summaryrefslogtreecommitdiffstats
path: root/src/jdwp/jdwp_socket.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/jdwp/jdwp_socket.cc')
-rw-r--r--src/jdwp/jdwp_socket.cc502
1 files changed, 0 insertions, 502 deletions
diff --git a/src/jdwp/jdwp_socket.cc b/src/jdwp/jdwp_socket.cc
deleted file mode 100644
index 08b4859762..0000000000
--- a/src/jdwp/jdwp_socket.cc
+++ /dev/null
@@ -1,502 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <arpa/inet.h>
-#include <errno.h>
-#include <netdb.h>
-#include <netinet/in.h>
-#include <netinet/tcp.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/socket.h>
-#include <sys/types.h>
-#include <unistd.h>
-
-#include "base/logging.h"
-#include "base/stringprintf.h"
-#include "jdwp/jdwp_priv.h"
-
-#define kBasePort 8000
-#define kMaxPort 8040
-
-namespace art {
-
-namespace JDWP {
-
-/*
- * JDWP network state.
- *
- * We only talk to one debugger at a time.
- */
-struct JdwpSocketState : public JdwpNetStateBase {
- uint16_t listenPort;
- int listenSock; /* listen for connection from debugger */
-
- JdwpSocketState(JdwpState* state) : JdwpNetStateBase(state) {
- listenPort = 0;
- listenSock = -1;
- }
-
- virtual bool Accept();
- virtual bool Establish(const JdwpOptions*);
- virtual void Shutdown();
- virtual bool ProcessIncoming();
-
- private:
- in_addr remote_addr_;
- uint16_t remote_port_;
-};
-
-static JdwpSocketState* SocketStartup(JdwpState* state, uint16_t port, bool probe);
-
-/*
- * Set up some stuff for transport=dt_socket.
- */
-bool InitSocketTransport(JdwpState* state, const JdwpOptions* options) {
- uint16_t port = options->port;
-
- if (options->server) {
- if (options->port != 0) {
- /* try only the specified port */
- state->netState = SocketStartup(state, port, false);
- } else {
- /* scan through a range of ports, binding to the first available */
- for (port = kBasePort; port <= kMaxPort; port++) {
- state->netState = SocketStartup(state, port, true);
- if (state->netState != NULL) {
- break;
- }
- }
- }
- if (state->netState == NULL) {
- LOG(ERROR) << "JDWP net startup failed (req port=" << options->port << ")";
- return false;
- }
- } else {
- state->netState = SocketStartup(state, 0, false);
- }
-
- if (options->suspend) {
- LOG(INFO) << "JDWP will wait for debugger on port " << port;
- } else {
- LOG(INFO) << "JDWP will " << (options->server ? "listen" : "connect") << " on port " << port;
- }
-
- return true;
-}
-
-/*
- * Initialize JDWP stuff.
- *
- * Allocates a new state structure. If "port" is non-zero, this also
- * tries to bind to a listen port. If "port" is zero, we assume
- * we're preparing for an outbound connection, and return without binding
- * to anything.
- *
- * This may be called several times if we're probing for a port.
- *
- * Returns 0 on success.
- */
-static JdwpSocketState* SocketStartup(JdwpState* state, uint16_t port, bool probe) {
- JdwpSocketState* netState = new JdwpSocketState(state);
- if (port == 0) {
- return netState;
- }
-
- netState->listenSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
- if (netState->listenSock < 0) {
- PLOG(probe ? ERROR : FATAL) << "Socket create failed";
- goto fail;
- }
-
- /* allow immediate re-use */
- {
- int one = 1;
- if (setsockopt(netState->listenSock, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one)) < 0) {
- PLOG(probe ? ERROR : FATAL) << "setsockopt(SO_REUSEADDR) failed";
- goto fail;
- }
- }
-
- union {
- sockaddr_in addrInet;
- sockaddr addrPlain;
- } addr;
- addr.addrInet.sin_family = AF_INET;
- addr.addrInet.sin_port = htons(port);
- inet_aton("127.0.0.1", &addr.addrInet.sin_addr);
-
- if (bind(netState->listenSock, &addr.addrPlain, sizeof(addr)) != 0) {
- PLOG(probe ? ERROR : FATAL) << "Attempt to bind to port " << port << " failed";
- goto fail;
- }
-
- netState->listenPort = port;
-
- if (listen(netState->listenSock, 5) != 0) {
- PLOG(probe ? ERROR : FATAL) << "Listen failed";
- goto fail;
- }
-
- return netState;
-
- fail:
- netState->Shutdown();
- delete netState;
- return NULL;
-}
-
-/*
- * Shut down JDWP listener. Don't free state.
- *
- * This may be called from a non-JDWP thread as part of shutting the
- * JDWP thread down.
- *
- * (This is currently called several times during startup as we probe
- * for an open port.)
