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author | Mathias Agopian <mathias@google.com> | 2010-02-16 16:54:53 -0800 |
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committer | Mathias Agopian <mathias@google.com> | 2010-02-16 16:54:53 -0800 |
commit | 5dca8493452e5b443e58b3316c7128a1de612fc1 (patch) | |
tree | a665fc0f723f84db0551d6b435ecca2809d3ea07 | |
parent | 8e4f143d45722bf1e8584e84e55ff844b176c75a (diff) | |
download | core-5dca8493452e5b443e58b3316c7128a1de612fc1.tar.gz core-5dca8493452e5b443e58b3316c7128a1de612fc1.tar.bz2 core-5dca8493452e5b443e58b3316c7128a1de612fc1.zip |
remove unused YUV constants
-rw-r--r-- | include/pixelflinger/format.h | 26 | ||||
-rw-r--r-- | libpixelflinger/format.cpp | 21 |
2 files changed, 27 insertions, 20 deletions
diff --git a/include/pixelflinger/format.h b/include/pixelflinger/format.h index d2bf5dc4b..82eeca4d7 100644 --- a/include/pixelflinger/format.h +++ b/include/pixelflinger/format.h @@ -39,13 +39,15 @@ enum GGLPixelFormat { GGL_PIXEL_FORMAT_LA_88 = 0xA, // 16-bit LA GGL_PIXEL_FORMAT_RGB_332 = 0xB, // 8-bit RGB (non paletted) - // YCbCr formats (SP=semi-planar, P=planar) - GGL_PIXEL_FORMAT_YCbCr_422_SP= 0x10, - GGL_PIXEL_FORMAT_YCbCr_420_SP= 0x11, - GGL_PIXEL_FORMAT_YCbCr_422_P = 0x12, - GGL_PIXEL_FORMAT_YCbCr_420_P = 0x13, - GGL_PIXEL_FORMAT_YCbCr_422_I = 0x14, - GGL_PIXEL_FORMAT_YCbCr_420_I = 0x15, + // reserved range. don't use. + GGL_PIXEL_FORMAT_RESERVED_10 = 0x10, + GGL_PIXEL_FORMAT_RESERVED_11 = 0x11, + GGL_PIXEL_FORMAT_RESERVED_12 = 0x12, + GGL_PIXEL_FORMAT_RESERVED_13 = 0x13, + GGL_PIXEL_FORMAT_RESERVED_14 = 0x14, + GGL_PIXEL_FORMAT_RESERVED_15 = 0x15, + GGL_PIXEL_FORMAT_RESERVED_16 = 0x16, + GGL_PIXEL_FORMAT_RESERVED_17 = 0x17, // reserved/special formats GGL_PIXEL_FORMAT_Z_16 = 0x18, @@ -53,9 +55,9 @@ enum GGLPixelFormat { GGL_PIXEL_FORMAT_SZ_24 = 0x1A, GGL_PIXEL_FORMAT_SZ_8 = 0x1B, - // other variations of YCbCr/YCrCb - GGL_PIXEL_FORMAT_YCbCr_420_SP_TILED = 0x20, - GGL_PIXEL_FORMAT_YCrCb_420_SP = 0x21, + // reserved range. don't use. + GGL_PIXEL_FORMAT_RESERVED_20 = 0x20, + GGL_PIXEL_FORMAT_RESERVED_21 = 0x21, }; enum GGLFormatComponents { @@ -66,10 +68,6 @@ enum GGLFormatComponents { GGL_RGBA = 0x1908, GGL_LUMINANCE = 0x1909, GGL_LUMINANCE_ALPHA = 0x190A, - GGL_Y_CB_CR_SP = 0x8000, - GGL_Y_CB_CR = GGL_Y_CB_CR_SP, - GGL_Y_CB_CR_P = 0x8001, - GGL_Y_CB_CR_I = 0x8002, }; enum GGLFormatComponentIndex { diff --git a/libpixelflinger/format.cpp b/libpixelflinger/format.cpp index 161e6d6ee..6546e8c06 100644 --- a/libpixelflinger/format.cpp +++ b/libpixelflinger/format.cpp @@ -40,12 +40,12 @@ static GGLFormat const gPixelFormatInfos[] = { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE - { 1, 16, {{ 0, 8, 0, 8, 0, 8, 0, 0 }}, GGL_Y_CB_CR_SP },// PIXEL_FORMAT_YCbCr_422_SP - { 1, 12, {{ 0, 8, 0, 8, 0, 8, 0, 0 }}, GGL_Y_CB_CR_SP },// PIXEL_FORMAT_YCbCr_420_SP - { 1, 16, {{ 0, 8, 0, 8, 0, 8, 0, 0 }}, GGL_Y_CB_CR_P }, // PIXEL_FORMAT_YCbCr_422_P - { 1, 12, {{ 0, 8, 0, 8, 0, 8, 0, 0 }}, GGL_Y_CB_CR_P }, // PIXEL_FORMAT_YCbCr_420_P - { 1, 16, {{ 0, 8, 0, 8, 0, 8, 0, 0 }}, GGL_Y_CB_CR_I }, // PIXEL_FORMAT_YCbCr_422_I - { 1, 12, {{ 0, 8, 0, 8, 0, 8, 0, 0 }}, GGL_Y_CB_CR_I }, // PIXEL_FORMAT_YCbCr_420_I + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE @@ -53,6 +53,15 @@ static GGLFormat const gPixelFormatInfos[] = { 1, 8, {{ 8, 0, 0, 0, 0, 0, 0, 0 }}, GGL_STENCIL_INDEX }, { 4, 24, {{ 0, 0, 24, 0, 0, 0, 0, 0 }}, GGL_DEPTH_COMPONENT}, { 4, 8, {{ 32,24, 0, 0, 0, 0, 0, 0 }}, GGL_STENCIL_INDEX }, + + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE + + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE + { 0, 0, {{ 0, 0, 0, 0, 0, 0, 0, 0 }}, 0 }, // PIXEL_FORMAT_NONE + }; }; // namespace android |