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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "array.h"
#include "class.h"
#include "class-inl.h"
#include "common_throws.h"
#include "dex_file-inl.h"
#include "gc/accounting/card_table-inl.h"
#include "object-inl.h"
#include "object_array.h"
#include "object_array-inl.h"
#include "object_utils.h"
#include "sirt_ref.h"
#include "thread.h"
#include "utils.h"
namespace art {
namespace mirror {
// Create a multi-dimensional array of Objects or primitive types.
//
// We have to generate the names for X[], X[][], X[][][], and so on. The
// easiest way to deal with that is to create the full name once and then
// subtract pieces off. Besides, we want to start with the outermost
// piece and work our way in.
// Recursively create an array with multiple dimensions. Elements may be
// Objects or primitive types.
static Array* RecursiveCreateMultiArray(Thread* self, Class* array_class, int current_dimension,
SirtRef<mirror::IntArray>& dimensions)
SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) {
int32_t array_length = dimensions->Get(current_dimension);
SirtRef<Array> new_array(self, Array::Alloc<true>(self, array_class, array_length));
if (UNLIKELY(new_array.get() == NULL)) {
CHECK(self->IsExceptionPending());
return NULL;
}
if (current_dimension + 1 < dimensions->GetLength()) {
// Create a new sub-array in every element of the array.
for (int32_t i = 0; i < array_length; i++) {
Array* sub_array = RecursiveCreateMultiArray(self, array_class->GetComponentType(),
current_dimension + 1, dimensions);
if (UNLIKELY(sub_array == NULL)) {
CHECK(self->IsExceptionPending());
return NULL;
}
new_array->AsObjectArray<Array>()->Set(i, sub_array);
}
}
return new_array.get();
}
Array* Array::CreateMultiArray(Thread* self, Class* element_class, IntArray* dimensions) {
// Verify dimensions.
//
// The caller is responsible for verifying that "dimArray" is non-null
// and has a length > 0 and <= 255.
int num_dimensions = dimensions->GetLength();
DCHECK_GT(num_dimensions, 0);
DCHECK_LE(num_dimensions, 255);
for (int i = 0; i < num_dimensions; i++) {
int dimension = dimensions->Get(i);
if (UNLIKELY(dimension < 0)) {
ThrowNegativeArraySizeException(StringPrintf("Dimension %d: %d", i, dimension).c_str());
return NULL;
}
}
// Generate the full name of the array class.
std::string descriptor(num_dimensions, '[');
descriptor += ClassHelper(element_class).GetDescriptor();
// Find/generate the array class.
ClassLinker* class_linker = Runtime::Current()->GetClassLinker();
SirtRef<mirror::ClassLoader> class_loader(self, element_class->GetClassLoader());
Class* array_class = class_linker->FindClass(descriptor.c_str(), class_loader);
if (UNLIKELY(array_class == NULL)) {
CHECK(self->IsExceptionPending());
return NULL;
}
// create the array
SirtRef<mirror::IntArray> sirt_dimensions(self, dimensions);
Array* new_array = RecursiveCreateMultiArray(self, array_class, 0, sirt_dimensions);
if (UNLIKELY(new_array == NULL)) {
CHECK(self->IsExceptionPending());
return NULL;
}
return new_array;
}
void Array::ThrowArrayIndexOutOfBoundsException(int32_t index) const {
art::ThrowArrayIndexOutOfBoundsException(index, GetLength());
}
void Array::ThrowArrayStoreException(Object* object) const {
art::ThrowArrayStoreException(object->GetClass(), this->GetClass());
}
template<typename T>
PrimitiveArray<T>* PrimitiveArray<T>::Alloc(Thread* self, size_t length) {
DCHECK(array_class_ != NULL);
Array* raw_array = Array::Alloc<true>(self, array_class_, length, sizeof(T));
return down_cast<PrimitiveArray<T>*>(raw_array);
}
template <typename T> Class* PrimitiveArray<T>::array_class_ = NULL;
// Explicitly instantiate all the primitive array types.
template class PrimitiveArray<uint8_t>; // BooleanArray
template class PrimitiveArray<int8_t>; // ByteArray
template class PrimitiveArray<uint16_t>; // CharArray
template class PrimitiveArray<double>; // DoubleArray
template class PrimitiveArray<float>; // FloatArray
template class PrimitiveArray<int32_t>; // IntArray
template class PrimitiveArray<int64_t>; // LongArray
template class PrimitiveArray<int16_t>; // ShortArray
} // namespace mirror
} // namespace art
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