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author | Nicolas Geoffray <ngeoffray@google.com> | 2014-11-07 10:48:10 +0000 |
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committer | Nicolas Geoffray <ngeoffray@google.com> | 2014-11-07 14:43:19 +0000 |
commit | f43083d560565aea46c602adb86423daeefe589d (patch) | |
tree | 6c812e88723c40ee77ab5c9ba38625a10cc9b364 /compiler/optimizing/locations.h | |
parent | de87f405a5f8a4ffd57f01d0d667188e8f0ca8cd (diff) | |
download | android_art-f43083d560565aea46c602adb86423daeefe589d.tar.gz android_art-f43083d560565aea46c602adb86423daeefe589d.tar.bz2 android_art-f43083d560565aea46c602adb86423daeefe589d.zip |
Do not update Out after it has a valid location.
Slow paths use LocationSummary to know where to move
things around, and they are executed at the end of the
code generation.
This fix is needed for https://android-review.googlesource.com/#/c/113345/.
Change-Id: Id336c6409479b1de6dc839b736a7234d08a7774a
Diffstat (limited to 'compiler/optimizing/locations.h')
-rw-r--r-- | compiler/optimizing/locations.h | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/compiler/optimizing/locations.h b/compiler/optimizing/locations.h index bed688b5e3..d1555d4e11 100644 --- a/compiler/optimizing/locations.h +++ b/compiler/optimizing/locations.h @@ -417,6 +417,7 @@ class LocationSummary : public ArenaObject<kArenaAllocMisc> { LocationSummary(HInstruction* instruction, CallKind call_kind = kNoCall); void SetInAt(uint32_t at, Location location) { + DCHECK(inputs_.Get(at).IsUnallocated() || inputs_.Get(at).IsInvalid()); inputs_.Put(at, location); } @@ -429,8 +430,17 @@ class LocationSummary : public ArenaObject<kArenaAllocMisc> { } void SetOut(Location location, bool overlaps = true) { + DCHECK(output_.IsUnallocated() || output_.IsInvalid()); output_overlaps_ = overlaps; - output_ = Location(location); + output_ = location; + } + + void UpdateOut(Location location) { + // The only reason for updating an output is for parameters where + // we only know the exact stack slot after doing full register + // allocation. + DCHECK(output_.IsStackSlot() || output_.IsDoubleStackSlot()); + output_ = location; } void AddTemp(Location location) { @@ -442,6 +452,7 @@ class LocationSummary : public ArenaObject<kArenaAllocMisc> { } void SetTempAt(uint32_t at, Location location) { + DCHECK(temps_.Get(at).IsUnallocated() || temps_.Get(at).IsInvalid()); temps_.Put(at, location); } @@ -528,6 +539,8 @@ class LocationSummary : public ArenaObject<kArenaAllocMisc> { // Registers that are in use at this position. RegisterSet live_registers_; + ART_FRIEND_TEST(RegisterAllocatorTest, ExpectedInRegisterHint); + ART_FRIEND_TEST(RegisterAllocatorTest, SameAsFirstInputHint); DISALLOW_COPY_AND_ASSIGN(LocationSummary); }; |