from the <a href="http://dwarfstd.org/Dwarf3Std.php">DWARF3</a>
-specification. In a <code>.dex</code> file, LEB128 is only ever used to
-encode 32-bit quantities.</p>
-
-<p>Each LEB128 encoded value consists of one to five
-bytes, which together represent a single 32-bit value. Each
-byte has its most significant bit set except for the final byte in the
-sequence, which has its most significant bit clear. The remaining
-seven bits of each byte are payload, with the least significant seven
-bits of the quantity in the first byte, the next seven in the second
-byte and so on. In the case of a signed LEB128 (<code>sleb128</code>),
-the most significant payload bit of the final byte in the sequence is
-sign-extended to produce the final value. In the unsigned case
-(<code>uleb128</code>), any bits not explicitly represented are
-interpreted as <code>0</code>.
-
-<table class="leb128Bits">
-<thead>
-<tr><th colspan="16">Bitwise diagram of a two-byte LEB128 value</th></tr>
-<tr>
- <th colspan="8">First byte</td>
- <th colspan="8">Second byte</td>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td class="start1"><code>1</code></td>
- <td>bit<sub>6</sub></td>
- <td>bit<sub>5</sub></td>
- <td>bit<sub>4</sub></td>
- <td>bit<sub>3</sub></td>
- <td>bit<sub>2</sub></td>
- <td>bit<sub>1</sub></td>
- <td>bit<sub>0</sub></td>
- <td class="start2"><code>0</code></td>
- <td>bit<sub>13</sub></td>
- <td>bit<sub>12</sub></td>
- <td>bit<sub>11</sub></td>
- <td>bit<sub>10</sub></td>
- <td>bit<sub>9</sub></td>
- <td>bit<sub>8</sub></td>
- <td class="end2">bit<sub>7</sub></td>
-</tr>
-</tbody>
-</table>
-
-<p>The variant <code>uleb128p1</code> is used to represent a signed
-value, where the representation is of the value <i>plus one</i> encoded
-as a <code>uleb128</code>. This makes the encoding of <code>-1</code>
-(alternatively thought of as the unsigned value <code>0xffffffff</code>)
-&mdash; but no other negative number &mdash; a single byte, and is
-useful in exactly those cases where the represented number must either
-be non-negative or <code>-1</code> (or <code>0xffffffff</code>),
-and where no other negative values are allowed (or where large unsigned
-values are unlikely to be needed).</p>
-
-<p>Here are some examples of the formats:</p>
-
-<table class="leb128">
-<thead>
-<tr>
- <th>Encoded Sequence</th>
- <th>As <code>sleb128</code></th>
- <th>As <code>uleb128</code></th>
- <th>As <code>uleb128p1</code></th>
-</tr>
-</thead>
-<tbody>
- <tr><td>00</td><td>0</td><td>0</td><td>-1</td></tr>
- <tr><td>01</td><td>1</td><td>1</td><td>0</td></tr>
- <tr><td>7f</td><td>-1</td><td>127</td><td>126</td></tr>
- <tr><td>80 7f</td><td>-128</td><td>16256</td><td>16255</td></tr>
-</tbody>
-</table>
-
-<h1>Overall File Layout</h1>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>header</td>
- <td>header_item</td>
- <td>the header</td>
-</tr>
-<tr>
- <td>string_ids</td>
- <td>string_id_item[]</td>
- <td>string identifiers list. These are identifiers for all the strings
- used by this file, either for internal naming (e.g., type descriptors)
- or as constant objects referred to by code. This list must be sorted
- by string contents, using UTF-16 code point values (not in a
- locale-sensitive manner), and it must not contain any duplicate entries.
- </td>
-</tr>
-<tr>
- <td>type_ids</td>
- <td>type_id_item[]</td>
- <td>type identifiers list. These are identifiers for all types (classes,
- arrays, or primitive types) referred to by this file, whether defined
- in the file or not. This list must be sorted by <code>string_id</code>
- index, and it must not contain any duplicate entries.
- </td>
-</tr>
-<tr>
- <td>proto_ids</td>
- <td>proto_id_item[]</td>
- <td>method prototype identifiers list. These are identifiers for all
- prototypes referred to by this file. This list must be sorted in
- return-type (by <code>type_id</code> index) major order, and then
- by arguments (also by <code>type_id</code> index). The list must not
- contain any duplicate entries.
- </td>
-</tr>
-<tr>
- <td>field_ids</td>
- <td>field_id_item[]</td>
- <td>field identifiers list. These are identifiers for all fields
- referred to by this file, whether defined in the file or not. This
- list must be sorted, where the defining type (by <code>type_id</code>
- index) is the major order, field name (by <code>string_id</code> index)
- is the intermediate order, and type (by <code>type_id</code> index)
- is the minor order. The list must not contain any duplicate entries.
- </td>
-</tr>
-<tr>
- <td>method_ids</td>
- <td>method_id_item[]</td>
- <td>method identifiers list. These are identifiers for all methods
- referred to by this file, whether defined in the file or not. This
- list must be sorted, where the defining type (by <code>type_id</code>
- index) is the major order, method name (by <code>string_id</code>
- index) is the intermediate order, and method prototype (by
- <code>proto_id</code> index) is the minor order. The list must not
- contain any duplicate entries.
- </td>
-</tr>
-<tr>
- <td>class_defs</td>
- <td>class_def_item[]</td>
- <td>class definitions list. The classes must be ordered such that a given
- class's superclass and implemented interfaces appear in the
- list earlier than the referring class. Furthermore, it is invalid for
- a definition for the same-named class to appear more than once in
- the list.
- </td>
-</tr>
-<tr>
- <td>data</td>
- <td>ubyte[]</td>
- <td>data area, containing all the support data for the tables listed above.
- Different items have different alignment requirements, and
- padding bytes are inserted before each item if necessary to achieve
- proper alignment.
- </td>
-</tr>
-<tr>
- <td>link_data</td>
- <td>ubyte[]</td>
- <td>data used in statically linked files. The format of the data in
- this section is left unspecified by this document.
- This section is empty in unlinked files, and runtime implementations
- may use it as they see fit.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h1>Bitfield, String, and Constant Definitions</h1>
-
-<h2><code>DEX_FILE_MAGIC</code></h2>
-<h4>embedded in <code>header_item</code></h4>
-
-<p>The constant array/string <code>DEX_FILE_MAGIC</code> is the list of
-bytes that must appear at the beginning of a <code>.dex</code> file
-in order for it to be recognized as such. The value intentionally
-contains a newline (<code>"\n"</code> or <code>0x0a</code>) and a
-null byte (<code>"\0"</code> or <code>0x00</code>) in order to help
-in the detection of certain forms of corruption. The value also
-encodes a format version number as three decimal digits, which is
-expected to increase monotonically over time as the format evolves.</p>
-
-<pre>
-ubyte[8] DEX_FILE_MAGIC = { 0x64 0x65 0x78 0x0a 0x30 0x33 0x35 0x00 }
- = "dex\n035\0"
-</pre>
-
-<p><b>Note:</b> At least a couple earlier versions of the format have
-been used in widely-available public software releases. For example,
-version <code>009</code> was used for the M3 releases of the
-Android platform (November&ndash;December 2007),
-and version <code>013</code> was used for the M5 releases of the Android
-platform (February&ndash;March 2008). In several respects, these earlier
-versions of the format differ significantly from the version described in this
-document.</p>
-
-<h2><code>ENDIAN_CONSTANT</code> and <code>REVERSE_ENDIAN_CONSTANT</code></h2>
-<h4>embedded in <code>header_item</code></h4>
-
-<p>The constant <code>ENDIAN_CONSTANT</code> is used to indicate the
-endianness of the file in which it is found. Although the standard
-<code>.dex</code> format is little-endian, implementations may choose
-to perform byte-swapping. Should an implementation come across a
-header whose <code>endian_tag</code> is <code>REVERSE_ENDIAN_CONSTANT</code>
-instead of <code>ENDIAN_CONSTANT</code>, it would know that the file
-has been byte-swapped from the expected form.</p>
-
-<pre>
-uint ENDIAN_CONSTANT = 0x12345678;
-uint REVERSE_ENDIAN_CONSTANT = 0x78563412;
-</pre>
-
-<h2><code>NO_INDEX</code></h2>
-<h4>embedded in <code>class_def_item</code> and
-<code>debug_info_item</code></h4>
-
-<p>The constant <code>NO_INDEX</code> is used to indicate that
-an index value is absent.</p>
-
-<p><b>Note:</b> This value isn't defined to be
-<code>0</code>, because that is in fact typically a valid index.</p>
-
-<p><b>Also Note:</b> The chosen value for <code>NO_INDEX</code> is
-representable as a single byte in the <code>uleb128p1</code> encoding.</p>
-
-<pre>
-uint NO_INDEX = 0xffffffff; // == -1 if treated as a signed int
-</pre>
-
-<h2><code>access_flags</code> Definitions</h2>
-<h4>embedded in <code>class_def_item</code>,
-<code>encoded_field</code>, <code>encoded_method</code>, and
-<code>InnerClass</code></h4>
-
-<p>Bitfields of these flags are used to indicate the accessibility and
-overall properties of classes and class members.</p>
-
-<table class="accessFlags">
-<thead>
-<tr>
- <th>Name</th>
- <th>Value</th>
- <th>For Classes (and <code>InnerClass</code> annotations)</th>
- <th>For Fields</th>
- <th>For Methods</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>ACC_PUBLIC</td>
- <td>0x1</td>
- <td><code>public</code>: visible everywhere</td>
- <td><code>public</code>: visible everywhere</td>
- <td><code>public</code>: visible everywhere</td>
-</tr>
-<tr>
- <td>ACC_PRIVATE</td>
- <td>0x2</td>
- <td><super>*</super>
- <code>private</code>: only visible to defining class
- </td>
- <td><code>private</code>: only visible to defining class</td>
- <td><code>private</code>: only visible to defining class</td>
-</tr>
-<tr>
- <td>ACC_PROTECTED</td>
- <td>0x4</td>
- <td><super>*</super>
- <code>protected</code>: visible to package and subclasses
- </td>
- <td><code>protected</code>: visible to package and subclasses</td>
- <td><code>protected</code>: visible to package and subclasses</td>
-</tr>
-<tr>
- <td>ACC_STATIC</td>
- <td>0x8</td>
- <td><super>*</super>
- <code>static</code>: is not constructed with an outer
- <code>this</code> reference</td>
- <td><code>static</code>: global to defining class</td>
- <td><code>static</code>: does not take a <code>this</code> argument</td>
-</tr>
-<tr>
- <td>ACC_FINAL</td>
- <td>0x10</td>
- <td><code>final</code>: not subclassable</td>
- <td><code>final</code>: immutable after construction</td>
- <td><code>final</code>: not overridable</td>
-</tr>
-<tr>
- <td>ACC_SYNCHRONIZED</td>
- <td>0x20</td>
- <td>&nbsp;</td>
- <td>&nbsp;</td>
- <td><code>synchronized</code>: associated lock automatically acquired
- around call to this method. <b>Note:</b> This is only valid to set when
- <code>ACC_NATIVE</code> is also set.</td>
-</tr>
-<tr>
- <td>ACC_VOLATILE</td>
- <td>0x40</td>
- <td>&nbsp;</td>
- <td><code>volatile</code>: special access rules to help with thread
- safety</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>ACC_BRIDGE</td>
- <td>0x40</td>
- <td>&nbsp;</td>
- <td>&nbsp;</td>
- <td>bridge method, added automatically by compiler as a type-safe
- bridge</td>
-</tr>
-<tr>
- <td>ACC_TRANSIENT</td>
- <td>0x80</td>
- <td>&nbsp;</td>
- <td><code>transient</code>: not to be saved by default serialization</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>ACC_VARARGS</td>
- <td>0x80</td>
- <td>&nbsp;</td>
- <td>&nbsp;</td>
- <td>last argument should be treated as a "rest" argument by compiler</td>
-</tr>
-<tr>
- <td>ACC_NATIVE</td>
- <td>0x100</td>
- <td>&nbsp;</td>
- <td>&nbsp;</td>
- <td><code>native</code>: implemented in native code</td>
-</tr>
-<tr>
- <td>ACC_INTERFACE</td>
- <td>0x200</td>
- <td><code>interface</code>: multiply-implementable abstract class</td>
- <td>&nbsp;</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>ACC_ABSTRACT</td>
- <td>0x400</td>
- <td><code>abstract</code>: not directly instantiable</td>
- <td>&nbsp;</td>
- <td><code>abstract</code>: unimplemented by this class</td>
-</tr>
-<tr>
- <td>ACC_STRICT</td>
- <td>0x800</td>
- <td>&nbsp;</td>
- <td>&nbsp;</td>
- <td><code>strictfp</code>: strict rules for floating-point arithmetic</td>
-</tr>
-<tr>
- <td>ACC_SYNTHETIC</td>
- <td>0x1000</td>
- <td>not directly defined in source code</td>
- <td>not directly defined in source code</td>
- <td>not directly defined in source code</td>
-</tr>
-<tr>
- <td>ACC_ANNOTATION</td>
- <td>0x2000</td>
- <td>declared as an annotation class</td>
- <td>&nbsp;</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>ACC_ENUM</td>
- <td>0x4000</td>
- <td>declared as an enumerated type</td>
- <td>declared as an enumerated value</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td><i>(unused)</i></td>
- <td>0x8000</td>
- <td>&nbsp;</td>
- <td>&nbsp;</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>ACC_CONSTRUCTOR</td>
- <td>0x10000</td>
- <td>&nbsp;</td>
- <td>&nbsp;</td>
- <td>constructor method (class or instance initializer)</td>
-</tr>
-<tr>
- <td>ACC_DECLARED_<br/>SYNCHRONIZED</td>
- <td>0x20000</td>
- <td>&nbsp;</td>
- <td>&nbsp;</td>
- <td>declared <code>synchronized</code>. <b>Note:</b> This has no effect on
- execution (other than in reflection of this flag, per se).