- */
-void JdwpSocketState::Shutdown() {
- int listenSock = this->listenSock;
- int clientSock = this->clientSock;
-
- /* clear these out so it doesn't wake up and try to reuse them */
- this->listenSock = this->clientSock = -1;
-
- /* "shutdown" dislodges blocking read() and accept() calls */
- if (listenSock != -1) {
- shutdown(listenSock, SHUT_RDWR);
- close(listenSock);
- }
- if (clientSock != -1) {
- shutdown(clientSock, SHUT_RDWR);
- close(clientSock);
- }
-
- WakePipe();
-}
-
-/*
- * Disable the TCP Nagle algorithm, which delays transmission of outbound
- * packets until the previous transmissions have been acked. JDWP does a
- * lot of back-and-forth with small packets, so this may help.
- */
-static int SetNoDelay(int fd) {
- int on = 1;
- int cc = setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on));
- CHECK_EQ(cc, 0);
- return cc;
-}
-
-/*
- * Accept a connection. This will block waiting for somebody to show up.
- * If that's not desirable, use checkConnection() to make sure something
- * is pending.
- */
-bool JdwpSocketState::Accept() {
- union {
- sockaddr_in addrInet;
- sockaddr addrPlain;
- } addr;
- socklen_t addrlen;
- int sock;
-
- if (listenSock < 0) {
- return false; /* you're not listening! */
- }
-
- CHECK(clientSock == -1); /* must not already be talking */
-
- addrlen = sizeof(addr);
- do {
- sock = accept(listenSock, &addr.addrPlain, &addrlen);
- if (sock < 0 && errno != EINTR) {
- // When we call shutdown() on the socket, accept() returns with
- // EINVAL. Don't gripe about it.
- if (errno == EINVAL) {
- if (VLOG_IS_ON(jdwp)) {
- PLOG(ERROR) << "accept failed";
- }
- } else {
- PLOG(ERROR) << "accept failed";
- return false;
- }
- }
- } while (sock < 0);
-
- remote_addr_ = addr.addrInet.sin_addr;
- remote_port_ = ntohs(addr.addrInet.sin_port);
- VLOG(jdwp) << "+++ accepted connection from " << inet_ntoa(remote_addr_) << ":" << remote_port_;
-
- clientSock = sock;
- SetAwaitingHandshake(true);
- input_count_ = 0;
-
- VLOG(jdwp) << "Setting TCP_NODELAY on accepted socket";
- SetNoDelay(clientSock);
-
- if (!MakePipe()) {
- return false;
- }
-
- return true;
-}
-
-/*
- * Create a connection to a waiting debugger.
- */
-bool JdwpSocketState::Establish(const JdwpOptions* options) {
- union {
- sockaddr_in addrInet;
- sockaddr addrPlain;
- } addr;
- hostent* pEntry;
-
- CHECK(!options->server);
- CHECK(!options->host.empty());
- CHECK_NE(options->port, 0);
-
- /*
- * Start by resolving the host name.
- */
-#ifdef HAVE_GETHOSTBYNAME_R
- hostent he;
- char auxBuf[128];
- int error;
- int cc = gethostbyname_r(options->host.c_str(), &he, auxBuf, sizeof(auxBuf), &pEntry, &error);
- if (cc != 0) {
- LOG(WARNING) << "gethostbyname_r('" << options->host << "') failed: " << hstrerror(error);
- return false;
- }
-#else
- h_errno = 0;
- pEntry = gethostbyname(options->host.c_str());
- if (pEntry == NULL) {
- PLOG(WARNING) << "gethostbyname('" << options->host << "') failed";
- return false;
- }
-#endif
-
- /* copy it out ASAP to minimize risk of multithreaded annoyances */
- memcpy(&addr.addrInet.sin_addr, pEntry->h_addr, pEntry->h_length);
- addr.addrInet.sin_family = pEntry->h_addrtype;
-
- addr.addrInet.sin_port = htons(options->port);
-
- LOG(INFO) << "Connecting out to " << inet_ntoa(addr.addrInet.sin_addr) << ":" << ntohs(addr.addrInet.sin_port);
-
- /*
- * Create a socket.
- */
- clientSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
- if (clientSock < 0) {
- PLOG(ERROR) << "Unable to create socket";
- return false;
- }
-
- /*
- * Try to connect.
- */
- if (connect(clientSock, &addr.addrPlain, sizeof(addr)) != 0) {
- PLOG(ERROR) << "Unable to connect to " << inet_ntoa(addr.addrInet.sin_addr) << ":" << ntohs(addr.addrInet.sin_port);
- close(clientSock);
- clientSock = -1;
- return false;
- }
-
- LOG(INFO) << "Connection established to " << options->host << " (" << inet_ntoa(addr.addrInet.sin_addr) << ":" << ntohs(addr.addrInet.sin_port) << ")";
- SetAwaitingHandshake(true);
- input_count_ = 0;
-
- SetNoDelay(clientSock);
-
- if (!MakePipe()) {
- return false;
- }
-
- return true;
-}
-
-/*
- * Process incoming data. If no data is available, this will block until
- * some arrives.
- *
- * If we get a full packet, handle it.
