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author | Sergiy Oryekhov <sergiyor@microsoft.com> | 2015-08-21 15:19:05 -0700 |
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committer | Sergiy Oryekhov <sergiyor@microsoft.com> | 2015-08-21 15:19:05 -0700 |
commit | 87e00114366b5bf066f9280cb6ec39fbb6454d04 (patch) | |
tree | f705d0cad84b2ab25449fe272104d1eb8a014f1f /README.md | |
parent | 1e13a615dab72896d06de066e1a85f995668e6c9 (diff) | |
download | platform_external_Microsoft-GSL-87e00114366b5bf066f9280cb6ec39fbb6454d04.tar.gz platform_external_Microsoft-GSL-87e00114366b5bf066f9280cb6ec39fbb6454d04.tar.bz2 platform_external_Microsoft-GSL-87e00114366b5bf066f9280cb6ec39fbb6454d04.zip |
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-rw-r--r-- | README.md | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -60,4 +60,3 @@ As the types are entirely implemented inline in headers, there are no linking re Just place the contents of the [include](./include) directory within your source tree so it is available to your compiler, then include the appropriate headers in your program, and away you go! - |