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/* { dg-do compile } */
struct A { A (); unsigned int a; };
double bar (A a) throw () __attribute__((pure));
void
foo (unsigned int x, double *y, A *z)
{
unsigned int i;
for (i = 0; i < x; i++)
y[i] = bar (z[i]);
}
/* { dg-final { cleanup-tree-dump "vect" } } */
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