- </td>
-</tr>
-</tbody>
-</table>
-
-<p><super>*</super> Only allowed on for <code>InnerClass</code> annotations,
-and must not ever be on in a <code>class_def_item</code>.</p>
-
-<h2>MUTF-8 (Modified UTF-8) Encoding</h2>
-
-<p>As a concession to easier legacy support, the <code>.dex</code> format
-encodes its string data in a de facto standard modified UTF-8 form, hereafter
-referred to as MUTF-8. This form is identical to standard UTF-8, except:</p>
-
-<ul>
- <li>Only the one-, two-, and three-byte encodings are used.</li>
- <li>Code points in the range <code>U+10000</code> &hellip;
- <code>U+10ffff</code> are encoded as a surrogate pair, each of
- which is represented as a three-byte encoded value.</li>
- <li>The code point <code>U+0000</code> is encoded in two-byte form.</li>
- <li>A plain null byte (value <code>0</code>) indicates the end of
- a string, as is the standard C language interpretation.</li>
-</ul>
-
-<p>The first two items above can be summarized as: MUTF-8
-is an encoding format for UTF-16, instead of being a more direct
-encoding format for Unicode characters.</p>
-
-<p>The final two items above make it simultaneously possible to include
-the code point <code>U+0000</code> in a string <i>and</i> still manipulate
-it as a C-style null-terminated string.</p>
-
-<p>However, the special encoding of <code>U+0000</code> means that, unlike
-normal UTF-8, the result of calling the standard C function
-<code>strcmp()</code> on a pair of MUTF-8 strings does not always
-indicate the properly signed result of comparison of <i>unequal</i> strings.
-When ordering (not just equality) is a concern, the most straightforward
-way to compare MUTF-8 strings is to decode them character by character,
-and compare the decoded values. (However, more clever implementations are
-also possible.)</p>
-
-<p>Please refer to <a href="http://unicode.org">The Unicode
-Standard</a> for further information about character encoding.
-MUTF-8 is actually closer to the (relatively less well-known) encoding
-<a href="http://www.unicode.org/reports/tr26/">CESU-8</a> than to UTF-8
-per se.</p>
-
-<h2><code>encoded_value</code> Encoding</h2>
-<h4>embedded in <code>annotation_element</code> and
-<code>encoded_array_item</code></h4>
-
-<p>An <code>encoded_value</code> is an encoded piece of (nearly)
-arbitrary hierarchically structured data. The encoding is meant to
-be both compact and straightforward to parse.</p>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>(value_arg &lt;&lt; 5) | value_type</td>
- <td>ubyte</td>
- <td>byte indicating the type of the immediately subsequent
- <code>value</code> along
- with an optional clarifying argument in the high-order three bits.
- See below for the various <code>value</code> definitions.
- In most cases, <code>value_arg</code> encodes the length of
- the immediately-subsequent <code>value</code> in bytes, as
- <code>(size - 1)</code>, e.g., <code>0</code> means that
- the value requires one byte, and <code>7</code> means it requires
- eight bytes; however, there are exceptions as noted below.
- </td>
-</tr>
-<tr>
- <td>value</td>
- <td>ubyte[]</td>
- <td>bytes representing the value, variable in length and interpreted
- differently for different <code>value_type</code> bytes, though
- always little-endian. See the various value definitions below for
- details.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3>Value Formats</h3>
-
-<table class="encodedValue">
-<thead>
-<tr>
- <th>Type Name</th>
- <th><code>value_type</code></th>
- <th><code>value_arg</code> Format</th>
- <th><code>value</code> Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>VALUE_BYTE</td>
- <td>0x00</td>
- <td><i>(none; must be <code>0</code>)</i></td>
- <td>ubyte[1]</td>
- <td>signed one-byte integer value</td>
-</tr>
-<tr>
- <td>VALUE_SHORT</td>
- <td>0x02</td>
- <td>size - 1 (0&hellip;1)</td>
- <td>ubyte[size]</td>
- <td>signed two-byte integer value, sign-extended</td>
-</tr>
-<tr>
- <td>VALUE_CHAR</td>
- <td>0x03</td>
- <td>size - 1 (0&hellip;1)</td>
- <td>ubyte[size]</td>
- <td>unsigned two-byte integer value, zero-extended</td>
-</tr>
-<tr>
- <td>VALUE_INT</td>
- <td>0x04</td>
- <td>size - 1 (0&hellip;3)</td>
- <td>ubyte[size]</td>
- <td>signed four-byte integer value, sign-extended</td>
-</tr>
-<tr>
- <td>VALUE_LONG</td>
- <td>0x06</td>
- <td>size - 1 (0&hellip;7)</td>
- <td>ubyte[size]</td>
- <td>signed eight-byte integer value, sign-extended</td>
-</tr>
-<tr>
- <td>VALUE_FLOAT</td>
- <td>0x10</td>
- <td>size - 1 (0&hellip;3)</td>
- <td>ubyte[size]</td>
- <td>four-byte bit pattern, zero-extended <i>to the right</i>, and
- interpreted as an IEEE754 32-bit floating point value
- </td>
-</tr>
-<tr>
- <td>VALUE_DOUBLE</td>
- <td>0x11</td>
- <td>size - 1 (0&hellip;7)</td>
- <td>ubyte[size]</td>
- <td>eight-byte bit pattern, zero-extended <i>to the right</i>, and
- interpreted as an IEEE754 64-bit floating point value
- </td>
-</tr>
-<tr>
- <td>VALUE_STRING</td>
- <td>0x17</td>
- <td>size - 1 (0&hellip;3)</td>
- <td>ubyte[size]</td>
- <td>unsigned (zero-extended) four-byte integer value,
- interpreted as an index into
- the <code>string_ids</code> section and representing a string value
- </td>
-</tr>
-<tr>
- <td>VALUE_TYPE</td>
- <td>0x18</td>
- <td>size - 1 (0&hellip;3)</td>
- <td>ubyte[size]</td>
- <td>unsigned (zero-extended) four-byte integer value,
- interpreted as an index into
- the <code>type_ids</code> section and representing a reflective
- type/class value
- </td>
-</tr>
-<tr>
- <td>VALUE_FIELD</td>
- <td>0x19</td>
- <td>size - 1 (0&hellip;3)</td>
- <td>ubyte[size]</td>
- <td>unsigned (zero-extended) four-byte integer value,
- interpreted as an index into
- the <code>field_ids</code> section and representing a reflective
- field value
- </td>
-</tr>
-<tr>
- <td>VALUE_METHOD</td>
- <td>0x1a</td>
- <td>size - 1 (0&hellip;3)</td>
- <td>ubyte[size]</td>
- <td>unsigned (zero-extended) four-byte integer value,
- interpreted as an index into
- the <code>method_ids</code> section and representing a reflective
- method value
- </td>
-</tr>
-<tr>
- <td>VALUE_ENUM</td>
- <td>0x1b</td>
- <td>size - 1 (0&hellip;3)</td>
- <td>ubyte[size]</td>
- <td>unsigned (zero-extended) four-byte integer value,
- interpreted as an index into
- the <code>field_ids</code> section and representing the value of
- an enumerated type constant
- </td>
-</tr>
-<tr>
- <td>VALUE_ARRAY</td>
- <td>0x1c</td>
- <td><i>(none; must be <code>0</code>)</i></td>
- <td>encoded_array</td>
- <td>an array of values, in the format specified by
- "<code>encoded_array</code> Format" below. The size
- of the <code>value</code> is implicit in the encoding.
- </td>
-</tr>
-<tr>
- <td>VALUE_ANNOTATION</td>
- <td>0x1d</td>
- <td><i>(none; must be <code>0</code>)</i></td>
- <td>encoded_annotation</td>
- <td>a sub-annotation, in the format specified by
- "<code>encoded_annotation</code> Format" below. The size
- of the <code>value</code> is implicit in the encoding.
- </td>
-</tr>
-<tr>
- <td>VALUE_NULL</td>
- <td>0x1e</td>
- <td><i>(none; must be <code>0</code>)</i></td>
- <td><i>(none)</i></td>
- <td><code>null</code> reference value</td>
-</tr>
-<tr>
- <td>VALUE_BOOLEAN</td>
- <td>0x1f</td>
- <td>boolean (0&hellip;1)</td>
- <td><i>(none)</i></td>
- <td>one-bit value; <code>0</code> for <code>false</code> and
- <code>1</code> for <code>true</code>. The bit is represented in the
- <code>value_arg</code>.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>encoded_array</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>size</td>
- <td>uleb128</td>
- <td>number of elements in the array</td>
-</tr>
-<tr>
- <td>values</td>
- <td>encoded_value[size]</td>
- <td>a series of <code>size</code> <code>encoded_value</code> byte
- sequences in the format specified by this section, concatenated
- sequentially.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>encoded_annotation</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>type_idx</td>
- <td>uleb128</td>
- <td>type of the annotation. This must be a class (not array or primitive)
- type.
- </td>
-</tr>
-<tr>
- <td>size</td>
- <td>uleb128</td>
- <td>number of name-value mappings in this annotation</td>
-</tr>
-<tr>
- <td>elements</td>
- <td>annotation_element[size]</td>
- <td>elements of the annotataion, represented directly in-line (not as
- offsets). Elements must be sorted in increasing order by
- <code>string_id</code> index.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>annotation_element</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>name_idx</td>
- <td>uleb128</td>
- <td>element name, represented as an index into the
- <code>string_ids</code> section. The string must conform to the
- syntax for <i>MemberName</i>, defined above.
