//===-- sanitizer_win.cc --------------------------------------------------===// // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file is shared between AddressSanitizer and ThreadSanitizer // run-time libraries and implements windows-specific functions from // sanitizer_libc.h. //===----------------------------------------------------------------------===// #include "sanitizer_platform.h" #if SANITIZER_WINDOWS #define WIN32_LEAN_AND_MEAN #define NOGDI #include #include #include #include "sanitizer_common.h" #include "sanitizer_libc.h" #include "sanitizer_mutex.h" #include "sanitizer_placement_new.h" #include "sanitizer_stacktrace.h" namespace __sanitizer { #include "sanitizer_syscall_generic.inc" // --------------------- sanitizer_common.h uptr GetPageSize() { return 1U << 14; // FIXME: is this configurable? } uptr GetMmapGranularity() { return 1U << 16; // FIXME: is this configurable? } uptr GetMaxVirtualAddress() { SYSTEM_INFO si; GetSystemInfo(&si); return (uptr)si.lpMaximumApplicationAddress; } bool FileExists(const char *filename) { UNIMPLEMENTED(); } uptr internal_getpid() { return GetProcessId(GetCurrentProcess()); } // In contrast to POSIX, on Windows GetCurrentThreadId() // returns a system-unique identifier. uptr GetTid() { return GetCurrentThreadId(); } uptr GetThreadSelf() { return GetTid(); } void GetThreadStackTopAndBottom(bool at_initialization, uptr *stack_top, uptr *stack_bottom) { CHECK(stack_top); CHECK(stack_bottom); MEMORY_BASIC_INFORMATION mbi; CHECK_NE(VirtualQuery(&mbi /* on stack */, &mbi, sizeof(mbi)), 0); // FIXME: is it possible for the stack to not be a single allocation? // Are these values what ASan expects to get (reserved, not committed; // including stack guard page) ? *stack_top = (uptr)mbi.BaseAddress + mbi.RegionSize; *stack_bottom = (uptr)mbi.AllocationBase; } void *MmapOrDie(uptr size, const char *mem_type) { void *rv = VirtualAlloc(0, size, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE); if (rv == 0) { Report("ERROR: Failed to allocate 0x%zx (%zd) bytes of %s\n", size, size, mem_type); CHECK("unable to mmap" && 0); } return rv; } void UnmapOrDie(void *addr, uptr size) { if (VirtualFree(addr, size, MEM_DECOMMIT) == 0) { Report("ERROR: Failed to deallocate 0x%zx (%zd) bytes at address %p\n", size, size, addr); CHECK("unable to unmap" && 0); } } void *MmapFixedNoReserve(uptr fixed_addr, uptr size) { // FIXME: is this really "NoReserve"? On Win32 this does not matter much, // but on Win64 it does. void *p = VirtualAlloc((LPVOID)fixed_addr, size, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE); if (p == 0) Report("ERROR: Failed to allocate 0x%zx (%zd) bytes at %p (%d)\n", size, size, fixed_addr, GetLastError()); return p; } void *MmapFixedOrDie(uptr fixed_addr, uptr size) { return MmapFixedNoReserve(fixed_addr, size); } void *Mprotect(uptr fixed_addr, uptr size) { return VirtualAlloc((LPVOID)fixed_addr, size, MEM_RESERVE | MEM_COMMIT, PAGE_NOACCESS); } void FlushUnneededShadowMemory(uptr addr, uptr size) { // This is almost useless on 32-bits. // FIXME: add madvice-analog when we move to 64-bits. } bool MemoryRangeIsAvailable(uptr range_start, uptr range_end) { // FIXME: shall we do anything here on Windows? return true; } void *MapFileToMemory(const char *file_name, uptr *buff_size) { UNIMPLEMENTED(); } static const int kMaxEnvNameLength = 128; static const DWORD kMaxEnvValueLength = 32767; namespace { struct EnvVariable { char name[kMaxEnvNameLength]; char value[kMaxEnvValueLength]; }; } // namespace static const int kEnvVariables = 5; static EnvVariable env_vars[kEnvVariables]; static int num_env_vars; const char *GetEnv(const char *name) { // Note: this implementation caches the values of the environment variables // and limits their quantity. for (int i = 0; i < num_env_vars; i++) { if (0 == internal_strcmp(name, env_vars[i].name)) return env_vars[i].value; } CHECK_LT(num_env_vars, kEnvVariables); DWORD rv = GetEnvironmentVariableA(name, env_vars[num_env_vars].value, kMaxEnvValueLength); if (rv > 0 && rv < kMaxEnvValueLength) { CHECK_LT(internal_strlen(name), kMaxEnvNameLength); internal_strncpy(env_vars[num_env_vars].name, name, kMaxEnvNameLength); num_env_vars++; return env_vars[num_env_vars - 1].value; } return 0; } const char *GetPwd() { UNIMPLEMENTED(); } u32 GetUid() { UNIMPLEMENTED(); } void DumpProcessMap() { UNIMPLEMENTED(); } void DisableCoreDumper() { UNIMPLEMENTED(); } void ReExec() { UNIMPLEMENTED(); } void PrepareForSandboxing() { // Nothing here for now. } bool StackSizeIsUnlimited() { UNIMPLEMENTED(); } void SetStackSizeLimitInBytes(uptr limit) { UNIMPLEMENTED(); } char *FindPathToBinary(const char *name) { // Nothing here for now. return 0; } void SleepForSeconds(int seconds) { Sleep(seconds * 1000); } void