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author | Wolfgang Wiedmeyer <wolfgit@wiedmeyer.de> | 2016-06-22 18:30:28 +0200 |
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committer | Denis 'GNUtoo' Carikli <GNUtoo@cyberdimension.org> | 2020-01-02 15:47:19 +0100 |
commit | 298d46ee986ef563831baf88c380511cf5e885c5 (patch) | |
tree | a9b368a2691ea53bb6053e4f976a4dfd947db5b1 | |
parent | ebb41a0b940a355dcfcd07923228fb1fd4edfcd3 (diff) | |
download | frameworks_native-298d46ee986ef563831baf88c380511cf5e885c5.tar.gz frameworks_native-298d46ee986ef563831baf88c380511cf5e885c5.tar.bz2 frameworks_native-298d46ee986ef563831baf88c380511cf5e885c5.zip |
load Android SW renderer only if libagl property is set
allows to use the sofwaregl property separately for llvmpipe
Signed-off-by: Wolfgang Wiedmeyer <wolfgit@wiedmeyer.de>
-rw-r--r-- | opengl/libs/EGL/Loader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp index 66b4c818d..19cc1a747 100644 --- a/opengl/libs/EGL/Loader.cpp +++ b/opengl/libs/EGL/Loader.cpp @@ -87,7 +87,7 @@ checkGlesEmulationStatus(void) int result = -1; /* Check first if the device does not support hardware rendering */ - property_get("ro.softwaregl",prop,"0"); + property_get("ro.libagl",prop,"0"); if(atoi(prop) == 1) return 0; |