- </td>
-</tr>
-<tr>
- <td>value</td>
- <td>encoded_value</td>
- <td>element value</td>
-</tr>
-</tbody>
-</table>
-
-<h2>String Syntax</h2>
-
-<p>There are several kinds of item in a <code>.dex</code> file which
-ultimately refer to a string. The following BNF-style definitions
-indicate the acceptable syntax for these strings.</p>
-
-<h3><i>SimpleName</i></h3>
-
-<p>A <i>SimpleName</i> is the basis for the syntax of the names of other
-things. The <code>.dex</code> format allows a fair amount of latitude
-here (much more than most common source languages). In brief, a simple
-name consists of any low-ASCII alphabetic character or digit, a few
-specific low-ASCII symbols, and most non-ASCII code points that are not
-control, space, or special characters. Note that surrogate code points
-(in the range <code>U+d800</code> &hellip; <code>U+dfff</code>) are not
-considered valid name characters, per se, but Unicode supplemental
-characters <i>are</i> valid (which are represented by the final
-alternative of the rule for <i>SimpleNameChar</i>), and they should be
-represented in a file as pairs of surrogate code points in the MUTF-8
-encoding.</p>
-
-<table class="bnf">
- <tr><td colspan="2" class="def"><i>SimpleName</i> &rarr;</td></tr>
- <tr>
- <td/>
- <td><i>SimpleNameChar</i> (<i>SimpleNameChar</i>)*</td>
- </tr>
-
- <tr><td colspan="2" class="def"><i>SimpleNameChar</i> &rarr;</td></tr>
- <tr>
- <td/>
- <td><code>'A'</code> &hellip; <code>'Z'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'a'</code> &hellip; <code>'z'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'0'</code> &hellip; <code>'9'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'$'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'-'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'_'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>U+00a1</code> &hellip; <code>U+1fff</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>U+2010</code> &hellip; <code>U+2027</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>U+2030</code> &hellip; <code>U+d7ff</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>U+e000</code> &hellip; <code>U+ffef</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>U+10000</code> &hellip; <code>U+10ffff</code></td>
- </tr>
-</table>
-
-<h3><i>MemberName</i></h3>
-<h4>used by <code>field_id_item</code> and <code>method_id_item</code></h4>
-
-<p>A <i>MemberName</i> is the name of a member of a class, members being
-fields, methods, and inner classes.</p>
-
-<table class="bnf">
- <tr><td colspan="2" class="def"><i>MemberName</i> &rarr;</td></tr>
- <tr>
- <td/>
- <td><i>SimpleName</i></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'&lt;'</code> <i>SimpleName</i> <code>'&gt;'</code></td>
- </tr>
-</table>
-
-<h3><i>FullClassName</i></h3>
-
-<p>A <i>FullClassName</i> is a fully-qualified class name, including an
-optional package specifier followed by a required name.</p>
-
-<table class="bnf">
- <tr><td colspan="2" class="def"><i>FullClassName</i> &rarr;</td></tr>
- <tr>
- <td/>
- <td><i>OptionalPackagePrefix</i> <i>SimpleName</i></td>
- </tr>
-
- <tr><td colspan="2" class="def"><i>OptionalPackagePrefix</i> &rarr;</td></tr>
- <tr>
- <td/>
- <td>(<i>SimpleName</i> <code>'/'</code>)*</td>
- </tr>
-</table>
-
-<h3><i>TypeDescriptor</i></h3>
-<h4>used by <code>type_id_item</code></h4>
-
-<p>A <i>TypeDescriptor</i> is the representation of any type, including
-primitives, classes, arrays, and <code>void</code>. See below for
-the meaning of the various versions.</p>
-
-<table class="bnf">
- <tr><td colspan="2" class="def"><i>TypeDescriptor</i> &rarr;</td></tr>
- <tr>
- <td/>
- <td><code>'V'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><i>FieldTypeDescriptor</i></td>
- </tr>
-
- <tr><td colspan="2" class="def"><i>FieldTypeDescriptor</i> &rarr;</td></tr>
- <tr>
- <td/>
- <td><i>NonArrayFieldTypeDescriptor</i></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td>(<code>'['</code> * 1&hellip;255)
- <i>NonArrayFieldTypeDescriptor</i></td>
- </tr>
-
- <tr>
- <td colspan="2" class="def"><i>NonArrayFieldTypeDescriptor</i>&rarr;</td>
- </tr>
- <tr>
- <td/>
- <td><code>'Z'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'B'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'S'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'C'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'I'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'J'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'F'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'D'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'L'</code> <i>FullClassName</i> <code>';'</code></td>
- </tr>
-</table>
-
-<h3><i>ShortyDescriptor</i></h3>
-<h4>used by <code>proto_id_item</code></h4>
-
-<p>A <i>ShortyDescriptor</i> is the short form representation of a method
-prototype, including return and parameter types, except that there is
-no distinction between various reference (class or array) types. Instead,
-all reference types are represented by a single <code>'L'</code> character.</p>
-
-<table class="bnf">
- <tr><td colspan="2" class="def"><i>ShortyDescriptor</i> &rarr;</td></tr>
- <tr>
- <td/>
- <td><i>ShortyReturnType</i> (<i>ShortyFieldType</i>)*</td>
- </tr>
-
- <tr><td colspan="2" class="def"><i>ShortyReturnType</i> &rarr;</td></tr>
- <tr>
- <td/>
- <td><code>'V'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><i>ShortyFieldType</i></td>
- </tr>
-
- <tr><td colspan="2" class="def"><i>ShortyFieldType</i> &rarr;</td></tr>
- <tr>
- <td/>
- <td><code>'Z'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'B'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'S'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'C'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'I'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'J'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'F'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'D'</code></td>
- </tr>
- <tr>
- <td class="bar">|</td>
- <td><code>'L'</code></td>
- </tr>
-</table>
-
-<h2><i>TypeDescriptor</i> Semantics</h2>
-
-<p>This is the meaning of each of the variants of <i>TypeDescriptor</i>.</p>
-
-<table class="descriptor">
-<thead>
-<tr>
- <th>Syntax</th>
- <th>Meaning</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>V</td>
- <td><code>void</code>; only valid for return types</td>
-</tr>
-<tr>
- <td>Z</td>
- <td><code>boolean</code></td>
-</tr>
-<tr>
- <td>B</td>
- <td><code>byte</code></td>
-</tr>
-<tr>
- <td>S</td>
- <td><code>short</code></td>
-</tr>
-<tr>
- <td>C</td>
- <td><code>char</code></td>
-</tr>
-<tr>
- <td>I</td>
- <td><code>int</code></td>
-</tr>
-<tr>
- <td>J</td>
- <td><code>long</code></td>
-</tr>
-<tr>
- <td>F</td>
- <td><code>float</code></td>
-</tr>
-<tr>
- <td>D</td>
- <td><code>double</code></td>
-</tr>
-<tr>
- <td>L<i>fully/qualified/Name</i>;</td>
- <td>the class <code><i>fully.qualified.Name</i></code></td>
-</tr>
-<tr>
- <td>[<i>descriptor</i></td>
- <td>array of <code><i>descriptor</i></code>, usable recursively for
- arrays-of-arrays, though it is invalid to have more than 255
- dimensions.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h1>Items and Related Structures</h1>
-
-<p>This section includes definitions for each of the top-level items that
-may appear in a <code>.dex</code> file.
-
-<h2><code>header_item</code></h2>
-<h4>appears in the <code>header</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>magic</td>
- <td>ubyte[8] = DEX_FILE_MAGIC</td>
- <td>magic value. See discussion above under "<code>DEX_FILE_MAGIC</code>"
- for more details.
- </td>
-</tr>
-<tr>
- <td>checksum</td>
- <td>uint</td>
- <td>adler32 checksum of the rest of the file (everything but
- <code>magic</code> and this field); used to detect file corruption
- </td>
-</tr>
-<tr>
- <td>signature</td>
- <td>ubyte[20]</td>
- <td>SHA-1 signature (hash) of the rest of the file (everything but
- <code>magic</code>, <code>checksum</code>, and this field); used
- to uniquely identify files
- </td>
-</tr>
-<tr>
- <td>file_size</td>
- <td>uint</td>
- <td>size of the entire file (including the header), in bytes
-</tr>
-<tr>
- <td>header_size</td>
- <td>uint = 0x70</td>
- <td>size of the header (this entire section), in bytes. This allows for at
- least a limited amount of backwards/forwards compatibility without
- invalidating the format.
- </td>
-</tr>
-<tr>
- <td>endian_tag</td>
- <td>uint = ENDIAN_CONSTANT</td>
- <td>endianness tag. See discussion above under "<code>ENDIAN_CONSTANT</code>
- and <code>REVERSE_ENDIAN_CONSTANT</code>" for more details.
- </td>
-</tr>
-<tr>
- <td>link_size</td>
- <td>uint</td>
- <td>size of the link section, or <code>0</code> if this file isn't
- statically linked</td>
-</tr>
-<tr>
- <td>link_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the link section, or
- <code>0</code> if <code>link_size == 0</code>. The offset, if non-zero,
- should be to an offset into the <code>link_data</code> section. The
- format of the data pointed at is left unspecified by this document;
- this header field (and the previous) are left as hooks for use by
- runtime implementations.
- </td>
-</tr>
-<tr>
- <td>map_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the map item, or
- <code>0</code> if this file has no map. The offset, if non-zero,
- should be to an offset into the <code>data</code> section,
- and the data should be in the format specified by "<code>map_list</code>"
- below.
- </td>
-</tr>
-<tr>
- <td>string_ids_size</td>
- <td>uint</td>
- <td>count of strings in the string identifiers list</td>
-</tr>
-<tr>
- <td>string_ids_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the string identifiers list, or
- <code>0</code> if <code>string_ids_size == 0</code> (admittedly a
- strange edge case). The offset, if non-zero,
- should be to the start of the <code>string_ids</code> section.
- </td>
-</tr>
-<tr>
- <td>type_ids_size</td>
- <td>uint</td>
- <td>count of elements in the type identifiers list</td>
-</tr>
-<tr>
- <td>type_ids_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the type identifiers list, or
- <code>0</code> if <code>type_ids_size == 0</code> (admittedly a
- strange edge case). The offset, if non-zero,
- should be to the start of the <code>type_ids</code>
- section.
- </td>
-</tr>
-<tr>
- <td>proto_ids_size</td>
- <td>uint</td>
- <td>count of elements in the prototype identifiers list</td>
-</tr>
-<tr>
- <td>proto_ids_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the prototype identifiers list, or
- <code>0</code> if <code>proto_ids_size == 0</code> (admittedly a
- strange edge case). The offset, if non-zero,
- should be to the start of the <code>proto_ids</code>
- section.
- </td>
-</tr>
-<tr>
- <td>field_ids_size</td>
- <td>uint</td>
- <td>count of elements in the field identifiers list</td>
-</tr>
-<tr>
- <td>field_ids_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the field identifiers list, or
- <code>0</code> if <code>field_ids_size == 0</code>. The offset, if
- non-zero, should be to the start of the <code>field_ids</code>
- section.</td>
-</td>
-</tr>
-<tr>
- <td>method_ids_size</td>
- <td>uint</td>
- <td>count of elements in the method identifiers list</td>
-</tr>
-<tr>
- <td>method_ids_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the method identifiers list, or
- <code>0</code> if <code>method_ids_size == 0</code>. The offset, if
- non-zero, should be to the start of the <code>method_ids</code>
- section.</td>
-</tr>
-<tr>
- <td>class_defs_size</td>
- <td>uint</td>
- <td>count of elements in the class definitions list</td>
-</tr>
-<tr>
- <td>class_defs_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the class definitions list, or
- <code>0</code> if <code>class_defs_size == 0</code> (admittedly a
- strange edge case). The offset, if non-zero,
- should be to the start of the <code>class_defs</code> section.