- *
- * To take some of the mystery out of life, we want to reject incoming
- * connections if we already have a debugger attached. If we don't, the
- * debugger will just mysteriously hang until it times out. We could just
- * close the listen socket, but there's a good chance we won't be able to
- * bind to the same port again, which would confuse utilities.
- *
- * Returns "false" on error (indicating that the connection has been severed),
- * "true" if things are still okay.
- */
-bool JdwpSocketState::ProcessIncoming() {
- int readCount;
-
- CHECK(clientSock != -1);
-
- if (!HaveFullPacket()) {
- /* read some more, looping until we have data */
- errno = 0;
- while (1) {
- int selCount;
- fd_set readfds;
- int maxfd = -1;
- int fd;
-
- FD_ZERO(&readfds);
-
- /* configure fds; note these may get zapped by another thread */
- fd = listenSock;
- if (fd >= 0) {
- FD_SET(fd, &readfds);
- if (maxfd < fd) {
- maxfd = fd;
- }
- }
- fd = clientSock;
- if (fd >= 0) {
- FD_SET(fd, &readfds);
- if (maxfd < fd) {
- maxfd = fd;
- }
- }
- fd = wake_pipe_[0];
- if (fd >= 0) {
- FD_SET(fd, &readfds);
- if (maxfd < fd) {
- maxfd = fd;
- }
- } else {
- LOG(INFO) << "NOTE: entering select w/o wakepipe";
- }
-
- if (maxfd < 0) {
- VLOG(jdwp) << "+++ all fds are closed";
- return false;
- }
-
- /*
- * Select blocks until it sees activity on the file descriptors.
- * Closing the local file descriptor does not count as activity,
- * so we can't rely on that to wake us up (it works for read()
- * and accept(), but not select()).
- *
- * We can do one of three things: (1) send a signal and catch
- * EINTR, (2) open an additional fd ("wake pipe") and write to
- * it when it's time to exit, or (3) time out periodically and
- * re-issue the select. We're currently using #2, as it's more
- * reliable than #1 and generally better than #3. Wastes two fds.
- */
- selCount = select(maxfd+1, &readfds, NULL, NULL, NULL);
- if (selCount < 0) {
- if (errno == EINTR) {
- continue;
- }
- PLOG(ERROR) << "select failed";
- goto fail;
- }
-
- if (wake_pipe_[0] >= 0 && FD_ISSET(wake_pipe_[0], &readfds)) {
- if (listenSock >= 0) {
- LOG(ERROR) << "Exit wake set, but not exiting?";
- } else {
- LOG(DEBUG) << "Got wake-up signal, bailing out of select";
- }
- goto fail;
- }
- if (listenSock >= 0 && FD_ISSET(listenSock, &readfds)) {
- LOG(INFO) << "Ignoring second debugger -- accepting and dropping";
- union {
- sockaddr_in addrInet;
- sockaddr addrPlain;
- } addr;
- socklen_t addrlen;
- int tmpSock;
- tmpSock = accept(listenSock, &addr.addrPlain, &addrlen);
- if (tmpSock < 0) {
- LOG(INFO) << "Weird -- accept failed";
- } else {
- close(tmpSock);
- }
- }
- if (clientSock >= 0 && FD_ISSET(clientSock, &readfds)) {
- readCount = read(clientSock, input_buffer_ + input_count_, sizeof(input_buffer_) - input_count_);
- if (readCount < 0) {
- /* read failed */
- if (errno != EINTR) {
- goto fail;
- }
- LOG(DEBUG) << "+++ EINTR hit";
- return true;
- } else if (readCount == 0) {
- /* EOF hit -- far end went away */
- VLOG(jdwp) << "+++ peer disconnected";
- goto fail;
- } else {
- break;
- }
- }
- }
-
- input_count_ += readCount;
- if (!HaveFullPacket()) {
- return true; /* still not there yet */
- }
- }
-
- /*
- * Special-case the initial handshake. For some bizarre reason we're
- * expected to emulate bad tty settings by echoing the request back
- * exactly as it was sent. Note the handshake is always initiated by
- * the debugger, no matter who connects to whom.
- *
- * Other than this one case, the protocol [claims to be] stateless.
- */
- if (IsAwaitingHandshake()) {
- if (memcmp(input_buffer_, kMagicHandshake, kMagicHandshakeLen) != 0) {
- LOG(ERROR) << StringPrintf("ERROR: bad handshake '%.14s'", input_buffer_);
- goto fail;
- }
-
- errno = 0;
- int cc = TEMP_FAILURE_RETRY(write(clientSock, input_buffer_, kMagicHandshakeLen));
- if (cc != kMagicHandshakeLen) {
- PLOG(ERROR) << "Failed writing handshake bytes (" << cc << " of " << kMagicHandshakeLen << ")";
- goto fail;
- }
-
- ConsumeBytes(kMagicHandshakeLen);
- SetAwaitingHandshake(false);
- VLOG(jdwp) << "+++ handshake complete";
- return true;
- }
-
- /*
- * Handle this packet.
- */
- return state_->HandlePacket();
-
- fail:
- Close();
- return false;
-}
-
-} // namespace JDWP
-
-} // namespace art