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// { dg-do assemble }
// GROUPS passed operator-new
typedef struct {
int a;
} AStruct;
void MakeBug() {
AStruct *job;
// This used to crash, it should now give error(s).
job = new AStruct[];// { dg-error "" } .*
job = new AStruct;
}
int main () {
MakeBug();
}
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