- </td>
-</tr>
-<tr>
- <td>data_size</td>
- <td>uint</td>
- <td>Size of <code>data</code> section in bytes. Must be an even
- multiple of sizeof(uint).</td>
-</tr>
-<tr>
- <td>data_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the start of the
- <code>data</code> section.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>map_list</code></h2>
-<h4>appears in the <code>data</code> section</h4>
-<h4>referenced from <code>header_item</code></h4>
-<h4>alignment: 4 bytes</h4>
-
-<p>This is a list of the entire contents of a file, in order. It
-contains some redundancy with respect to the <code>header_item</code>
-but is intended to be an easy form to use to iterate over an entire
-file. A given type must appear at most once in a map, but there is no
-restriction on what order types may appear in, other than the
-restrictions implied by the rest of the format (e.g., a
-<code>header</code> section must appear first, followed by a
-<code>string_ids</code> section, etc.). Additionally, the map entries must
-be ordered by initial offset and must not overlap.</p>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>size</td>
- <td>uint</td>
- <td>size of the list, in entries</td>
-</tr>
-<tr>
- <td>list</td>
- <td>map_item[size]</td>
- <td>elements of the list</td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>map_item</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>type</td>
- <td>ushort</td>
- <td>type of the items; see table below</td>
-</tr>
-<tr>
- <td>unused</td>
- <td>ushort</td>
- <td><i>(unused)</i></td>
-</tr>
-<tr>
- <td>size</td>
- <td>uint</td>
- <td>count of the number of items to be found at the indicated offset</td>
-</tr>
-<tr>
- <td>offset</td>
- <td>uint</td>
- <td>offset from the start of the file to the items in question</td>
-</tr>
-</tbody>
-</table>
-
-
-<h3>Type Codes</h3>
-
-<table class="typeCodes">
-<thead>
-<tr>
- <th>Item Type</th>
- <th>Constant</th>
- <th>Value</th>
- <th>Item Size In Bytes</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>header_item</td>
- <td>TYPE_HEADER_ITEM</td>
- <td>0x0000</td>
- <td>0x70</td>
-</tr>
-<tr>
- <td>string_id_item</td>
- <td>TYPE_STRING_ID_ITEM</td>
- <td>0x0001</td>
- <td>0x04</td>
-</tr>
-<tr>
- <td>type_id_item</td>
- <td>TYPE_TYPE_ID_ITEM</td>
- <td>0x0002</td>
- <td>0x04</td>
-</tr>
-<tr>
- <td>proto_id_item</td>
- <td>TYPE_PROTO_ID_ITEM</td>
- <td>0x0003</td>
- <td>0x0c</td>
-</tr>
-<tr>
- <td>field_id_item</td>
- <td>TYPE_FIELD_ID_ITEM</td>
- <td>0x0004</td>
- <td>0x08</td>
-</tr>
-<tr>
- <td>method_id_item</td>
- <td>TYPE_METHOD_ID_ITEM</td>
- <td>0x0005</td>
- <td>0x08</td>
-</tr>
-<tr>
- <td>class_def_item</td>
- <td>TYPE_CLASS_DEF_ITEM</td>
- <td>0x0006</td>
- <td>0x20</td>
-</tr>
-<tr>
- <td>map_list</td>
- <td>TYPE_MAP_LIST</td>
- <td>0x1000</td>
- <td>4 + (item.size * 12)</td>
-</tr>
-<tr>
- <td>type_list</td>
- <td>TYPE_TYPE_LIST</td>
- <td>0x1001</td>
- <td>4 + (item.size * 2)</td>
-</tr>
-<tr>
- <td>annotation_set_ref_list</td>
- <td>TYPE_ANNOTATION_SET_REF_LIST</td>
- <td>0x1002</td>
- <td>4 + (item.size * 4)</td>
-</tr>
-<tr>
- <td>annotation_set_item</td>
- <td>TYPE_ANNOTATION_SET_ITEM</td>
- <td>0x1003</td>
- <td>4 + (item.size * 4)</td>
-</tr>
-<tr>
- <td>class_data_item</td>
- <td>TYPE_CLASS_DATA_ITEM</td>
- <td>0x2000</td>
- <td><i>implicit; must parse</i></td>
-</tr>
-<tr>
- <td>code_item</td>
- <td>TYPE_CODE_ITEM</td>
- <td>0x2001</td>
- <td><i>implicit; must parse</i></td>
-</tr>
-<tr>
- <td>string_data_item</td>
- <td>TYPE_STRING_DATA_ITEM</td>
- <td>0x2002</td>
- <td><i>implicit; must parse</i></td>
-</tr>
-<tr>
- <td>debug_info_item</td>
- <td>TYPE_DEBUG_INFO_ITEM</td>
- <td>0x2003</td>
- <td><i>implicit; must parse</i></td>
-</tr>
-<tr>
- <td>annotation_item</td>
- <td>TYPE_ANNOTATION_ITEM</td>
- <td>0x2004</td>
- <td><i>implicit; must parse</i></td>
-</tr>
-<tr>
- <td>encoded_array_item</td>
- <td>TYPE_ENCODED_ARRAY_ITEM</td>
- <td>0x2005</td>
- <td><i>implicit; must parse</i></td>
-</tr>
-<tr>
- <td>annotations_directory_item</td>
- <td>TYPE_ANNOTATIONS_DIRECTORY_ITEM</td>
- <td>0x2006</td>
- <td><i>implicit; must parse</i></td>
-</tr>
-</tbody>
-</table>
-
-
-<h2><code>string_id_item</code></h2>
-<h4>appears in the <code>string_ids</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>string_data_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the string data for this
- item. The offset should be to a location
- in the <code>data</code> section, and the data should be in the
- format specified by "<code>string_data_item</code>" below.
- There is no alignment requirement for the offset.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>string_data_item</code></h2>
-<h4>appears in the <code>data</code> section</h4>
-<h4>alignment: none (byte-aligned)</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>utf16_size</td>
- <td>uleb128</td>
- <td>size of this string, in UTF-16 code units (which is the "string
- length" in many systems). That is, this is the decoded length of
- the string. (The encoded length is implied by the position of
- the <code>0</code> byte.)</td>
-</tr>
-<tr>
- <td>data</td>
- <td>ubyte[]</td>
- <td>a series of MUTF-8 code units (a.k.a. octets, a.k.a. bytes)
- followed by a byte of value <code>0</code>. See
- "MUTF-8 (Modified UTF-8) Encoding" above for details and
- discussion about the data format.
- <p><b>Note:</b> It is acceptable to have a string which includes
- (the encoded form of) UTF-16 surrogate code units (that is,
- <code>U+d800</code> &hellip; <code>U+dfff</code>)
- either in isolation or out-of-order with respect to the usual
- encoding of Unicode into UTF-16. It is up to higher-level uses of
- strings to reject such invalid encodings, if appropriate.</p>
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>type_id_item</code></h2>
-<h4>appears in the <code>type_ids</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>descriptor_idx</td>
- <td>uint</td>
- <td>index into the <code>string_ids</code> list for the descriptor
- string of this type. The string must conform to the syntax for
- <i>TypeDescriptor</i>, defined above.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>proto_id_item</code></h2>
-<h4>appears in the <code>proto_ids</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>shorty_idx</td>
- <td>uint</td>
- <td>index into the <code>string_ids</code> list for the short-form
- descriptor string of this prototype. The string must conform to the
- syntax for <i>ShortyDescriptor</i>, defined above, and must correspond
- to the return type and parameters of this item.
- </td>
-</tr>
-<tr>
- <td>return_type_idx</td>
- <td>uint</td>
- <td>index into the <code>type_ids</code> list for the return type
- of this prototype
- </td>
-</tr>
-<tr>
- <td>parameters_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the list of parameter types
- for this prototype, or <code>0</code> if this prototype has no
- parameters. This offset, if non-zero, should be in the
- <code>data</code> section, and the data there should be in the
- format specified by <code>"type_list"</code> below. Additionally, there
- should be no reference to the type <code>void</code> in the list.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>field_id_item</code></h2>
-<h4>appears in the <code>field_ids</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>class_idx</td>
- <td>ushort</td>
- <td>index into the <code>type_ids</code> list for the definer of this
- field. This must be a class type, and not an array or primitive type.
- </td>
-</tr>
-<tr>
- <td>type_idx</td>
- <td>ushort</td>
- <td>index into the <code>type_ids</code> list for the type of
- this field
- </td>
-</tr>
-<tr>
- <td>name_idx</td>
- <td>uint</td>
- <td>index into the <code>string_ids</code> list for the name of this
- field. The string must conform to the syntax for <i>MemberName</i>,
- defined above.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>method_id_item</code></h2>
-<h4>appears in the <code>method_ids</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>class_idx</td>
- <td>ushort</td>
- <td>index into the <code>type_ids</code> list for the definer of this
- method. This must be a class or array type, and not a primitive type.
- </td>
-</tr>
-<tr>
- <td>proto_idx</td>
- <td>ushort</td>
- <td>index into the <code>proto_ids</code> list for the prototype of
- this method
- </td>
-</tr>
-<tr>
- <td>name_idx</td>
- <td>uint</td>
- <td>index into the <code>string_ids</code> list for the name of this
- method. The string must conform to the syntax for <i>MemberName</i>,
- defined above.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>class_def_item</code></h2>
-<h4>appears in the <code>class_defs</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>class_idx</td>
- <td>uint</td>
- <td>index into the <code>type_ids</code> list for this class.
- This must be a class type, and not an array or primitive type.
- </td>
-</tr>
-<tr>
- <td>access_flags</td>
- <td>uint</td>
- <td>access flags for the class (<code>public</code>, <code>final</code>,
- etc.). See "<code>access_flags</code> Definitions" for details.
- </td>
-</tr>
-<tr>
- <td>superclass_idx</td>
- <td>uint</td>
- <td>index into the <code>type_ids</code> list for the superclass, or
- the constant value <code>NO_INDEX</code> if this class has no
- superclass (i.e., it is a root class such as <code>Object</code>).
- If present, this must be a class type, and not an array or primitive type.
- </td>
-</tr>
-<tr>
- <td>interfaces_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the list of interfaces, or
- <code>0</code> if there are none. This offset
- should be in the <code>data</code> section, and the data
- there should be in the format specified by
- "<code>type_list</code>" below. Each of the elements of the list
- must be a class type (not an array or primitive type), and there
- must not be any duplicates.
- </td>
-</tr>
-<tr>
- <td>source_file_idx</td>
- <td>uint</td>
- <td>index into the <code>string_ids</code> list for the name of the
- file containing the original source for (at least most of) this class,
- or the special value <code>NO_INDEX</code> to represent a lack of
- this information. The <code>debug_info_item</code> of any given method
- may override this source file, but the expectation is that most classes
- will only come from one source file.
- </td>
-</tr>
-<tr>
- <td>annotations_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the annotations structure
- for this class, or <code>0</code> if there are no annotations on
- this class. This offset, if non-zero, should be in the
- <code>data</code> section, and the data there should be in
- the format specified by "<code>annotations_directory_item</code>" below,
- with all items referring to this class as the definer.
- </td>
-</tr>
-<tr>
- <td>class_data_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the associated
- class data for this item, or <code>0</code> if there is no class
- data for this class. (This may be the case, for example, if this class
- is a marker interface.) The offset, if non-zero, should be in the
- <code>data</code> section, and the data there should be in the
- format specified by "<code>class_data_item</code>" below, with all
- items referring to this class as the definer.
- </td>
-</tr>
-<tr>
- <td>static_values_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the list of initial
- values for <code>static</code> fields, or <code>0</code> if there
- are none (and all <code>static</code> fields are to be initialized with
- <code>0</code> or <code>null</code>). This offset should be in the
- <code>data</code> section, and the data there should be in the
- format specified by "<code>encoded_array_item</code>" below. The size
- of the array must be no larger than the number of <code>static</code>
- fields declared by this class, and the elements correspond to the
- <code>static</code> fields in the same order as declared in the
- corresponding <code>field_list</code>. The type of each array
- element must match the declared type of its corresponding field.
