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path: root/gm/lightingshader.cpp
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* don't adapt any gray colors to 565Mike Klein2018-08-161-2/+2
* Restore SkLightingShader and associated classesRobert Phillips2018-07-171-0/+160
* Remove SkLightingShader and associated classesRobert Phillips2017-08-071-182/+0
* GM: some header cleanupMike Klein2017-03-221-0/+1
* Replace a lot of 'static const' with 'constexpr' or 'const'.mtklein2016-09-011-3/+3
* Moved ambient lights out of SkLight's light arrayvjiaoblack2016-08-291-1/+1
* Revert of Moved ambient lights out of SkLight's light array (patchset #7 id:1...vjiaoblack2016-08-291-1/+1
* Moved ambient lights out of SkLight's light arrayvjiaoblack2016-08-291-1/+1
* Added PointLights to SkLights::Lightvjiaoblack2016-08-121-5/+5
* rename FoceCopyMode to SkCopyPixelModereed2016-08-051-6/+4
* Changed SkLightingShader API to take in a shader as color sourcedvonbeck2016-07-101-2/+4
* API change to allow for NormalSource selection at the user level.dvonbeck2016-07-061-6/+11
* Make use of new SkLights classrobertphillips2016-05-311-8/+8
* Style bikeshed - remove extraneous whitespacehalcanary2016-03-291-1/+1
* move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTRreed2016-03-251-7/+2
* Minor code cleanup (left over from prior CL)robertphillips2015-09-031-13/+5
* Style Change: SkNEW->new; SkDELETE->deletehalcanary2015-08-261-2/+1
* Update SkLightingShader to support rotationrobertphillips2015-08-201-19/+65
* Revert "Update SkLightingShader to support rotation"robertphillips2015-08-191-65/+19
* Update SkLightingShader to support rotationrobertphillips2015-08-191-19/+65
* Move normal map creation methods to sk_toolsrobertphillips2015-08-171-73/+34
* Fix warnings on VS2015 x86_64 buildbsalomon2015-08-061-1/+1
* Address some SkLightingShader TODOsrobertphillips2015-07-311-3/+3
* Update SkLightingShader to take a localMatrixrobertphillips2015-07-301-17/+89
* Move LightingShader to effectsrobertphillips2015-07-291-0/+111