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author | Nicolas Geoffray <ngeoffray@google.com> | 2014-09-24 18:10:46 +0100 |
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committer | Nicolas Geoffray <ngeoffray@google.com> | 2014-09-25 12:23:40 +0100 |
commit | 3c04974a90b0e03f4b509010bff49f0b2a3da57f (patch) | |
tree | 52649104e3e80272c3774793350f4d9f260ae732 /compiler/optimizing/code_generator.cc | |
parent | c0d36abb12cdbb9469039c1dc153a586bd984015 (diff) | |
download | android_art-3c04974a90b0e03f4b509010bff49f0b2a3da57f.tar.gz android_art-3c04974a90b0e03f4b509010bff49f0b2a3da57f.tar.bz2 android_art-3c04974a90b0e03f4b509010bff49f0b2a3da57f.zip |
Optimize suspend checks in optimizing compiler.
- Remove the ones added during graph build (they were added
for the baseline code generator).
- Emit them at loop back edges after phi moves, so that the test
can directly jump to the loop header.
- Fix x86 and x86_64 suspend check by using cmpw instead of cmpl.
Change-Id: I6fad5795a55705d86c9e1cb85bf5d63dadfafa2a
Diffstat (limited to 'compiler/optimizing/code_generator.cc')
-rw-r--r-- | compiler/optimizing/code_generator.cc | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/compiler/optimizing/code_generator.cc b/compiler/optimizing/code_generator.cc index 3231c99a7b..2a9a7b37ab 100644 --- a/compiler/optimizing/code_generator.cc +++ b/compiler/optimizing/code_generator.cc @@ -25,6 +25,7 @@ #include "gc_map_builder.h" #include "leb128.h" #include "mapping_table.h" +#include "ssa_liveness_analysis.h" #include "utils/assembler.h" #include "verifier/dex_gc_map.h" #include "vmap_table.h" @@ -518,4 +519,23 @@ void CodeGenerator::RestoreLiveRegisters(LocationSummary* locations) { } } +void CodeGenerator::ClearSpillSlotsFromLoopPhisInStackMap(HSuspendCheck* suspend_check) const { + LocationSummary* locations = suspend_check->GetLocations(); + HBasicBlock* block = suspend_check->GetBlock(); + DCHECK(block->GetLoopInformation()->GetSuspendCheck() == suspend_check); + DCHECK(block->IsLoopHeader()); + + for (HInstructionIterator it(block->GetPhis()); !it.Done(); it.Advance()) { + HInstruction* current = it.Current(); + LiveInterval* interval = current->GetLiveInterval(); + // We only need to clear bits of loop phis containing objects and allocated in register. + // Loop phis allocated on stack already have the object in the stack. + if (current->GetType() == Primitive::kPrimNot + && interval->HasRegister() + && interval->HasSpillSlot()) { + locations->ClearStackBit(interval->GetSpillSlot() / kVRegSize); + } + } +} + } // namespace art |