- If there are fewer elements in the array than there are
- <code>static</code> fields, then the leftover fields are initialized
- with a type-appropriate <code>0</code> or <code>null</code>.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>class_data_item</code></h2>
-<h4>referenced from <code>class_def_item</code></h4>
-<h4>appears in the <code>data</code> section</h4>
-<h4>alignment: none (byte-aligned)</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>static_fields_size</td>
- <td>uleb128</td>
- <td>the number of static fields defined in this item</td>
-</tr>
-<tr>
- <td>instance_fields_size</td>
- <td>uleb128</td>
- <td>the number of instance fields defined in this item</td>
-</tr>
-<tr>
- <td>direct_methods_size</td>
- <td>uleb128</td>
- <td>the number of direct methods defined in this item</td>
-</tr>
-<tr>
- <td>virtual_methods_size</td>
- <td>uleb128</td>
- <td>the number of virtual methods defined in this item</td>
-</tr>
-<tr>
- <td>static_fields</td>
- <td>encoded_field[static_fields_size]</td>
- <td>the defined static fields, represented as a sequence of
- encoded elements. The fields must be sorted by
- <code>field_idx</code> in increasing order.
- </td>
-</tr>
-<tr>
- <td>instance_fields</td>
- <td>encoded_field[instance_fields_size]</td>
- <td>the defined instance fields, represented as a sequence of
- encoded elements. The fields must be sorted by
- <code>field_idx</code> in increasing order.
- </td>
-</tr>
-<tr>
- <td>direct_methods</td>
- <td>encoded_method[direct_methods_size]</td>
- <td>the defined direct (any of <code>static</code>, <code>private</code>,
- or constructor) methods, represented as a sequence of
- encoded elements. The methods must be sorted by
- <code>method_idx</code> in increasing order.
- </td>
-</tr>
-<tr>
- <td>virtual_methods</td>
- <td>encoded_method[virtual_methods_size]</td>
- <td>the defined virtual (none of <code>static</code>, <code>private</code>,
- or constructor) methods, represented as a sequence of
- encoded elements. This list should <i>not</i> include inherited
- methods unless overridden by the class that this item represents. The
- methods must be sorted by <code>method_idx</code> in increasing order.
- </td>
-</tr>
-</tbody>
-</table>
-
-<p><b>Note:</b> All elements' <code>field_id</code>s and
-<code>method_id</code>s must refer to the same defining class.</p>
-
-<h3><code>encoded_field</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>field_idx_diff</td>
- <td>uleb128</td>
- <td>index into the <code>field_ids</code> list for the identity of this
- field (includes the name and descriptor), represented as a difference
- from the index of previous element in the list. The index of the
- first element in a list is represented directly.
- </td>
-</tr>
-<tr>
- <td>access_flags</td>
- <td>uleb128</td>
- <td>access flags for the field (<code>public</code>, <code>final</code>,
- etc.). See "<code>access_flags</code> Definitions" for details.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>encoded_method</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>method_idx_diff</td>
- <td>uleb128</td>
- <td>index into the <code>method_ids</code> list for the identity of this
- method (includes the name and descriptor), represented as a difference
- from the index of previous element in the list. The index of the
- first element in a list is represented directly.
- </td>
-</tr>
-<tr>
- <td>access_flags</td>
- <td>uleb128</td>
- <td>access flags for the method (<code>public</code>, <code>final</code>,
- etc.). See "<code>access_flags</code> Definitions" for details.
- </td>
-</tr>
-<tr>
- <td>code_off</td>
- <td>uleb128</td>
- <td>offset from the start of the file to the code structure for this
- method, or <code>0</code> if this method is either <code>abstract</code>
- or <code>native</code>. The offset should be to a location in the
- <code>data</code> section. The format of the data is specified by
- "<code>code_item</code>" below.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>type_list</code></h2>
-<h4>referenced from <code>class_def_item</code> and
-<code>proto_id_item</code></h4>
-<h4>appears in the <code>data</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>size</td>
- <td>uint</td>
- <td>size of the list, in entries</td>
-</tr>
-<tr>
- <td>list</td>
- <td>type_item[size]</td>
- <td>elements of the list</td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>type_item</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>type_idx</td>
- <td>ushort</td>
- <td>index into the <code>type_ids</code> list</td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>code_item</code></h2>
-<h4>referenced from <code>encoded_method</code></h4>
-<h4>appears in the <code>data</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>registers_size</td>
- <td>ushort</td>
- <td>the number of registers used by this code</td>
-</tr>
-<tr>
- <td>ins_size</td>
- <td>ushort</td>
- <td>the number of words of incoming arguments to the method that this
- code is for</td>
-</tr>
-<tr>
- <td>outs_size</td>
- <td>ushort</td>
- <td>the number of words of outgoing argument space required by this
- code for method invocation
- </td>
-</tr>
-<tr>
- <td>tries_size</td>
- <td>ushort</td>
- <td>the number of <code>try_item</code>s for this instance. If non-zero,
- then these appear as the <code>tries</code> array just after the
- <code>insns</code> in this instance.
- </td>
-</tr>
-<tr>
- <td>debug_info_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the debug info (line numbers +
- local variable info) sequence for this code, or <code>0</code> if
- there simply is no information. The offset, if non-zero, should be
- to a location in the <code>data</code> section. The format of
- the data is specified by "<code>debug_info_item</code>" below.
- </td>
-</tr>
-<tr>
- <td>insns_size</td>
- <td>uint</td>
- <td>size of the instructions list, in 16-bit code units</td>
-</tr>
-<tr>
- <td>insns</td>
- <td>ushort[insns_size]</td>
- <td>actual array of bytecode. The format of code in an <code>insns</code>
- array is specified by the companion document
- <a href="dalvik-bytecode.html">"Bytecode for the Dalvik VM"</a>. Note
- that though this is defined as an array of <code>ushort</code>, there
- are some internal structures that prefer four-byte alignment. Also,
- if this happens to be in an endian-swapped file, then the swapping is
- <i>only</i> done on individual <code>ushort</code>s and not on the
- larger internal structures.
- </td>
-</tr>
-<tr>
- <td>padding</td>
- <td>ushort <i>(optional)</i> = 0</td>
- <td>two bytes of padding to make <code>tries</code> four-byte aligned.
- This element is only present if <code>tries_size</code> is non-zero
- and <code>insns_size</code> is odd.
- </td>
-</tr>
-<tr>
- <td>tries</td>
- <td>try_item[tries_size] <i>(optional)</i></td>
- <td>array indicating where in the code exceptions are caught and
- how to handle them. Elements of the array must be non-overlapping in
- range and in order from low to high address. This element is only
- present if <code>tries_size</code> is non-zero.
- </td>
-</tr>
-<tr>
- <td>handlers</td>
- <td>encoded_catch_handler_list <i>(optional)</i></td>
- <td>bytes representing a list of lists of catch types and associated
- handler addresses. Each <code>try_item</code> has a byte-wise offset
- into this structure. This element is only present if
- <code>tries_size</code> is non-zero.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>try_item</code> Format </h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>start_addr</td>
- <td>uint</td>
- <td>start address of the block of code covered by this entry. The address
- is a count of 16-bit code units to the start of the first covered
- instruction.
- </td>
-</tr>
-<tr>
- <td>insn_count</td>
- <td>ushort</td>
- <td>number of 16-bit code units covered by this entry. The last code
- unit covered (inclusive) is <code>start_addr + insn_count - 1</code>.
- </td>
-</tr>
-<tr>
- <td>handler_off</td>
- <td>ushort</td>
- <td>offset in bytes from the start of the associated
- <code>encoded_catch_hander_list</code> to the
- <code>encoded_catch_handler</code> for this entry. This must be an
- offset to the start of an <code>encoded_catch_handler</code>.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>encoded_catch_handler_list</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>size</td>
- <td>uleb128</td>
- <td>size of this list, in entries</td>
-</tr>
-<tr>
- <td>list</td>
- <td>encoded_catch_handler[handlers_size]</td>
- <td>actual list of handler lists, represented directly (not as offsets),
- and concatenated sequentially</td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>encoded_catch_handler</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>size</td>
- <td>sleb128</td>
- <td>number of catch types in this list. If non-positive, then this is
- the negative of the number of catch types, and the catches are followed
- by a catch-all handler. For example: A <code>size</code> of <code>0</code>
- means that there is a catch-all but no explicitly typed catches.
- A <code>size</code> of <code>2</code> means that there are two explicitly
- typed catches and no catch-all. And a <code>size</code> of <code>-1</code>
- means that there is one typed catch along with a catch-all.
- </td>
-</tr>
-<tr>
- <td>handlers</td>
- <td>encoded_type_addr_pair[abs(size)]</td>
- <td>stream of <code>abs(size)</code> encoded items, one for each caught
- type, in the order that the types should be tested.
- </td>
-</tr>
-<tr>
- <td>catch_all_addr</td>
- <td>uleb128 <i>(optional)</i></td>
- <td>bytecode address of the catch-all handler. This element is only
- present if <code>size</code> is non-positive.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>encoded_type_addr_pair</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>type_idx</td>
- <td>uleb128</td>
- <td>index into the <code>type_ids</code> list for the type of the
- exception to catch
- </td>
-</tr>
-<tr>
- <td>addr</td>
- <td>uleb128</td>
- <td>bytecode address of the associated exception handler</td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>debug_info_item</code></h2>
-<h4>referenced from <code>code_item</code></h4>
-<h4>appears in the <code>data</code> section</h4>
-<h4>alignment: none (byte-aligned)</h4>
-
-<p>Each <code>debug_info_item</code> defines a DWARF3-inspired byte-coded
-state machine that, when interpreted, emits the positions
-table and (potentially) the local variable information for a
-<code>code_item</code>. The sequence begins with a variable-length
-header (the length of which depends on the number of method
-parameters), is followed by the state machine bytecodes, and ends
-with an <code>DBG_END_SEQUENCE</code> byte.</p>
-
-<p>The state machine consists of five registers. The
-<code>address</code> register represents the instruction offset in the
-associated <code>insns_item</code> in 16-bit code units. The
-<code>address</code> register starts at <code>0</code> at the beginning of each
-<code>debug_info</code> sequence and must only monotonically increase.
-The <code>line</code> register represents what source line number
-should be associated with the next positions table entry emitted by
-the state machine. It is initialized in the sequence header, and may
-change in positive or negative directions but must never be less than
-<code>1</code>. The <code>source_file</code> register represents the
-source file that the line number entries refer to. It is initialized to
-the value of <code>source_file_idx</code> in <code>class_def_item</code>.
-The other two variables, <code>prologue_end</code> and
-<code>epilogue_begin</code>, are boolean flags (initialized to
-<code>false</code>) that indicate whether the next position emitted
-should be considered a method prologue or epilogue. The state machine
-must also track the name and type of the last local variable live in
-each register for the <code>DBG_RESTART_LOCAL</code> code.</p>
-
-<p>The header is as follows:</p>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>line_start</td>
- <td>uleb128</td>
- <td>the initial value for the state machine's <code>line</code> register.
- Does not represent an actual positions entry.
- </td>
-</tr>
-<tr>
- <td>parameters_size</td>
- <td>uleb128</td>
- <td>the number of parameter names that are encoded. There should be
- one per method parameter, excluding an instance method's <code>this</code>,
- if any.
- </td>
-</tr>
-<tr>
- <td>parameter_names</td>
- <td>uleb128p1[parameters_size]</td>
- <td>string index of the method parameter name. An encoded value of
- <code>NO_INDEX</code> indicates that no name
- is available for the associated parameter. The type descriptor
- and signature are implied from the method descriptor and signature.
