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authorRichard Uhler <ruhler@google.com>2015-01-15 10:27:22 -0800
committerRichard Uhler <ruhler@google.com>2015-01-15 10:27:22 -0800
commit3c43f8db38858cbe1e017731cbbb6859a8051162 (patch)
treefe0733425fd12d95ac3c34173360039ae350a014 /runtime/base/stl_util.h
parentcbabd3cba33662b296df7c1d392bdd35b3c978ad (diff)
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Fix comment referring to nonexistent ElementDeleter
Bug: 18809837 Change-Id: I40ad727907be505b7cb63f3c4bba7f395aaec727
Diffstat (limited to 'runtime/base/stl_util.h')
-rw-r--r--runtime/base/stl_util.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/runtime/base/stl_util.h b/runtime/base/stl_util.h
index ff9f40cbf8..3c5565cdc0 100644
--- a/runtime/base/stl_util.h
+++ b/runtime/base/stl_util.h
@@ -57,8 +57,8 @@ void STLDeleteContainerPointers(ForwardIterator begin,
// If container is NULL, this function is a no-op.
//
// As an alternative to calling STLDeleteElements() directly, consider
-// ElementDeleter (defined below), which ensures that your container's elements
-// are deleted when the ElementDeleter goes out of scope.
+// using a container of std::unique_ptr, which ensures that your container's
+// elements are deleted when the container goes out of scope.
template <class T>
void STLDeleteElements(T *container) {
if (!container) return;