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author | Hal Canary <halcanary@google.com> | 2018-09-19 11:31:27 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-09-19 17:50:51 +0000 |
commit | 8a0014403563e7a76f6f7d2e9bf42b0b8c3ceb26 (patch) | |
tree | 6634ba21b5bfb186b4beb5c965696a624a1aad3b /samplecode/SampleAll.cpp | |
parent | 8f6cd824d27f070a4cceee5eb669148348cfeb9f (diff) | |
download | platform_external_skqp-8a0014403563e7a76f6f7d2e9bf42b0b8c3ceb26.tar.gz platform_external_skqp-8a0014403563e7a76f6f7d2e9bf42b0b8c3ceb26.tar.bz2 platform_external_skqp-8a0014403563e7a76f6f7d2e9bf42b0b8c3ceb26.zip |
test,tools: whitespace changes for clang-format
Change-Id: I67529f6c0ac26da603f60af22c620f8f603d8a19
Reviewed-on: https://skia-review.googlesource.com/155564
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Diffstat (limited to 'samplecode/SampleAll.cpp')
-rw-r--r-- | samplecode/SampleAll.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/samplecode/SampleAll.cpp b/samplecode/SampleAll.cpp index d34678f978..0d6042c33f 100644 --- a/samplecode/SampleAll.cpp +++ b/samplecode/SampleAll.cpp @@ -4,36 +4,37 @@ * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ + #include "Sample.h" -#include "SkBlurMask.h" -#include "SkCanvas.h" + +#include "DecodeFile.h" #include "Sk1DPathEffect.h" #include "Sk2DPathEffect.h" +#include "SkBlurMask.h" #include "SkBlurMaskFilter.h" +#include "SkCanvas.h" #include "SkColorMatrixFilter.h" #include "SkColorPriv.h" #include "SkCornerPathEffect.h" #include "SkDashPathEffect.h" #include "SkDiscretePathEffect.h" #include "SkEmbossMaskFilter.h" -#include "SkReadBuffer.h" -#include "SkWriteBuffer.h" #include "SkGradientShader.h" #include "SkMath.h" #include "SkPath.h" -#include "SkPictureRecorder.h" -#include "SkRegion.h" -#include "SkShader.h" -#include "SkCornerPathEffect.h" #include "SkPathMeasure.h" #include "SkPicture.h" +#include "SkPictureRecorder.h" #include "SkRandom.h" +#include "SkReadBuffer.h" +#include "SkRegion.h" +#include "SkShader.h" #include "SkTextOnPath.h" #include "SkTypeface.h" #include "SkUTF.h" +#include "SkWriteBuffer.h" #include <math.h> -#include "DecodeFile.h" class Dot2DPathEffect : public Sk2DPathEffect { public: |