- </td>
-</tr>
-</tbody>
-</table>
-
-<p>The byte code values are as follows:</p>
-
-<table class="debugByteCode">
-<thead>
-<tr>
- <th>Name</th>
- <th>Value</th>
- <th>Format</th>
- <th>Arguments</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>DBG_END_SEQUENCE</td>
- <td>0x00</td>
- <td></td>
- <td><i>(none)</i></td>
- <td>terminates a debug info sequence for a <code>code_item</code></td>
-</tr>
-<tr>
- <td>DBG_ADVANCE_PC</td>
- <td>0x01</td>
- <td>uleb128&nbsp;addr_diff</td>
- <td><code>addr_diff</code>: amount to add to address register</td>
- <td>advances the address register without emitting a positions entry</td>
-</tr>
-<tr>
- <td>DBG_ADVANCE_LINE</td>
- <td>0x02</td>
- <td>sleb128&nbsp;line_diff</td>
- <td><code>line_diff</code>: amount to change line register by</td>
- <td>advances the line register without emitting a positions entry</td>
-</tr>
-<tr>
- <td>DBG_START_LOCAL</td>
- <td>0x03</td>
- <td>uleb128&nbsp;register_num<br/>
- uleb128p1&nbsp;name_idx<br/>
- uleb128p1&nbsp;type_idx
- </td>
- <td><code>register_num</code>: register that will contain local<br/>
- <code>name_idx</code>: string index of the name<br/>
- <code>type_idx</code>: type index of the type
- </td>
- <td>introduces a local variable at the current address. Either
- <code>name_idx</code> or <code>type_idx</code> may be
- <code>NO_INDEX</code> to indicate that that value is unknown.
- </td>
-</tr>
-<tr>
- <td>DBG_START_LOCAL_EXTENDED</td>
- <td>0x04</td>
- <td>uleb128&nbsp;register_num<br/>
- uleb128p1&nbsp;name_idx<br/>
- uleb128p1&nbsp;type_idx<br/>
- uleb128p1&nbsp;sig_idx
- </td>
- <td><code>register_num</code>: register that will contain local<br/>
- <code>name_idx</code>: string index of the name<br/>
- <code>type_idx</code>: type index of the type<br/>
- <code>sig_idx</code>: string index of the type signature
- </td>
- <td>introduces a local with a type signature at the current address.
- Any of <code>name_idx</code>, <code>type_idx</code>, or
- <code>sig_idx</code> may be <code>NO_INDEX</code>
- to indicate that that value is unknown. (If <code>sig_idx</code> is
- <code>-1</code>, though, the same data could be represented more
- efficiently using the opcode <code>DBG_START_LOCAL</code>.)
- <p><b>Note:</b> See the discussion under
- "<code>dalvik.annotation.Signature</code>" below for caveats about
- handling signatures.</p>
- </td>
-</tr>
-<tr>
- <td>DBG_END_LOCAL</td>
- <td>0x05</td>
- <td>uleb128&nbsp;register_num</td>
- <td><code>register_num</code>: register that contained local</td>
- <td>marks a currently-live local variable as out of scope at the current
- address
- </td>
-</tr>
-<tr>
- <td>DBG_RESTART_LOCAL</td>
- <td>0x06</td>
- <td>uleb128&nbsp;register_num</td>
- <td><code>register_num</code>: register to restart</td>
- <td>re-introduces a local variable at the current address. The name
- and type are the same as the last local that was live in the specified
- register.
- </td>
-</tr>
-<tr>
- <td>DBG_SET_PROLOGUE_END</td>
- <td>0x07</td>
- <td></td>
- <td><i>(none)</i></td>
- <td>sets the <code>prologue_end</code> state machine register,
- indicating that the next position entry that is added should be
- considered the end of a method prologue (an appropriate place for
- a method breakpoint). The <code>prologue_end</code> register is
- cleared by any special (<code>&gt;= 0x0a</code>) opcode.
- </td>
-</tr>
-<tr>
- <td>DBG_SET_EPILOGUE_BEGIN</td>
- <td>0x08</td>
- <td></td>
- <td><i>(none)</i></td>
- <td>sets the <code>epilogue_begin</code> state machine register,
- indicating that the next position entry that is added should be
- considered the beginning of a method epilogue (an appropriate place
- to suspend execution before method exit).
- The <code>epilogue_begin</code> register is cleared by any special
- (<code>&gt;= 0x0a</code>) opcode.
- </td>
-</tr>
-<tr>
- <td>DBG_SET_FILE</td>
- <td>0x09</td>
- <td>uleb128p1&nbsp;name_idx</td>
- <td><code>name_idx</code>: string index of source file name;
- <code>NO_INDEX</code> if unknown
- </td>
- <td>indicates that all subsequent line number entries make reference to this
- source file name, instead of the default name specified in
- <code>code_item</code>
- </td>
-</tr>
-<tr>
- <td><i>Special Opcodes</i></td>
- <!-- When updating the range below, make sure to search for other
- instances of 0x0a in this section. -->
- <td>0x0a&hellip;0xff</td>
- <td></td>
- <td><i>(none)</i></td>
- <td>advances the <code>line</code> and <code>address</code> registers,
- emits a position entry, and clears <code>prologue_end</code> and
- <code>epilogue_begin</code>. See below for description.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3>Special Opcodes</h3>
-
-<p>Opcodes with values between <code>0x0a</code> and <code>0xff</code>
-(inclusive) move both the <code>line</code> and <code>address</code>
-registers by a small amount and then emit a new position table entry.
-The formula for the increments are as follows:</p>
-
-<pre>
-DBG_FIRST_SPECIAL = 0x0a // the smallest special opcode
-DBG_LINE_BASE = -4 // the smallest line number increment
-DBG_LINE_RANGE = 15 // the number of line increments represented
-
-adjusted_opcode = opcode - DBG_FIRST_SPECIAL
-
-line += DBG_LINE_BASE + (adjusted_opcode % DBG_LINE_RANGE)
-address += (adjusted_opcode / DBG_LINE_RANGE)
-</pre>
-
-<h2><code>annotations_directory_item</code></h2>
-<h4>referenced from <code>class_def_item</code></h4>
-<h4>appears in the <code>data</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>class_annotations_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the annotations made directly
- on the class, or <code>0</code> if the class has no direct annotations.
- The offset, if non-zero, should be to a location in the
- <code>data</code> section. The format of the data is specified
- by "<code>annotation_set_item</code>" below.
- </td>
-</tr>
-<tr>
- <td>fields_size</td>
- <td>uint</td>
- <td>count of fields annotated by this item</td>
-</tr>
-<tr>
- <td>annotated_methods_size</td>
- <td>uint</td>
- <td>count of methods annotated by this item</td>
-</tr>
-<tr>
- <td>annotated_parameters_size</td>
- <td>uint</td>
- <td>count of method parameter lists annotated by this item</td>
-</tr>
-<tr>
- <td>field_annotations</td>
- <td>field_annotation[fields_size] <i>(optional)</i></td>
- <td>list of associated field annotations. The elements of the list must
- be sorted in increasing order, by <code>field_idx</code>.
- </td>
-</tr>
-<tr>
- <td>method_annotations</td>
- <td>method_annotation[methods_size] <i>(optional)</i></td>
- <td>list of associated method annotations. The elements of the list must
- be sorted in increasing order, by <code>method_idx</code>.
- </td>
-</tr>
-<tr>
- <td>parameter_annotations</td>
- <td>parameter_annotation[parameters_size] <i>(optional)</i></td>
- <td>list of associated method parameter annotations. The elements of the
- list must be sorted in increasing order, by <code>method_idx</code>.
- </td>
-</tr>
-</tbody>
-</table>
-
-<p><b>Note:</b> All elements' <code>field_id</code>s and
-<code>method_id</code>s must refer to the same defining class.</p>
-
-<h3><code>field_annotation</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>field_idx</td>
- <td>uint</td>
- <td>index into the <code>field_ids</code> list for the identity of the
- field being annotated
- </td>
-</tr>
-<tr>
- <td>annotations_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the list of annotations for
- the field. The offset should be to a location in the <code>data</code>
- section. The format of the data is specified by
- "<code>annotation_set_item</code>" below.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>method_annotation</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>method_idx</td>
- <td>uint</td>
- <td>index into the <code>method_ids</code> list for the identity of the
- method being annotated
- </td>
-</tr>
-<tr>
- <td>annotations_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the list of annotations for
- the method. The offset should be to a location in the
- <code>data</code> section. The format of the data is specified by
- "<code>annotation_set_item</code>" below.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>parameter_annotation</code> Format</h2>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>method_idx</td>
- <td>uint</td>
- <td>index into the <code>method_ids</code> list for the identity of the
- method whose parameters are being annotated
- </td>
-</tr>
-<tr>
- <td>annotations_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the list of annotations for
- the method parameters. The offset should be to a location in the
- <code>data</code> section. The format of the data is specified by
- "<code>annotation_set_ref_list</code>" below.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>annotation_set_ref_list</code></h2>
-<h4>referenced from <code>parameter_annotations_item</code></h4>
-<h4>appears in the <code>data</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>size</td>
- <td>uint</td>
- <td>size of the list, in entries</td>
-</tr>
-<tr>
- <td>list</td>
- <td>annotation_set_ref_item[size]</td>
- <td>elements of the list</td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>annotation_set_ref_item</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>annotations_off</td>
- <td>uint</td>
- <td>offset from the start of the file to the referenced annotation set
- or <code>0</code> if there are no annotations for this element.
- The offset, if non-zero, should be to a location in the <code>data</code>
- section. The format of the data is specified by
- "<code>annotation_set_item</code>" below.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>annotation_set_item</code></h2>
-<h4>referenced from <code>annotations_directory_item</code>,
-<code>field_annotations_item</code>,
-<code>method_annotations_item</code>, and
-<code>annotation_set_ref_item</code></h4>
-<h4>appears in the <code>data</code> section</h4>
-<h4>alignment: 4 bytes</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>size</td>
- <td>uint</td>
- <td>size of the set, in entries</td>
-</tr>
-<tr>
- <td>entries</td>
- <td>annotation_off_item[size]</td>
- <td>elements of the set. The elements must be sorted in increasing order,
- by <code>type_idx</code>.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3><code>annotation_off_item</code> Format</h3>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>annotation_off</td>
- <td>uint</td>
- <td>offset from the start of the file to an annotation.
- The offset should be to a location in the <code>data</code> section,
- and the format of the data at that location is specified by
- "<code>annotation_item</code>" below.
- </td>
-</tr>
-</tbody>
-</table>
-
-
-<h2><code>annotation_item</code></h2>
-<h4>referenced from <code>annotation_set_item</code></h4>
-<h4>appears in the <code>data</code> section</h4>
-<h4>alignment: none (byte-aligned)</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>visibility</td>
- <td>ubyte</td>
- <td>intended visibility of this annotation (see below)</td>
-</tr>
-<tr>
- <td>annotation</td>
- <td>encoded_annotation</td>
- <td>encoded annotation contents, in the format described by
- "<code>encoded_annotation</code> Format" under
- "<code>encoded_value</code> Encoding" above.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h3>Visibility values</h3>
-
-<p>These are the options for the <code>visibility</code> field in an
-<code>annotation_item</code>:</p>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Value</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>VISIBILITY_BUILD</td>
- <td>0x00</td>
- <td>intended only to be visible at build time (e.g., during compilation
- of other code)
- </td>
-</tr>
-<tr>
- <td>VISIBILITY_RUNTIME</td>
- <td>0x01</td>
- <td>intended to visible at runtime</td>
-</tr>
-<tr>
- <td>VISIBILITY_SYSTEM</td>
- <td>0x02</td>
- <td>intended to visible at runtime, but only to the underlying system
- (and not to regular user code)
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>encoded_array_item</code></h2>
-<h4>referenced from <code>class_def_item</code></h4>
-<h4>appears in the <code>data</code> section</h4>
-<h4>alignment: none (byte-aligned)</h4>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>value</td>
- <td>encoded_array</td>
- <td>bytes representing the encoded array value, in the format specified
- by "<code>encoded_array</code> Format" under "<code>encoded_value</code>
- Encoding" above.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h1>System Annotations</h1>
-
-<p>System annotations are used to represent various pieces of reflective
-information about classes (and methods and fields). This information is
-generally only accessed indirectly by client (non-system) code.</p>
-
-<p>System annotations are represented in <code>.dex</code> files as
-annotations with visibility set to <code>VISIBILITY_SYSTEM</code>.