SleepForMillis(int millis) { Sleep(millis); } u64 NanoTime() { return 0; } void Abort() { abort(); internal__exit(-1); // abort is not NORETURN on Windows. } uptr GetListOfModules(LoadedModule *modules, uptr max_modules, string_predicate_t filter) { UNIMPLEMENTED(); }; #ifndef SANITIZER_GO int Atexit(void (*function)(void)) { return atexit(function); } #endif // ------------------ sanitizer_libc.h uptr internal_mmap(void *addr, uptr length, int prot, int flags, int fd, u64 offset) { UNIMPLEMENTED(); } uptr internal_munmap(void *addr, uptr length) { UNIMPLEMENTED(); } uptr internal_close(fd_t fd) { UNIMPLEMENTED(); } int internal_isatty(fd_t fd) { return _isatty(fd); } uptr internal_open(const char *filename, int flags) { UNIMPLEMENTED(); } uptr internal_open(const char *filename, int flags, u32 mode) { UNIMPLEMENTED(); } uptr OpenFile(const char *filename, bool write) { UNIMPLEMENTED(); } uptr internal_read(fd_t fd, void *buf, uptr count) { UNIMPLEMENTED(); } uptr internal_write(fd_t fd, const void *buf, uptr count) { if (fd != kStderrFd) UNIMPLEMENTED(); HANDLE err = GetStdHandle(STD_ERROR_HANDLE); if (err == 0) return 0; // FIXME: this might not work on some apps. DWORD ret; if (!WriteFile(err, buf, count, &ret, 0)) return 0; return ret; } uptr internal_stat(const char *path, void *buf) { UNIMPLEMENTED(); } uptr internal_lstat(const char *path, void *buf) { UNIMPLEMENTED(); } uptr internal_fstat(fd_t fd, void *buf) { UNIMPLEMENTED(); } uptr internal_filesize(fd_t fd) { UNIMPLEMENTED(); } uptr internal_dup2(int oldfd, int newfd) { UNIMPLEMENTED(); } uptr internal_readlink(const char *path, char *buf, uptr bufsize) { UNIMPLEMENTED(); } uptr internal_sched_yield() { Sleep(0); return 0; } void internal__exit(int exitcode) { ExitProcess(exitcode); } // ---------------------- BlockingMutex ---------------- {{{1 const uptr LOCK_UNINITIALIZED = 0; const uptr LOCK_READY = (uptr)-1; BlockingMutex::BlockingMutex(LinkerInitialized li) { // FIXME: see comments in BlockingMutex::Lock() for the details. CHECK(li == LINKER_INITIALIZED || owner_ == LOCK_UNINITIALIZED); CHECK(sizeof(CRITICAL_SECTION) <= sizeof(opaque_storage_)); InitializeCriticalSection((LPCRITICAL_SECTION)opaque_storage_); owner_ = LOCK_READY; } BlockingMutex::BlockingMutex() { CHECK(sizeof(CRITICAL_SECTION) <= sizeof(opaque_storage_)); InitializeCriticalSection((LPCRITICAL_SECTION)opaque_storage_); owner_ = LOCK_READY; } void BlockingMutex::Lock() { if (owner_ == LOCK_UNINITIALIZED) { // FIXME: hm, global BlockingMutex objects are not initialized?!? // This might be a side effect of the clang+cl+link Frankenbuild... new(this) BlockingMutex((LinkerInitialized)(LINKER_INITIALIZED + 1)); // FIXME: If it turns out the linker doesn't invoke our // constructors, we should probably manually Lock/Unlock all the global // locks while we're starting in one thread to avoid double-init races. } EnterCriticalSection((LPCRITICAL_SECTION)opaque_storage_); CHECK_EQ(owner_, LOCK_READY); owner_ = GetThreadSelf(); } void BlockingMutex::Unlock() { CHECK_EQ(owner_, GetThreadSelf()); owner_ = LOCK_READY; LeaveCriticalSection((LPCRITICAL_SECTION)opaque_storage_); } void BlockingMutex::CheckLocked() { CHECK_EQ(owner_, GetThreadSelf()); } uptr GetTlsSize() { return 0; } void InitTlsSize() { } void GetThreadStackAndTls(bool main, uptr *stk_addr, uptr *stk_size, uptr *tls_addr, uptr *tls_size) { #ifdef SANITIZER_GO *stk_addr = 0; *stk_size = 0; *tls_addr = 0; *tls_size = 0; #else uptr stack_top, stack_bottom; GetThreadStackTopAndBottom(main, &stack_top, &stack_bottom); *stk_addr = stack_bottom; *stk_size = stack_top - stack_bottom; *tls_addr = 0; *tls_size = 0; #endif } void StackTrace::SlowUnwindStack(uptr pc, uptr max_depth) { // FIXME: CaptureStackBackTrace might be too slow for us. // FIXME: Compare with StackWalk64. // FIXME: Look at LLVMUnhandledExceptionFilter in Signals.inc size = CaptureStackBackTrace(2, Min(max_depth, kStackTraceMax), (void**)trace, 0); // Skip the RTL frames by searching for the PC in the stacktrace. uptr pc_location = LocatePcInTrace(pc); PopStackFrames(pc_location); } void MaybeOpenReportFile() { // Windows doesn't have native fork, and we don't support Cygwin or other // environments that try to fake it, so the initial report_fd will always be // correct. } void RawWrite(const char *buffer) { static const char *kRawWriteError = "RawWrite can't output requested buffer!\n"; uptr length = (uptr)internal_strlen(buffer); if (length != internal_write(report_fd, buffer, length)) { // stderr may be closed, but we may be able to print to the debugger // instead. This is the case when launching a program from Visual Studio, // and the following routine should write to its console. OutputDebugStringA(buffer); } } } // namespace __sanitizer #endif // _WIN32