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authorMeng Hu <meng.hu@garmin.com>2009-11-05 16:10:50 -0600
committerGarmin Android technology group <android@garmin.com>2010-05-24 17:20:10 -0500
commitae7b91b68008ab09635a97a18e7d07a35e8404aa (patch)
tree13f464ac0a7092ce892a077ed09305b62df961b9 /debuggerd/symbol_table.c
parent93ac1559b8c7ad3125ddcd896082b030faadbbd4 (diff)
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debuggerd: Show function names in tombstone backtraces
This change enables debuggerd to provide backtraces with function names in tombstone files and log messages. It does this by reading the image file that the address is found in, and parsing the dynamic symbol table to try to extract the symbol corresponding to the given address. This works best when "-Wl,-export-dynamic" is added to the LDFLAGS of each library and executable, because this will cause all symbols to be added to the dynamic symbol table. If this flag is not present, it will still work, but it will only be able to identify functions which are part of the external API of the library/executable. Change-Id: I618baaff9ed9143b7d1a1f302224e9f21d2b0626
Diffstat (limited to 'debuggerd/symbol_table.c')
-rw-r--r--debuggerd/symbol_table.c178
1 files changed, 178 insertions, 0 deletions
diff --git a/debuggerd/symbol_table.c b/debuggerd/symbol_table.c
new file mode 100644
index 000000000..150c05832
--- /dev/null
+++ b/debuggerd/symbol_table.c
@@ -0,0 +1,178 @@
+#include <stdlib.h>
+#include <fcntl.h>
+#include <string.h>
+#include <sys/stat.h>
+#include <sys/mman.h>
+
+#include "symbol_table.h"
+
+#include <linux/elf.h>
+
+// Compare func for qsort
+static int qcompar(const void *a, const void *b)
+{
+ return ((struct symbol*)a)->addr - ((struct symbol*)b)->addr;
+}
+
+// Compare func for bsearch
+static int bcompar(const void *addr, const void *element)
+{
+ struct symbol *symbol = (struct symbol*)element;
+
+ if((unsigned int)addr < symbol->addr) {
+ return -1;
+ }
+
+ if((unsigned int)addr - symbol->addr >= symbol->size) {
+ return 1;
+ }
+
+ return 0;
+}
+
+/*
+ * Create a symbol table from a given file
+ *
+ * Parameters:
+ * filename - Filename to process
+ *
+ * Returns:
+ * A newly-allocated SymbolTable structure, or NULL if error.
+ * Free symbol table with symbol_table_free()
+ */
+struct symbol_table *symbol_table_create(const char *filename)
+{
+ struct symbol_table *table = NULL;
+
+ // Open the file, and map it into memory
+ struct stat sb;
+ int length;
+ char *base;
+
+ int fd = open(filename, O_RDONLY);
+
+ if(fd < 0) {
+ goto out;
+ }
+
+ fstat(fd, &sb);
+ length = sb.st_size;
+
+ base = mmap(NULL, length, PROT_READ, MAP_PRIVATE, fd, 0);
+
+ if(!base) {
+ goto out_close;
+ }
+
+ // Parse the file header
+ Elf32_Ehdr *hdr = (Elf32_Ehdr*)base;
+ Elf32_Shdr *shdr = (Elf32_Shdr*)(base + hdr->e_shoff);
+
+ // Search for the dynamic symbols section
+ int dynsym_idx = -1;
+ int i;
+
+ for(i = 0; i < hdr->e_shnum; i++) {
+ if(shdr[i].sh_type == SHT_DYNSYM ) {
+ dynsym_idx = i;
+ }
+ }
+
+ if(dynsym_idx == -1) {
+ goto out_unmap;
+ }
+
+ Elf32_Sym *dynsyms = (Elf32_Sym*)(base + shdr[dynsym_idx].sh_offset);
+ int numsyms = shdr[dynsym_idx].sh_size / shdr[dynsym_idx].sh_entsize;
+
+ table = malloc(sizeof(struct symbol_table));
+ if(!table) {
+ goto out_unmap;
+ }
+ table->num_symbols = 0;
+
+ // Iterate through the dynamic symbol table, and count how many symbols
+ // are actually defined
+ for(i = 0; i < numsyms; i++) {
+ if(dynsyms[i].st_shndx != SHN_UNDEF) {
+ table->num_symbols++;
+ }
+ }
+
+ int dynstr_idx = shdr[dynsym_idx].sh_link;
+ char *dynstr = base + shdr[dynstr_idx].sh_offset;
+
+ // Now, create an entry in our symbol table structure for each symbol...
+ table->symbols = malloc(table->num_symbols * sizeof(struct symbol));
+ if(!table->symbols) {
+ free(table);
+ table = NULL;
+ goto out_unmap;
+ }
+
+ // ...and populate them
+ int j = 0;
+ for(i = 0; i < numsyms; i++) {
+ if(dynsyms[i].st_shndx != SHN_UNDEF) {
+ table->symbols[j].name = strdup(dynstr + dynsyms[i].st_name);
+ table->symbols[j].addr = dynsyms[i].st_value;
+ table->symbols[j].size = dynsyms[i].st_size;
+ j++;
+ }
+ }
+
+ // Sort the symbol table entries, so they can be bsearched later
+ qsort(table->symbols, table->num_symbols, sizeof(struct symbol), qcompar);
+
+out_unmap:
+ munmap(base, length);
+
+out_close:
+ close(fd);
+
+out:
+ return table;
+}
+
+/*
+ * Free a symbol table
+ *
+ * Parameters:
+ * table - Table to free
+ */
+void symbol_table_free(struct symbol_table *table)
+{
+ int i;
+
+ if(!table) {
+ return;
+ }
+
+ for(i=0; i<table->num_symbols; i++) {
+ free(table->symbols[i].name);
+ }
+
+ free(table->symbols);
+ free(table);
+}
+
+/*
+ * Search for an address in the symbol table
+ *
+ * Parameters:
+ * table - Table to search in
+ * addr - Address to search for.
+ *
+ * Returns:
+ * A pointer to the Symbol structure corresponding to the
+ * symbol which contains this address, or NULL if no symbol
+ * contains it.
+ */
+const struct symbol *symbol_table_lookup(struct symbol_table *table, unsigned int addr)
+{
+ if(!table) {
+ return NULL;
+ }
+
+ return bsearch((void*)addr, table->symbols, table->num_symbols, sizeof(struct symbol), bcompar);
+}