-
-<h2><code>dalvik.annotation.AnnotationDefault</code></h2>
-<h4>appears on methods in annotation interfaces</h4>
-
-<p>An <code>AnnotationDefault</code> annotation is attached to each
-annotation interface which wishes to indicate default bindings.</p>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>value</td>
- <td>Annotation</td>
- <td>the default bindings for this annotation, represented as an annotation
- of this type. The annotation need not include all names defined by the
- annotation; missing names simply do not have defaults.
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>dalvik.annotation.EnclosingClass</code></h2>
-<h4>appears on classes</h4>
-
-<p>An <code>EnclosingClass</code> annotation is attached to each class
-which is either defined as a member of another class, per se, or is
-anonymous but not defined within a method body (e.g., a synthetic
-inner class). Every class that has this annotation must also have an
-<code>InnerClass</code> annotation. Additionally, a class must not have
-both an <code>EnclosingClass</code> and an
-<code>EnclosingMethod</code> annotation.</p>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>value</td>
- <td>Class</td>
- <td>the class which most closely lexically scopes this class</td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>dalvik.annotation.EnclosingMethod</code></h2>
-<h4>appears on classes</h4>
-
-<p>An <code>EnclosingMethod</code> annotation is attached to each class
-which is defined inside a method body. Every class that has this
-annotation must also have an <code>InnerClass</code> annotation.
-Additionally, a class must not have both an <code>EnclosingClass</code>
-and an <code>EnclosingMethod</code> annotation.</p>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>value</td>
- <td>Method</td>
- <td>the method which most closely lexically scopes this class</td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>dalvik.annotation.InnerClass</code></h2>
-<h4>appears on classes</h4>
-
-<p>An <code>InnerClass</code> annotation is attached to each class
-which is defined in the lexical scope of another class's definition.
-Any class which has this annotation must also have <i>either</i> an
-<code>EnclosingClass</code> annotation <i>or</i> an
-<code>EnclosingMethod</code> annotation.</p>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>name</td>
- <td>String</td>
- <td>the originally declared simple name of this class (not including any
- package prefix). If this class is anonymous, then the name is
- <code>null</code>.
- </td>
-</tr>
-<tr>
- <td>accessFlags</td>
- <td>int</td>
- <td>the originally declared access flags of the class (which may differ
- from the effective flags because of a mismatch between the execution
- models of the source language and target virtual machine)
- </td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>dalvik.annotation.MemberClasses</code></h2>
-<h4>appears on classes</h4>
-
-<p>A <code>MemberClasses</code> annotation is attached to each class
-which declares member classes. (A member class is a direct inner class
-that has a name.)</p>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>value</td>
- <td>Class[]</td>
- <td>array of the member classes</td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>dalvik.annotation.Signature</code></h2>
-<h4>appears on classes, fields, and methods</h4>
-
-<p>A <code>Signature</code> annotation is attached to each class,
-field, or method which is defined in terms of a more complicated type
-than is representable by a <code>type_id_item</code>. The
-<code>.dex</code> format does not define the format for signatures; it
-is merely meant to be able to represent whatever signatures a source
-language requires for successful implementation of that language's
-semantics. As such, signatures are not generally parsed (or verified)
-by virtual machine implementations. The signatures simply get handed
-off to higher-level APIs and tools (such as debuggers). Any use of a
-signature, therefore, should be written so as not to make any
-assumptions about only receiving valid signatures, explicitly guarding
-itself against the possibility of coming across a syntactically
-invalid signature.</p>
-
-<p>Because signature strings tend to have a lot of duplicated content,
-a <code>Signature</code> annotation is defined as an <i>array</i> of
-strings, where duplicated elements naturally refer to the same
-underlying data, and the signature is taken to be the concatenation of
-all the strings in the array. There are no rules about how to pull
-apart a signature into separate strings; that is entirely up to the
-tools that generate <code>.dex</code> files.</p>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>value</td>
- <td>String[]</td>
- <td>the signature of this class or member, as an array of strings that
- is to be concatenated together</td>
-</tr>
-</tbody>
-</table>
-
-<h2><code>dalvik.annotation.Throws</code></h2>
-<h4>appears on methods</h4>
-
-<p>A <code>Throws</code> annotation is attached to each method which is
-declared to throw one or more exception types.</p>
-
-<table class="format">
-<thead>
-<tr>
- <th>Name</th>
- <th>Format</th>
- <th>Description</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>value</td>
- <td>Class[]</td>
- <td>the array of exception types thrown</td>
-</tr>
-</tbody>
-</table>
-
-</body>
-</html>
diff --git a/docs/instruction-formats.css b/docs/instruction-formats.css
deleted file mode 100644
index a2dc42f9d..000000000
--- a/docs/instruction-formats.css
+++ /dev/null
@@ -1,129 +0,0 @@
-h1 {
- font-family: serif;
- color: #222266;
-}
-
-h2 {
- font-family: serif;
- border-top-style: solid;
- border-top-width: 2px;
- border-color: #ccccdd;
- padding-top: 12px;
- margin-top: 48px;
- margin-bottom: 2px;
- color: #222266;
-}
-
-h3 {
- font-family: serif;
- color: #222266;
-}
-
-@media print {
- table {
- font-size: 8pt;
- }
-}
-
-@media screen {
- table {
- font-size: 10pt;
- }
-}
-
-table th {
- font-family: sans-serif;
- background: #aaaaff;
-}
-
-table {
- border-collapse: collapse;
-}
-
-table td {
- font-family: sans-serif;
- border-top-style: solid;
- border-bottom-style: solid;
- border-width: 1px;
- border-color: #aaaaff;
- padding-top: 4px;
- padding-bottom: 4px;
- padding-left: 2px;
- padding-right: 2px;
- background: #eeeeff;
-}
-
-
-/* the mnemonic guide */
-
-table.letters {
- margin-top: 24px;
- margin-bottom: 24px;
- margin-left: 48px;
- margin-right: 48px;
-}
-
-table.letters td:first-child {
- font-family: monospace;
- width: 10%;
- text-align: center;
-}
-
-table.letters td:first-child + td {
- width: 10%;
- text-align: center;
-}
-
-table.letters td:first-child + td + td {
- width: 80%;
-}
-
-
-/* the formats, per se */
-
-table.format {
- background: #aaaaaa;
- border-collapse: collapse;
- margin-top: 24px;
- margin-bottom: 24px;
- margin-left: 48px;
- margin-right: 48px;
-}
-
-table.format td {
- font-family: monospace;
-}
-
-table.format td + td i {
- font-family: sans-serif;
-}
-
-table.format td sub {
- font-family: sans-serif;
-}
-
-table.format td sub {
- font-family: sans-serif;
- font-style: italic;
- font-size: 70%
-}
-
-table.format th:first-child {
- width: 28%;
-}
-
-table.format th:first-child + th {
- width: 5%;
-}
-
-table.format th:first-child + th + th {
- width: 45%;
-}
-
-table.format th:first-child + th + th + th {
- width: 22%;
-}
-
-table.format p {
- margin-bottom: 0pt;
-} \ No newline at end of file
diff --git a/docs/instruction-formats.html b/docs/instruction-formats.html
deleted file mode 100644
index f320a2d13..000000000
--- a/docs/instruction-formats.html
+++ /dev/null
@@ -1,461 +0,0 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-
-<html>
-
-<head>
-<title>Dalvik VM Instruction Formats</title>
-<link rel=stylesheet href="instruction-formats.css">
-</head>
-
-<body>
-
-<h1>Dalvik VM Instruction Formats</h1>
-<p>Copyright &copy; 2007 The Android Open Source Project
-
-<h2>Introduction and Overview</h2>
-
-<p>This document lists the instruction formats used by Dalvik bytecode
-and is meant to be used in conjunction with the
-<a href="dalvik-bytecode.html">bytecode reference document</a>.</p>
-
-<h3>Bitwise descriptions</h3>
-
-<p>The first column in the format table lists the bitwise layout of
-the format. It consists of one or more space-separated "words" each of
-which describes a 16-bit code unit. Each character in a word
-represents four bits, read from high bits to low, with vertical bars
-("<code>|</code>") interspersed to aid in reading. Uppercase letters
-in sequence from "<code>A</code>" are used to indicate fields within
-the format (which then get defined further by the syntax column). The term
-"<code>op</code>" is used to indicate the position of an eight-bit
-opcode within the format. A slashed zero
-("<code>&Oslash;</code>") is used to indicate that all bits must be
-zero in the indicated position.</p>
-
-<p>For the most part, lettering proceeds from earlier code units to
-later code units, and low-order to high-order within a code unit.
-However, there are a few exceptions to this general rule, which are
-done in order to make the naming of similar-meaning parts be the same
-across different instruction formats. These cases are noted explicitly
-in the format descriptions.</p>
-
-<p>For example, the format "<code>B|A|<i>op</i> CCCC</code>" indicates
-that the format consists of two 16-bit code units. The first word
-consists of the opcode in the low eight bits and a pair of four-bit
-values in the high eight bits; and the second word consists of a single
-16-bit value.</p>
-
-<h3>Format IDs</h3>
-
-<p>The second column in the format table indicates the short identifier
-for the format, which is used in other documents and in code to identify
-the format.</p>
-
-<p>Most format IDs consist of three characters, two digits followed by a
-letter. The first digit indicates the number of 16-bit code units in the
-format. The second digit indicates the maximum number of registers that the
-format contains (maximum, since some formats can accomodate a variable
-number of registers), with the special designation "<code>r</code>" indicating
-that a range of registers is encoded. The final letter semi-mnemonically
-indicates the type of any extra data encoded by the format. For example,
-format "<code>21t</code>" is of length two, contains one register reference,
-and additionally contains a branch target.</p>
-
-<p>Suggested static linking formats have an additional
-"<code>s</code>" suffix, making them four characters total. Similarly,
-suggested "inline" linking formats have an additional "<code>i</code>"
-suffix. (In this context, inline linking is like static linking,
-except with more direct ties into a virtual machine's implementation.)
-Finally, a couple oddball suggested formats (e.g.,
-"<code>20bc</code>") include two pieces of data which are both
-represented in its format ID.</p>
-
-<p>The full list of typecode letters are as follows. Note that some
-forms have different sizes, depending on the format:</p>
-
-<table class="letters">
-<thead>
-<tr>
- <th>Mnemonic</th>
- <th>Bit Sizes</th>
- <th>Meaning</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td>b</td>
- <td>8</td>
- <td>immediate signed <b>b</b>yte</td>
-</tr>
-<tr>
- <td>c</td>
- <td>16, 32</td>
- <td><b>c</b>onstant pool index</td>
-</tr>
-<tr>
- <td>f</td>
- <td>16</td>
- <td>inter<b>f</b>ace constants (only used in statically linked formats)
- </td>
-</tr>
-<tr>
- <td>h</td>
- <td>16</td>
- <td>immediate signed <b>h</b>at (high-order bits of a 32- or 64-bit
- value; low-order bits are all <code>0</code>)
- </td>
-</tr>
-<tr>
- <td>i</td>
- <td>32</td>
- <td>immediate signed <b>i</b>nt, or 32-bit float</td>
-</tr>
-<tr>
- <td>l</td>
- <td>64</td>
- <td>immediate signed <b>l</b>ong, or 64-bit double</td>
-</tr>
-<tr>
- <td>m</td>
- <td>16</td>
- <td><b>m</b>ethod constants (only used in statically linked formats)</td>
-</tr>
-<tr>
- <td>n</td>
- <td>4</td>
- <td>immediate signed <b>n</b>ibble</td>
-</tr>
-<tr>
- <td>s</td>
- <td>16</td>
- <td>immediate signed <b>s</b>hort</td>
-</tr>
-<tr>
- <td>t</td>
- <td>8, 16, 32</td>
- <td>branch <b>t</b>arget</td>
-</tr>
-<tr>
- <td>x</td>
- <td>0</td>
- <td>no additional data</td>
-</tr>
-</tbody>
-</table>
-
-<h3>Syntax</h3>
-
-<p>The third column of the format table indicates the human-oriented
-syntax for instructions which use the indicated format. Each instruction
-starts with the named opcode and is optionally followed by one or
-more arguments, themselves separated with commas.</p>
-
-<p>Wherever an argument refers to a field from the first column, the
-letter for that field is indicated in the syntax, repeated once for
-each four bits of the field. For example, an eight-bit field labeled
-"<code>BB</code>" in the first column would also be labeled
-"<code>BB</code>" in the syntax column.</p>
-
-<p>Arguments which name a register have the form "<code>v<i>X</i></code>".
