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author | Mathieu Chartier <mathieuc@google.com> | 2015-04-21 16:50:40 -0700 |
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committer | Mathieu Chartier <mathieuc@google.com> | 2015-04-22 12:44:27 -0700 |
commit | 2cebb24bfc3247d3e9be138a3350106737455918 (patch) | |
tree | d04d27d21b3c7733d784e303f01f873bb99e7770 /compiler/utils/assembler.h | |
parent | 1f02f1a7b3073b8fef07770a67fbf94afad317f0 (diff) | |
download | android_art-2cebb24bfc3247d3e9be138a3350106737455918.tar.gz android_art-2cebb24bfc3247d3e9be138a3350106737455918.tar.bz2 android_art-2cebb24bfc3247d3e9be138a3350106737455918.zip |
Replace NULL with nullptr
Also fixed some lines that were too long, and a few other minor
details.
Change-Id: I6efba5fb6e03eb5d0a300fddb2a75bf8e2f175cb
Diffstat (limited to 'compiler/utils/assembler.h')
-rw-r--r-- | compiler/utils/assembler.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/compiler/utils/assembler.h b/compiler/utils/assembler.h index ebafd3dd1e..2e3a47bb91 100644 --- a/compiler/utils/assembler.h +++ b/compiler/utils/assembler.h @@ -156,7 +156,7 @@ class AssemblerFixup { // Parent of all queued slow paths, emitted during finalization class SlowPath { public: - SlowPath() : next_(NULL) {} + SlowPath() : next_(nullptr) {} virtual ~SlowPath() {} Label* Continuation() { return &continuation_; } @@ -216,20 +216,20 @@ class AssemblerBuffer { } void EnqueueSlowPath(SlowPath* slowpath) { - if (slow_path_ == NULL) { + if (slow_path_ == nullptr) { slow_path_ = slowpath; } else { SlowPath* cur = slow_path_; - for ( ; cur->next_ != NULL ; cur = cur->next_) {} + for ( ; cur->next_ != nullptr ; cur = cur->next_) {} cur->next_ = slowpath; } } void EmitSlowPaths(Assembler* sp_asm) { SlowPath* cur = slow_path_; - SlowPath* next = NULL; - slow_path_ = NULL; - for ( ; cur != NULL ; cur = next) { + SlowPath* next = nullptr; + slow_path_ = nullptr; + for ( ; cur != nullptr ; cur = next) { cur->Emit(sp_asm); next = cur->next_; delete cur; @@ -489,14 +489,14 @@ class Assembler { virtual void GetCurrentThread(FrameOffset dest_offset, ManagedRegister scratch) = 0; - // Set up out_reg to hold a Object** into the handle scope, or to be NULL if the + // Set up out_reg to hold a Object** into the handle scope, or to be null if the // value is null and null_allowed. in_reg holds a possibly stale reference // that can be used to avoid loading the handle scope entry to see if the value is - // NULL. + // null. virtual void CreateHandleScopeEntry(ManagedRegister out_reg, FrameOffset handlescope_offset, ManagedRegister in_reg, bool null_allowed) = 0; - // Set up out_off to hold a Object** into the handle scope, or to be NULL if the + // Set up out_off to hold a Object** into the handle scope, or to be null if the // value is null and null_allowed. virtual void CreateHandleScopeEntry(FrameOffset out_off, FrameOffset handlescope_offset, ManagedRegister scratch, bool null_allowed) = 0; |