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+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.hardware.audio.effect@7.0;
+
+import android.hardware.audio.common@7.0;
+import IEffect;
+
+interface IBassBoostEffect extends IEffect {
+ /**
+ * Returns whether setting bass boost strength is supported.
+ */
+ isStrengthSupported() generates (Result retval, bool strengthSupported);
+
+ enum StrengthRange : uint16_t {
+ MIN = 0,
+ MAX = 1000
+ };
+
+ /**
+ * Sets bass boost strength.
+ *
+ * @param strength strength of the effect. The valid range for strength
+ * strength is [0, 1000], where 0 per mille designates the
+ * mildest effect and 1000 per mille designates the
+ * strongest.
+ * @return retval operation completion status.
+ */
+ setStrength(uint16_t strength) generates (Result retval);
+
+ /**
+ * Gets virtualization strength.
+ */
+ getStrength() generates (Result retval, uint16_t strength);
+};