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/*
* Copyright (C) 2018 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef VENDOR_LINEAGE_LIVEDISPLAY_V1_0_TYPES_H
#define VENDOR_LINEAGE_LIVEDISPLAY_V1_0_TYPES_H
#include <utils/RefBase.h>
#include <vendor/lineage/livedisplay/1.0/IColor.h>
#include <string>
namespace vendor {
namespace lineage {
namespace livedisplay {
namespace V1_0 {
namespace implementation {
struct disp_mode : public android::RefBase {
int32_t id;
std::string name;
uint32_t privFlags;
std::string privData;
disp_mode() : id(-1) {
}
};
inline bool isNonZero(Range r) {
return r.min != 0 || r.max != 0;
}
inline bool isNonZero(FloatRange r) {
return r.min != 0.f || r.max != 0.f;
}
struct HSICRanges {
HSICRanges() {
}
HSICRanges(Range _hue, FloatRange _saturation, FloatRange _intensity, FloatRange _contrast,
FloatRange _saturationThreshold)
: hue(_hue),
saturation(_saturation),
intensity(_intensity),
contrast(_contrast),
saturationThreshold(_saturationThreshold) {
}
Range hue;
FloatRange saturation;
FloatRange intensity;
FloatRange contrast;
FloatRange saturationThreshold;
bool isValid() {
return isNonZero(hue) && isNonZero(saturation) && isNonZero(intensity) &&
isNonZero(contrast);
}
};
} // namespace implementation
} // namespace V1_0
} // namespace livedisplay
} // namespace lineage
} // namespace vendor
#endif // VENDOR_LINEAGE_LIVEDISPLAY_V1_0_TYPES_H
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