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+// Copyright 2015 Google Inc. All rights reserved
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef SYMTAB_H_
+#define SYMTAB_H_
+
+#include <bitset>
+#include <string>
+#include <vector>
+
+#include "string_piece.h"
+
+using namespace std;
+
+extern vector<string*>* g_symbols;
+
+class Symtab;
+class Var;
+
+class Symbol {
+ public:
+ explicit Symbol() : v_(-1) {}
+
+ const string& str() const { return *((*g_symbols)[v_]); }
+
+ const char* c_str() const { return str().c_str(); }
+
+ bool empty() const { return !v_; }
+
+ int val() const { return v_; }
+
+ char get(size_t i) const {
+ const string& s = str();
+ if (i >= s.size())
+ return 0;
+ return s[i];
+ }
+
+ bool IsValid() const { return v_ >= 0; }
+
+ Var* PeekGlobalVar() const;
+ Var* GetGlobalVar() const;
+ void SetGlobalVar(Var* v,
+ bool is_override = false,
+ bool* readonly = nullptr) const;
+
+ private:
+ explicit Symbol(int v);
+
+ int v_;
+
+ friend class Symtab;
+ friend class SymbolSet;
+};
+
+/* A set of symbols represented as bitmap indexed by Symbol's ordinal value. */
+class SymbolSet {
+ public:
+ SymbolSet() : low_(0), high_(0) {}
+
+ /* Returns true if Symbol belongs to this set. */
+ bool exists(Symbol sym) const {
+ size_t bit_nr = static_cast<size_t>(sym.val());
+ return sym.IsValid() && bit_nr >= low_ && bit_nr < high_ &&
+ bits_[(bit_nr - low_) / 64][(bit_nr - low_) % 64];
+ }
+
+ /* Adds Symbol to this set. */
+ void insert(Symbol sym) {
+ if (!sym.IsValid()) {
+ return;
+ }
+ size_t bit_nr = static_cast<size_t>(sym.val());
+ if (bit_nr < low_ || bit_nr >= high_) {
+ resize(bit_nr);
+ }
+ bits_[(bit_nr - low_) / 64][(bit_nr - low_) % 64] = true;
+ }
+
+ /* Returns the number of Symbol's in this set. */
+ size_t size() const {
+ size_t n = 0;
+ for (auto const& bitset : bits_) {
+ n += bitset.count();
+ }
+ return n;
+ }
+
+ /* Allow using foreach.
+ * E.g.,
+ * SymbolSet symbol_set;
+ * for (auto const& symbol: symbol_set) { ... }
+ */
+ class iterator {
+ const SymbolSet* bitset_;
+ size_t pos_;
+
+ iterator(const SymbolSet* bitset, size_t pos)
+ : bitset_(bitset), pos_(pos) {}
+
+ /* Proceed to the next Symbol. */
+ void next() {
+ size_t bit_nr = (pos_ > bitset_->low_) ? pos_ - bitset_->low_ : 0;
+ while (bit_nr < (bitset_->high_ - bitset_->low_)) {
+ if ((bit_nr % 64) == 0 && !bitset_->bits_[bit_nr / 64].any()) {
+ bit_nr += 64;
+ continue;
+ }
+ if (bitset_->bits_[bit_nr / 64][bit_nr % 64]) {
+ break;
+ }
+ ++bit_nr;
+ }
+ pos_ = bitset_->low_ + bit_nr;
+ }
+
+ public:
+ iterator& operator++() {
+ if (pos_ < bitset_->high_) {
+ ++pos_;
+ next();
+ }
+ return *this;
+ }
+
+ bool operator==(iterator other) const {
+ return bitset_ == other.bitset_ && pos_ == other.pos_;
+ }
+
+ bool operator!=(iterator other) const { return !(*this == other); }
+
+ Symbol operator*() { return Symbol(pos_); }
+
+ friend class SymbolSet;
+ };
+
+ iterator begin() const {
+ iterator it(this, low_);
+ it.next();
+ return it;
+ }
+
+ iterator end() const { return iterator(this, high_); }
+
+ private:
+ friend class iterator;
+
+ /* Ensure that given bit number is in [low_, high_) */
+ void resize(size_t bit_nr) {
+ size_t new_low = bit_nr & ~63;
+ size_t new_high = (bit_nr + 64) & ~63;
+ if (bits_.empty()) {
+ high_ = low_ = new_low;
+ }
+ if (new_low > low_) {
+ new_low = low_;
+ }
+ if (new_high <= high_) {
+ new_high = high_;
+ }
+ if (new_low == low_) {
+ bits_.resize((new_high - new_low) / 64);
+ } else {
+ std::vector<std::bitset<64> > newbits((new_high - new_low) / 64);
+ std::copy(bits_.begin(), bits_.end(),
+ newbits.begin() + (low_ - new_low) / 64);
+ bits_.swap(newbits);
+ }
+ low_ = new_low;
+ high_ = new_high;
+ }
+
+ /* Keep only the (aligned) range where at least one bit has been set.
+ * E.g., if we only ever set bits 65 and 141, |low_| will be 64, |high_|
+ * will be 192, and |bits_| will have 2 elements.
+ */
+ size_t low_;
+ size_t high_;
+ std::vector<std::bitset<64> > bits_;
+};
+
+class ScopedGlobalVar {
+ public:
+ ScopedGlobalVar(Symbol name, Var* var);
+ ~ScopedGlobalVar();
+
+ private:
+ Symbol name_;
+ Var* orig_;
+};
+
+inline bool operator==(const Symbol& x, const Symbol& y) {
+ return x.val() == y.val();
+}
+
+inline bool operator<(const Symbol& x, const Symbol& y) {
+ return x.val() < y.val();
+}
+
+namespace std {
+template <>
+struct hash<Symbol> {
+ size_t operator()(const Symbol& s) const { return s.val(); }
+};
+} // namespace std
+
+extern Symbol kEmptySym;
+extern Symbol kShellSym;
+extern Symbol kKatiReadonlySym;
+
+void InitSymtab();
+void QuitSymtab();
+Symbol Intern(StringPiece s);
+
+string JoinSymbols(const vector<Symbol>& syms, const char* sep);
+
+#endif // SYMTAB_H_