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src
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gpu
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effects
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GrBitmapTextGeoProc.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Revert "Reland Reland "Remove use of integers for atlas indexing""
Jim Van Verth
2018-12-17
1
-1
/
+2
*
Half float vertex colors (when necessary) in small path renderer
Brian Osman
2018-12-07
1
-1
/
+3
*
Reland Reland "Remove use of integers for atlas indexing"
Jim Van Verth
2018-11-26
1
-2
/
+1
*
Revert "Reland "Remove use of integers for atlas indexing""
Jim Van Verth
2018-11-19
1
-3
/
+4
*
Reland "Remove use of integers for atlas indexing"
Jim Van Verth
2018-11-19
1
-4
/
+3
*
Revert "Remove use of integers for atlas indexing"
Jim Van Verth
2018-11-16
1
-2
/
+4
*
Remove use of integers for atlas indexing
Jim Van Verth
2018-11-16
1
-4
/
+2
*
Change how GPs configure attributes
Brian Osman
2018-11-13
1
-10
/
+3
*
Replace GrColor4h with SkPMColor4f
Brian Osman
2018-10-31
1
-7
/
+5
*
Pass and return GrColor4h by const& when possible
Brian Osman
2018-10-30
1
-1
/
+1
*
Keep paint color range/precision into ops and GPs (using GrColor4h)
Brian Osman
2018-10-29
1
-7
/
+8
*
Remove hacks for UShort2 texture coords
Brian Osman
2018-09-19
1
-5
/
+9
*
Specify CPU (buffer) and GPU (shader) types explicitly in Attribute
Brian Osman
2018-09-14
1
-4
/
+5
*
Reland "Move GrGeometryProcessor's textures out of classes and into"
Brian Salomon
2018-08-07
1
-8
/
+16
*
Revert "Move GrGeometryProcessor's textures out of classes and into"
Brian Salomon
2018-08-06
1
-16
/
+8
*
Move GrGeometryProcessor's textures out of classes and into
Brian Salomon
2018-08-03
1
-8
/
+16
*
Remove array of TextureSampler pointers from GrIOResourceProcessor.
Brian Salomon
2018-07-30
1
-3
/
+2
*
Revert "Revert "Change how vertex/instance attributes are handled in geometry...
Brian Salomon
2018-06-19
1
-8
/
+15
*
Revert "Change how vertex/instance attributes are handled in geometry process...
Mike Klein
2018-06-19
1
-15
/
+8
*
Change how vertex/instance attributes are handled in geometry processors.
Brian Salomon
2018-06-18
1
-8
/
+15
*
Make GrPrimitiveProcessor::Attribute a class, hide data members.
Brian Salomon
2018-05-30
1
-2
/
+2
*
Add GPU perspective support for color emoji
Jim Van Verth
2018-05-24
1
-5
/
+9
*
Fix check for valid proxies returned by AtlasManager.
Jim Van Verth
2018-05-16
1
-6
/
+6
*
Separate creation time & flush time behavior in GrDrawOpAtlas (take 3)
Robert Phillips
2018-03-01
1
-11
/
+19
*
Drop unused shader support for sample variables
Chris Dalton
2018-02-15
1
-1
/
+1
*
Revert "Drop support for unused MSAA extensions"
Robert Phillips
2018-01-30
1
-1
/
+1
*
Drop support for unused MSAA extensions
Chris Dalton
2018-01-29
1
-1
/
+1
*
Use int when possible to calculate atlas indices in shaders.
Jim Van Verth
2018-01-26
1
-1
/
+2
*
Don't force GrGLSLVarying's scope to be compile-time constant
Chris Dalton
2017-12-08
1
-2
/
+2
*
Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar.
Brian Salomon
2017-12-07
1
-2
/
+1
*
Revert "Use int when possible to calculate atlas indices in shaders."
Jim Van Verth
2017-11-20
1
-2
/
+1
*
Use int when possible to calculate atlas indices in shaders.
Jim Van Verth
2017-11-20
1
-1
/
+2
*
Convert geometry shaders to operate in Skia device space
Chris Dalton
2017-10-25
1
-1
/
+1
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
1
-2
/
+2
*
changed vertex attribute precisions to be actual types
Ethan Nicholas
2017-09-27
1
-5
/
+3
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
1
-2
/
+2
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
1
-5
/
+5
*
Revert "Revert "Allow GrDrawOpAtlas to grow as needed""
Jim Van Verth
2017-09-18
1
-0
/
+10
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
1
-5
/
+5
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
1
-5
/
+5
*
Revert "Allow GrDrawOpAtlas to grow as needed"
Jim Van Verth
2017-09-15
1
-11
/
+0
*
Allow GrDrawOpAtlas to grow as needed
Jim Van Verth
2017-09-15
1
-0
/
+11
*
Add support for additional textures in GrDrawOpAtlas
Jim Van Verth
2017-09-12
1
-5
/
+15
*
Add multitexture support to text and path shaders, take 3.
Jim Van Verth
2017-09-11
1
-16
/
+14
*
Revert "Revert "Revert "Add multitexture support to text and path shaders"""
Mike Klein
2017-09-08
1
-14
/
+16
*
Revert "Revert "Add multitexture support to text and path shaders""
Jim Van Verth
2017-09-08
1
-16
/
+14
*
Revert "Add multitexture support to text and path shaders"
Jim Van Verth
2017-09-08
1
-15
/
+16
*
Add multitexture support to text and path shaders
Jim Van Verth
2017-09-08
1
-16
/
+15
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
1
-22
/
+16
*
Add explicit conversion from uint2 to float2 for Vulkan
Robert Phillips
2017-08-25
1
-1
/
+2
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