-The prefix "<code>v</code>" was chosen instead of the more common
-"<code>r</code>" exactly to avoid conflicting with (non-virtual) architectures
-on which a Dalvik virtual machine might be implemented which themselves
-use the prefix "<code>r</code>" for their registers. (That is, this
-decision makes it possible to talk about both virtual and real registers
-together without the need for circumlocution.)</p>
-
-<p>Arguments which indicate a literal value have the form
-"<code>#+<i>X</i></code>". Some formats indicate literals that only
-have non-zero bits in their high-order bits; for these, the zeroes
-are represented explicitly in the syntax, even though they do not
-appear in the bitwise representation.</p>
-
-<p>Arguments which indicate a relative instruction address offset have the
-form "<code>+<i>X</i></code>".</p>
-
-<p>Arguments which indicate a literal constant pool index have the form
-"<code><i>kind</i>@<i>X</i></code>", where "<code><i>kind</i></code>"
-indicates which constant pool is being referred to. Each opcode that
-uses such a format explicitly allows only one kind of constant; see
-the opcode reference to figure out the correspondence. The four
-kinds of constant pool are "<code>string</code>" (string pool index),
-"<code>type</code>" (type pool index), "<code>field</code>" (field
-pool index), and "<code>meth</code>" (method pool index).</p>
-
-<p>Similar to the representation of constant pool indices, there are
-also suggested (optional) forms that indicate prelinked offsets or
-indices. There are two types of suggested prelinked value: vtable offsets
-(indicated as "<code>vtaboff</code>") and field offsets (indicated as
-"<code>fieldoff</code>").</p>
-
-<p>In the cases where a format value isn't explictly part of the syntax
-but instead picks a variant, each variant is listed with the prefix
-"<code>[<i>X</i>=<i>N</i>]</code>" (e.g., "<code>[A=2]</code>") to indicate
-the correspondence.</p>
-
-<h2>The Formats</h2>
-
-<table class="format">
-<thead>
-<tr>
- <th>Format</th>
- <th>ID</th>
- <th>Syntax</th>
- <th>Notable Opcodes Covered</th>
-</tr>
-</thead>
-<tbody>
-<tr>
- <td><i>N/A</i></td>
- <td>00x</td>
- <td><i><code>N/A</code></i></td>
- <td><i>pseudo-format used for unused opcodes; suggested for use as the
- nominal format for a breakpoint opcode</i></td>
-</tr>
-<tr>
- <td>&Oslash;&Oslash;|<i>op</i></td>
- <td>10x</td>
- <td><i><code>op</code></i></td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td rowspan="2">B|A|<i>op</i></td>
- <td>12x</td>
- <td><i><code>op</code></i> vA, vB</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>11n</td>
- <td><i><code>op</code></i> vA, #+B</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td rowspan="2">AA|<i>op</i></td>
- <td>11x</td>
- <td><i><code>op</code></i> vAA</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>10t</td>
- <td><i><code>op</code></i> +AA</td>
- <td>goto</td>
-</tr>
-<tr>
- <td>&Oslash;&Oslash;|<i>op</i> AAAA</td></td>
- <td>20t</td>
- <td><i><code>op</code></i> +AAAA</td>
- <td>goto/16</td>
-</tr>
-<tr>
- <td>AA|<i>op</i> BBBB</td></td>
- <td>20bc</td>
- <td><i><code>op</code></i> AA, kind@BBBB</td>
- <td><i>suggested format for statically determined verification errors;
- A is the type of error and B is an index into a type-appropriate
- table (e.g. method references for a no-such-method error)</i></td>
-</tr>
-<tr>
- <td rowspan="5">AA|<i>op</i> BBBB</td>
- <td>22x</td>
- <td><i><code>op</code></i> vAA, vBBBB</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>21t</td>
- <td><i><code>op</code></i> vAA, +BBBB</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>21s</td>
- <td><i><code>op</code></i> vAA, #+BBBB</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>21h</td>
- <td><i><code>op</code></i> vAA, #+BBBB0000<br/>
- <i><code>op</code></i> vAA, #+BBBB000000000000
- </td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>21c</td>
- <td><i><code>op</code></i> vAA, type@BBBB<br/>
- <i><code>op</code></i> vAA, field@BBBB<br/>
- <i><code>op</code></i> vAA, string@BBBB
- </td>
- <td>check-cast<br/>
- const-class<br/>
- const-string
- </td>
-</tr>
-<tr>
- <td rowspan="2">AA|<i>op</i> CC|BB</td>
- <td>23x</td>
- <td><i><code>op</code></i> vAA, vBB, vCC</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>22b</td>
- <td><i><code>op</code></i> vAA, vBB, #+CC</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td rowspan="4">B|A|<i>op</i> CCCC</td>
- <td>22t</td>
- <td><i><code>op</code></i> vA, vB, +CCCC</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>22s</td>
- <td><i><code>op</code></i> vA, vB, #+CCCC</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>22c</td>
- <td><i><code>op</code></i> vA, vB, type@CCCC<br/>
- <i><code>op</code></i> vA, vB, field@CCCC
- </td>
- <td>instance-of</td>
-</tr>
-<tr>
- <td>22cs</td>
- <td><i><code>op</code></i> vA, vB, fieldoff@CCCC</td>
- <td><i>suggested format for statically linked field access instructions of
- format 22c</i>
- </td>
-</tr>
-<tr>
- <td>&Oslash;&Oslash;|<i>op</i> AAAA<sub>lo</sub> AAAA<sub>hi</sub></td></td>
- <td>30t</td>
- <td><i><code>op</code></i> +AAAAAAAA</td>
- <td>goto/32</td>
-</tr>
-<tr>
- <td>&Oslash;&Oslash;|<i>op</i> AAAA BBBB</td>
- <td>32x</td>
- <td><i><code>op</code></i> vAAAA, vBBBB</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td rowspan="3">AA|<i>op</i> BBBB<sub>lo</sub> BBBB<sub>hi</sub></td>
- <td>31i</td>
- <td><i><code>op</code></i> vAA, #+BBBBBBBB</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>31t</td>
- <td><i><code>op</code></i> vAA, +BBBBBBBB</td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>31c</td>
- <td><i><code>op</code></i> vAA, string@BBBBBBBB</td>
- <td>const-string/jumbo</td>
-</tr>
-<tr>
- <td rowspan="3">A|G|<i>op</i> BBBB F|E|D|C</td>
- <td>35c</td>
- <td><i>[<code>A=5</code>] <code>op</code></i> {vC, vD, vE, vF, vG},
- meth@BBBB<br/>
- <i>[<code>A=5</code>] <code>op</code></i> {vC, vD, vE, vF, vG},
- type@BBBB<br/>
- <i>[<code>A=4</code>] <code>op</code></i> {vC, vD, vE, vF},
- <i><code>kind</code></i>@BBBB<br/>
- <i>[<code>A=3</code>] <code>op</code></i> {vC, vD, vE},
- <i><code>kind</code></i>@BBBB<br/>
- <i>[<code>A=2</code>] <code>op</code></i> {vC, vD},
- <i><code>kind</code></i>@BBBB<br/>
- <i>[<code>A=1</code>] <code>op</code></i> {vC},
- <i><code>kind</code></i>@BBBB<br/>
- <i>[<code>A=0</code>] <code>op</code></i> {},
- <i><code>kind</code></i>@BBBB<br/>
- <p><i>The unusual choice in lettering here reflects a desire to make
- the count and the reference index have the same label as in format
- 3rc.</i></p>
- </td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>35ms</td>
- <td><i>[<code>A=5</code>] <code>op</code></i> {vC, vD, vE, vF, vG},
- vtaboff@BBBB<br/>
- <i>[<code>A=4</code>] <code>op</code></i> {vC, vD, vE, vF},
- vtaboff@BBBB<br/>
- <i>[<code>A=3</code>] <code>op</code></i> {vC, vD, vE},
- vtaboff@BBBB<br/>
- <i>[<code>A=2</code>] <code>op</code></i> {vC, vD},
- vtaboff@BBBB<br/>
- <i>[<code>A=1</code>] <code>op</code></i> {vC},
- vtaboff@BBBB<br/>
- <p><i>The unusual choice in lettering here reflects a desire to make
- the count and the reference index have the same label as in format
- 3rms.</i></p>
- </td>
- <td><i>suggested format for statically linked <code>invoke-virtual</code>
- and <code>invoke-super</code> instructions of format 35c</i>
- </td>
-</tr>
-<tr>
- <td>35mi</td>
- <td><i>[<code>A=5</code>] <code>op</code></i> {vC, vD, vE, vF, vG},
- inline@BBBB<br/>
- <i>[<code>A=4</code>] <code>op</code></i> {vC, vD, vE, vF},
- inline@BBBB<br/>
- <i>[<code>A=3</code>] <code>op</code></i> {vC, vD, vE},
- inline@BBBB<br/>
- <i>[<code>A=2</code>] <code>op</code></i> {vC, vD},
- inline@BBBB<br/>
- <i>[<code>A=1</code>] <code>op</code></i> {vC},
- inline@BBBB<br/>
- <p><i>The unusual choice in lettering here reflects a desire to make
- the count and the reference index have the same label as in format
- 3rmi.</i></p>
- </td>
- <td><i>suggested format for inline linked <code>invoke-static</code>
- and <code>invoke-virtual</code> instructions of format 35c</i>
- </td>
-</tr>
-<tr>
- <td rowspan="3">AA|<i>op</i> BBBB CCCC</td>
- <td>3rc</td>
- <td><i><code>op</code></i> {vCCCC .. vNNNN}, meth@BBBB<br/>
- <i><code>op</code></i> {vCCCC .. vNNNN}, type@BBBB<br/>
- <p><i>where <code>NNNN = CCCC+AA-1</code>, that is <code>A</code>
- determines the count <code>0..255</code>, and <code>C</code>
- determines the first register</i></p>
- </td>
- <td>&nbsp;</td>
-</tr>
-<tr>
- <td>3rms</td>
- <td><i><code>op</code></i> {vCCCC .. vNNNN}, vtaboff@BBBB<br/>
- <p><i>where <code>NNNN = CCCC+AA-1</code>, that is <code>A</code>
- determines the count <code>0..255</code>, and <code>C</code>
- determines the first register</i></p>
- </td>
- <td><i>suggested format for statically linked <code>invoke-virtual</code>
- and <code>invoke-super</code> instructions of format <code>3rc</code></i>
- </td>
-</tr>
-<tr>
- <td>3rmi</td>
- <td><i><code>op</code></i> {vCCCC .. vNNNN}, inline@BBBB<br/>
- <p><i>where <code>NNNN = CCCC+AA-1</code>, that is <code>A</code>
- determines the count <code>0..255</code>, and <code>C</code>
- determines the first register</i></p>
- </td>
- <td><i>suggested format for inline linked <code>invoke-static</code>
- and <code>invoke-virtual</code> instructions of format 3rc</i>
- </td>
-</tr>
-<tr>
- <td>AA|<i>op</i> BBBB<sub>lo</sub> BBBB BBBB BBBB<sub>hi</sub></td>
- <td>51l</td>
- <td><i><code>op</code></i> vAA, #+BBBBBBBBBBBBBBBB</td>
- <td>const-wide</td>
-</tr>
-</tbody>
-</table>
-
-</body>
-</html>